Searched defs:UNDO_FLAG (Results 1 – 4 of 4) sorted by relevance
56 UNDO_FLAG = 0x0010, ///< Game wants to use UNDO feature - V5+ enumerator
249 #define UNDO_FLAG 0x0010 /* Game wants to use UNDO feature - V5+ */ macro
950 #define UNDO_FLAG 0x0400 /*!< Toggling SELECTED flag. */ macro