1 /* This file was auto-generated by the gen_resfiles utility and
2    should not be edited directly.  Modify the master resource list
3    instead and regenerate. */
4 
5 #define FIGHTER_BIG_MASK_PMAP_ANIM "ship.urquan.graphics.fighter.large"
6 #define FIGHTER_MED_MASK_PMAP_ANIM "ship.urquan.graphics.fighter.medium"
7 #define FIGHTER_SML_MASK_PMAP_ANIM "ship.urquan.graphics.fighter.small"
8 #define FUSION_BIG_MASK_PMAP_ANIM "ship.urquan.graphics.fusion.large"
9 #define FUSION_MED_MASK_PMAP_ANIM "ship.urquan.graphics.fusion.medium"
10 #define FUSION_SML_MASK_PMAP_ANIM "ship.urquan.graphics.fusion.small"
11 #define URQUAN_BIG_MASK_PMAP_ANIM "ship.urquan.graphics.dreadnought.large"
12 #define URQUAN_CAPTAIN_MASK_PMAP_ANIM "ship.urquan.graphics.captain"
13 #define URQUAN_ICON_MASK_PMAP_ANIM "ship.urquan.icons"
14 #define URQUAN_MED_MASK_PMAP_ANIM "ship.urquan.graphics.dreadnought.medium"
15 #define URQUAN_MICON_MASK_PMAP_ANIM "ship.urquan.meleeicons"
16 #define URQUAN_RACE_STRINGS "ship.urquan.text"
17 #define URQUAN_SHIP_SOUNDS "ship.urquan.sounds"
18 #define URQUAN_SML_MASK_PMAP_ANIM "ship.urquan.graphics.dreadnought.small"
19 #define URQUAN_VICTORY_SONG "ship.urquan.ditty"
20