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Searched defs:VAO (Results 1 – 25 of 131) sorted by relevance

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/dports/games/astromenace/astromenace-1.4.1/src/core/graphics/
H A Dgl_vao.cpp43 bool vw_BuildVAO(GLuint &VAO, int DataFormat, GLsizei Stride, GLuint VertexBO, GLuint IndexBO) in vw_BuildVAO()
72 void vw_BindVAO(GLuint VAO) in vw_BindVAO()
84 void vw_DeleteVAO(GLuint &VAO) in vw_DeleteVAO()
H A Dgl_draw3d.cpp141 unsigned int *IndexArray, GLuint IndexBO, GLuint VAO) in vw_Draw3D()
/dports/graphics/movit/movit-1.6.3/
H A Dresource_pool.h252 struct VAO { struct
257 std::map<std::pair<void *, GLuint>, VAO> vao_formats; argument
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoBackends/OGL/
H A DVertexManager.h24 GLuint VAO; variable
/dports/math/vtk8/VTK-8.2.0/Rendering/OpenGL2/
H A DvtkOpenGLQuadHelper.h59 vtkOpenGLVertexArrayObject *VAO; variable
H A DvtkOpenGLHelper.h35 vtkOpenGLVertexArrayObject *VAO; variable
/dports/math/vtk9/VTK-9.1.0/Rendering/OpenGL2/
H A DvtkOpenGLQuadHelper.h62 vtkOpenGLVertexArrayObject* VAO; variable
H A DvtkOpenGLHelper.h35 vtkOpenGLVertexArrayObject* VAO; variable
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/drivers/common/
H A Dmeta.h156 struct gl_vertex_array_object *VAO; member
242 GLuint VAO; member
266 GLuint VAO; member
277 GLuint VAO; member
287 GLuint VAO; member
300 GLuint VAO; member
310 GLuint VAO; member
334 GLuint VAO; member
347 GLuint VAO; member
/dports/lang/clover/mesa-21.3.6/src/mesa/drivers/common/
H A Dmeta.h156 struct gl_vertex_array_object *VAO; member
242 GLuint VAO; member
266 GLuint VAO; member
277 GLuint VAO; member
287 GLuint VAO; member
300 GLuint VAO; member
310 GLuint VAO; member
334 GLuint VAO; member
347 GLuint VAO; member
/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/drivers/common/
H A Dmeta.h156 struct gl_vertex_array_object *VAO; member
242 GLuint VAO; member
266 GLuint VAO; member
277 GLuint VAO; member
287 GLuint VAO; member
300 GLuint VAO; member
310 GLuint VAO; member
334 GLuint VAO; member
347 GLuint VAO; member
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/drivers/common/
H A Dmeta.h156 struct gl_vertex_array_object *VAO; member
242 GLuint VAO; member
266 GLuint VAO; member
277 GLuint VAO; member
287 GLuint VAO; member
300 GLuint VAO; member
310 GLuint VAO; member
334 GLuint VAO; member
347 GLuint VAO; member
/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/drivers/common/
H A Dmeta.h156 struct gl_vertex_array_object *VAO; member
242 GLuint VAO; member
266 GLuint VAO; member
277 GLuint VAO; member
287 GLuint VAO; member
300 GLuint VAO; member
310 GLuint VAO; member
334 GLuint VAO; member
347 GLuint VAO; member
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/drivers/common/
H A Dmeta.h156 struct gl_vertex_array_object *VAO; member
242 GLuint VAO; member
266 GLuint VAO; member
277 GLuint VAO; member
287 GLuint VAO; member
300 GLuint VAO; member
310 GLuint VAO; member
334 GLuint VAO; member
347 GLuint VAO; member
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/drivers/common/
H A Dmeta.h156 struct gl_vertex_array_object *VAO; member
242 GLuint VAO; member
266 GLuint VAO; member
277 GLuint VAO; member
287 GLuint VAO; member
300 GLuint VAO; member
310 GLuint VAO; member
334 GLuint VAO; member
347 GLuint VAO; member
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/drivers/common/
H A Dmeta.h156 struct gl_vertex_array_object *VAO; member
242 GLuint VAO; member
266 GLuint VAO; member
277 GLuint VAO; member
287 GLuint VAO; member
300 GLuint VAO; member
310 GLuint VAO; member
334 GLuint VAO; member
347 GLuint VAO; member
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/drivers/common/
H A Dmeta.h156 struct gl_vertex_array_object *VAO; member
242 GLuint VAO; member
266 GLuint VAO; member
277 GLuint VAO; member
287 GLuint VAO; member
300 GLuint VAO; member
310 GLuint VAO; member
334 GLuint VAO; member
347 GLuint VAO; member
/dports/graphics/mesa-dri/mesa-21.3.6/src/mesa/drivers/common/
H A Dmeta.h156 struct gl_vertex_array_object *VAO; member
242 GLuint VAO; member
266 GLuint VAO; member
277 GLuint VAO; member
287 GLuint VAO; member
300 GLuint VAO; member
310 GLuint VAO; member
334 GLuint VAO; member
347 GLuint VAO; member
/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBveApi/Objects/
H A DMesh.cs19 public object VAO; field
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/webrender/src/
H A Ddevice.rs527 pub struct VAO { struct
536 impl Drop for VAO { argument
1632 pub fn bind_vao(&mut self, vao: &VAO) { in bind_vao()
1647 ) -> VAO { in create_vao_with_vbos()
1718 pub fn create_vao(&mut self, descriptor: &VertexDescriptor) -> VAO { in create_vao()
1729 pub fn delete_vao(&mut self, mut vao: VAO) { in delete_vao()
1793 base_vao: &VAO, in create_vao_with_new_instances()
1794 ) -> VAO { in create_vao_with_new_instances()
1811 vao: &VAO, in update_vao_main_vertices()
1821 vao: &VAO, in update_vao_instances()
[all …]
/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBveApi/Routes/
H A DStaticBackground.cs19 public object VAO; field in OpenBveApi.Routes.StaticBackground
/dports/www/geckodriver/mozilla-central-e9783a644016aa9b317887076618425586730d73/testing/geckodriver/cargo-crates/webrender-0.60.0/src/device/
H A Dgl.rs637 pub struct VAO { struct
646 impl Drop for VAO { argument
2324 pub fn bind_vao(&mut self, vao: &VAO) { in bind_vao()
2339 ) -> VAO { in create_vao_with_vbos()
2410 pub fn create_vao(&mut self, descriptor: &VertexDescriptor) -> VAO { in create_vao()
2421 pub fn delete_vao(&mut self, mut vao: VAO) { in delete_vao()
2485 base_vao: &VAO, in create_vao_with_new_instances()
2486 ) -> VAO { in create_vao_with_new_instances()
2503 vao: &VAO, in update_vao_main_vertices()
2513 vao: &VAO, in update_vao_instances()
[all …]
/dports/games/openbve/OpenBVE-1.8.2.1/source/LibRender2/Primitives/
H A DCube.cs246 …private void DrawRetained(VertexArrayObject VAO, Vector3 Position, Vector3 Direction, Vector3 Up, … in DrawRetained()
/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/libigl/igl/opengl/glfw/
H A Dmap_texture.cpp115 GLuint VAO = 0; in map_texture() local
/dports/graphics/wings/libigl-2.1.0/include/igl/opengl/glfw/
H A Dmap_texture.cpp115 GLuint VAO = 0; in map_texture() local

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