Home
last modified time | relevance | path

Searched defs:UI_DrawProportionalString (Results 1 – 10 of 10) sorted by relevance

/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_drawtools.c763 void UI_DrawProportionalString( int x, int y, const char* str, int style, vec4_t color ) { in UI_DrawProportionalString() function
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_drawtools.c763 void UI_DrawProportionalString( int x, int y, const char* str, int style, vec4_t color ) { in UI_DrawProportionalString() function
/dports/games/evq3/evq3/code/cgame/
H A Dcg_drawtools.c763 void UI_DrawProportionalString( int x, int y, const char* str, int style, vec4_t color ) { in UI_DrawProportionalString() function
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_drawtools.c763 void UI_DrawProportionalString( int x, int y, const char* str, int style, vec4_t color ) { in UI_DrawProportionalString() function
/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/
H A Dui_atoms.c510 void UI_DrawProportionalString( int x, int y, const char* str, int style, vec4_t color ) { in UI_DrawProportionalString() function
/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/
H A Dui_atoms.c510 void UI_DrawProportionalString( int x, int y, const char* str, int style, vec4_t color ) { in UI_DrawProportionalString() function
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/
H A Dui_atoms.c510 void UI_DrawProportionalString( int x, int y, const char* str, int style, vec4_t color ) { in UI_DrawProportionalString() function
/dports/games/evq3/evq3/code/q3_ui/
H A Dui_atoms.c510 void UI_DrawProportionalString( int x, int y, const char* str, int style, vec4_t color ) { in UI_DrawProportionalString() function
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_drawtools.c1269 void UI_DrawProportionalString( int x, int y, const char* str, int style, vec4_t color ) { in UI_DrawProportionalString() function
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_drawtools.c1348 void UI_DrawProportionalString( int x, int y, const char* str, int style, vec4_t color ) { in UI_DrawProportionalString() function