Searched defs:Town (Results 1 – 17 of 17) sorted by relevance
50 struct Town : TownPool::PoolItem<&_town_pool> { struct53 TownCache cache; ///< Container for all cacheable data. argument55 /* Town name */ argument62 byte flags; ///< See #TownFlags. argument64 uint16 noise_reached; ///< level of noise that all the airports are generating66 CompanyMask statues; ///< which companies have a statue?69 CompanyMask have_ratings; ///< which companies have a rating94 TownLayout layout; ///< town specific road layout argument104 Town(TileIndex tile = INVALID_TILE) : xy(tile) { } in xy() argument117 inline uint16 MaxTownNoise() const in MaxTownNoise() argument[all …]
50 class Town; variable
172 class Town; variable
36 Town string `json:"Town" xml:"Town"` member
85 Town string `position:"Query" name:"Town"` member
84 Town string `position:"Query" name:"Town"` member
100 Town string `json:"Town" xml:"Town"` member
122 Town = FGPositioned::TOWN, enumerator
511 Town *string `form:"town"` member851 Town string `json:"town"` member
355 } Town; typedef
63 Town::Town() in Town() function in Town