1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  */
16 
17 /** \file
18  * \ingroup DNA
19  */
20 
21 #pragma once
22 
23 /** Settings for offscreen rendering */
24 typedef enum eV3DOffscreenDrawFlag {
25   V3D_OFSDRAW_NONE = (0),
26   V3D_OFSDRAW_SHOW_ANNOTATION = (1 << 0),
27   V3D_OFSDRAW_OVERRIDE_SCENE_SETTINGS = (1 << 1),
28   V3D_OFSDRAW_SHOW_GRIDFLOOR = (1 << 2),
29 } eV3DOffscreenDrawFlag;
30 
31 /** #View3DShading.light */
32 typedef enum eV3DShadingLightingMode {
33   V3D_LIGHTING_FLAT = 0,
34   V3D_LIGHTING_STUDIO = 1,
35   V3D_LIGHTING_MATCAP = 2,
36 } eV3DShadingLightingMode;
37 
38 /** #View3DShading.color_type, #View3DShading.wire_color_type */
39 typedef enum eV3DShadingColorType {
40   V3D_SHADING_MATERIAL_COLOR = 0,
41   V3D_SHADING_RANDOM_COLOR = 1,
42   V3D_SHADING_SINGLE_COLOR = 2,
43   V3D_SHADING_TEXTURE_COLOR = 3,
44   V3D_SHADING_OBJECT_COLOR = 4,
45   V3D_SHADING_VERTEX_COLOR = 5,
46 } eV3DShadingColorType;
47 
48 /** #View3DShading.background_type */
49 typedef enum eV3DShadingBackgroundType {
50   V3D_SHADING_BACKGROUND_THEME = 0,
51   V3D_SHADING_BACKGROUND_WORLD = 1,
52   V3D_SHADING_BACKGROUND_VIEWPORT = 2,
53 } eV3DShadingBackgroundType;
54