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Searched defs:Vplane (Results 1 – 25 of 39) sorted by relevance

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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/
H A DSDL_yuv_sw.c250 const Uint8 *Vplane, int Vpitch) in SDL_SW_UpdateYUVTexturePlanar()
H A DSDL_render.c935 const Uint8 *Vplane, int Vpitch) in SDL_UpdateTextureYUVPlanar()
986 const Uint8 *Vplane, int Vpitch) in SDL_UpdateYUVTexture()
/dports/devel/sdl20/SDL2-2.0.18/src/render/
H A DSDL_yuv_sw.c252 const Uint8 *Vplane, int Vpitch) in SDL_SW_UpdateYUVTexturePlanar()
/dports/x11/controllermap/SDL2-2.0.18/src/render/
H A DSDL_yuv_sw.c252 const Uint8 *Vplane, int Vpitch) in SDL_SW_UpdateYUVTexturePlanar()
/dports/games/battalion/battalion1.4b/
H A Dbattalion.c971 float Vplane; in updatetrees() local
1123 float Vplane, angle; in updateTanks() local
1601 float Vplane; in updateSlagTanks() local
2448 float Vplane; in addRandomTarget() local
3486 float Vplane; in updateDeadMonster() local
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/
H A DSDL_render.c841 const Uint8 *Vplane, int Vpitch) in SDL_UpdateTextureYUVPlanar()
888 const Uint8 *Vplane, int Vpitch) in SDL_UpdateYUVTexture()
H A DSDL_yuv_sw.c1191 const Uint8 *Vplane, int Vpitch) in SDL_SW_UpdateYUVTexturePlanar()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/
H A DSDL_render.c841 const Uint8 *Vplane, int Vpitch) in SDL_UpdateTextureYUVPlanar()
888 const Uint8 *Vplane, int Vpitch) in SDL_UpdateYUVTexture()
H A DSDL_yuv_sw.c1191 const Uint8 *Vplane, int Vpitch) in SDL_SW_UpdateYUVTexturePlanar()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/render/
H A DSDL_render.c841 const Uint8 *Vplane, int Vpitch) in SDL_UpdateTextureYUVPlanar()
888 const Uint8 *Vplane, int Vpitch) in SDL_UpdateYUVTexture()
H A DSDL_yuv_sw.c1191 const Uint8 *Vplane, int Vpitch) in SDL_SW_UpdateYUVTexturePlanar()
/dports/x11/controllermap/SDL2-2.0.18/src/render/vitagxm/
H A DSDL_render_vita_gxm.c344 const Uint8 *Vplane, int Vpitch) in VITA_GXM_UpdateTextureYUV()
/dports/devel/sdl20/SDL2-2.0.18/src/render/vitagxm/
H A DSDL_render_vita_gxm.c344 const Uint8 *Vplane, int Vpitch) in VITA_GXM_UpdateTextureYUV()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/opengl/
H A DSDL_render_gl.c917 const Uint8 *Vplane, int Vpitch) in GL_UpdateTextureYUV()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/opengl/
H A DSDL_render_gl.c917 const Uint8 *Vplane, int Vpitch) in GL_UpdateTextureYUV()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/render/opengl/
H A DSDL_render_gl.c917 const Uint8 *Vplane, int Vpitch) in GL_UpdateTextureYUV()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/direct3d/
H A DSDL_render_d3d.c1063 const Uint8 *Vplane, int Vpitch) in D3D_UpdateTextureYUV()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/direct3d/
H A DSDL_render_d3d.c1063 const Uint8 *Vplane, int Vpitch) in D3D_UpdateTextureYUV()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/render/direct3d/
H A DSDL_render_d3d.c1063 const Uint8 *Vplane, int Vpitch) in D3D_UpdateTextureYUV()
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/direct3d/
H A DSDL_render_d3d.c925 const Uint8 *Vplane, int Vpitch) in D3D_UpdateTextureYUV()
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/opengl/
H A DSDL_render_gl.c983 const Uint8 *Vplane, int Vpitch) in GL_UpdateTextureYUV()
/dports/x11/controllermap/SDL2-2.0.18/src/render/direct3d/
H A DSDL_render_d3d.c618 const Uint8 *Vplane, int Vpitch) in D3D_UpdateTextureYUV()
/dports/devel/sdl20/SDL2-2.0.18/src/render/direct3d/
H A DSDL_render_d3d.c618 const Uint8 *Vplane, int Vpitch) in D3D_UpdateTextureYUV()
/dports/devel/sdl20/SDL2-2.0.18/src/render/opengl/
H A DSDL_render_gl.c756 const Uint8 *Vplane, int Vpitch) in GL_UpdateTextureYUV()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/direct3d11/
H A DSDL_render_d3d11.c2000 const Uint8 *Vplane, int Vpitch) in D3D11_UpdateTextureYUV()

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