/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/video/ |
H A D | renderyuv.c | 200 int Upitch = image->pitches[plane_u]; in renderyuv_4_1_1() local 294 int Upitch = image->pitches[plane_u]; in renderyuv_2x_4_1_1() local 369 int Upitch = image->pitches[plane_u]; in renderyuv_4_1_1_pal() local 532 int Upitch = image->pitches[plane_u]; in renderyuv_2x_4_1_1_pal() local
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/ |
H A D | SDL_yuv_sw.c | 249 const Uint8 *Uplane, int Upitch, in SDL_SW_UpdateYUVTexturePlanar()
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H A D | SDL_render.c | 934 const Uint8 *Uplane, int Upitch, in SDL_UpdateTextureYUVPlanar() 985 const Uint8 *Uplane, int Upitch, in SDL_UpdateYUVTexture()
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/dports/devel/sdl20/SDL2-2.0.18/src/render/ |
H A D | SDL_yuv_sw.c | 251 const Uint8 *Uplane, int Upitch, in SDL_SW_UpdateYUVTexturePlanar()
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/dports/x11/controllermap/SDL2-2.0.18/src/render/ |
H A D | SDL_yuv_sw.c | 251 const Uint8 *Uplane, int Upitch, in SDL_SW_UpdateYUVTexturePlanar()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/ |
H A D | SDL_render.c | 840 const Uint8 *Uplane, int Upitch, in SDL_UpdateTextureYUVPlanar() 887 const Uint8 *Uplane, int Upitch, in SDL_UpdateYUVTexture()
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H A D | SDL_yuv_sw.c | 1190 const Uint8 *Uplane, int Upitch, in SDL_SW_UpdateYUVTexturePlanar()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/ |
H A D | SDL_render.c | 840 const Uint8 *Uplane, int Upitch, in SDL_UpdateTextureYUVPlanar() 887 const Uint8 *Uplane, int Upitch, in SDL_UpdateYUVTexture()
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H A D | SDL_yuv_sw.c | 1190 const Uint8 *Uplane, int Upitch, in SDL_SW_UpdateYUVTexturePlanar()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/render/ |
H A D | SDL_render.c | 840 const Uint8 *Uplane, int Upitch, in SDL_UpdateTextureYUVPlanar() 887 const Uint8 *Uplane, int Upitch, in SDL_UpdateYUVTexture()
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H A D | SDL_yuv_sw.c | 1190 const Uint8 *Uplane, int Upitch, in SDL_SW_UpdateYUVTexturePlanar()
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/dports/x11/controllermap/SDL2-2.0.18/src/render/vitagxm/ |
H A D | SDL_render_vita_gxm.c | 343 const Uint8 *Uplane, int Upitch, in VITA_GXM_UpdateTextureYUV()
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/dports/devel/sdl20/SDL2-2.0.18/src/render/vitagxm/ |
H A D | SDL_render_vita_gxm.c | 343 const Uint8 *Uplane, int Upitch, in VITA_GXM_UpdateTextureYUV()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/opengl/ |
H A D | SDL_render_gl.c | 916 const Uint8 *Uplane, int Upitch, in GL_UpdateTextureYUV()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/opengl/ |
H A D | SDL_render_gl.c | 916 const Uint8 *Uplane, int Upitch, in GL_UpdateTextureYUV()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/render/opengl/ |
H A D | SDL_render_gl.c | 916 const Uint8 *Uplane, int Upitch, in GL_UpdateTextureYUV()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 1062 const Uint8 *Uplane, int Upitch, in D3D_UpdateTextureYUV()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 1062 const Uint8 *Uplane, int Upitch, in D3D_UpdateTextureYUV()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 1062 const Uint8 *Uplane, int Upitch, in D3D_UpdateTextureYUV()
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 924 const Uint8 *Uplane, int Upitch, in D3D_UpdateTextureYUV()
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/opengl/ |
H A D | SDL_render_gl.c | 982 const Uint8 *Uplane, int Upitch, in GL_UpdateTextureYUV()
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/dports/x11/controllermap/SDL2-2.0.18/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 617 const Uint8 *Uplane, int Upitch, in D3D_UpdateTextureYUV()
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/dports/devel/sdl20/SDL2-2.0.18/src/render/direct3d/ |
H A D | SDL_render_d3d.c | 617 const Uint8 *Uplane, int Upitch, in D3D_UpdateTextureYUV()
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/dports/devel/sdl20/SDL2-2.0.18/src/render/opengl/ |
H A D | SDL_render_gl.c | 755 const Uint8 *Uplane, int Upitch, in GL_UpdateTextureYUV()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/direct3d11/ |
H A D | SDL_render_d3d11.c | 1999 const Uint8 *Uplane, int Upitch, in D3D11_UpdateTextureYUV()
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