/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/WGL/ARB/ |
H A D | create_context_profile.py | 15 WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB=_C('WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB',0x00000002) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/WGL/ARB/ |
H A D | create_context_profile.py | 15 WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB=_C('WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB',0x00000002) variable
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/dports/devel/llvm80/llvm-8.0.1.src/test/CodeGen/Hexagon/autohvx/ |
H A D | interleave.ll | 1 ; RUN: opt -march=hexagon -hexagon-autohvx -loop-vectorize -S < %s | FileCheck %s 2 ; Check that the loop has been interleaved. 3 ; CHECK: store <64 x i32> %interleaved.vec 4 5 target datalayout = "e-m:e-p:32:32:32-a:0-n16:32-i64:64:64-i32:32:32-i16:16:16-i1:8:8-f32:32:32-f64… 6 target triple = "hexagon" 7 8 define void @f0(i32* noalias nocapture %a0, i32* noalias nocapture readonly %a1, i32 %a2) #0 { 9 b0: 10 %v0 = icmp eq i32 %a2, 0 [all …]
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/opengl/gl/glad_wgl/include/glad/ |
H A D | glad_wgl.h | 113 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 macro
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/dports/devel/llvm13/llvm-project-13.0.1.src/llvm/test/ThinLTO/X86/ |
H A D | devirt.ll | 52 ; RUN: llvm-lto2 run %t2.o -save-temps -pass-remarks=. \
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/dports/x11-toolkits/ztoolkit/ztoolkit/pugl/pugl/detail/ |
H A D | win_gl.c | 57 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 macro
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/dports/audio/bamp-lv2/BAmp-fe91b838f2ec801df55b12ffbdf6c6a4ab4ef093/BWidgets/pugl/ |
H A D | win_gl.c | 52 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 macro
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/dports/audio/bangr-lv2/BAngr-1.6.0/src/BWidgets/pugl/ |
H A D | win_gl.c | 52 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 macro
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/dports/audio/bshapr-lv2/BShapr-0.13/src/BWidgets/pugl/ |
H A D | win_gl.c | 52 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 macro
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/dports/audio/bslizr-lv2/BSlizr-1.2.16/src/BWidgets/pugl/ |
H A D | win_gl.c | 52 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 macro
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/dports/audio/bchoppr-lv2/BChoppr-1.10.10/src/BWidgets/pugl/ |
H A D | win_gl.c | 52 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 macro
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/dports/audio/boops-lv2/BOops-1.8.2/src/BWidgets/pugl/ |
H A D | win_gl.c | 52 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 macro
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/dports/audio/bjumblr-lv2/BJumblr-1.6.8/src/BWidgets/pugl/ |
H A D | win_gl.c | 52 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 macro
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/dports/audio/bschaffl-lv2/BSchaffl-1.4.8/src/BWidgets/pugl/ |
H A D | win_gl.c | 52 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 macro
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/dports/audio/bsequencer-lv2/BSEQuencer-1.8.10/src/BWidgets/pugl/ |
H A D | win_gl.c | 52 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 macro
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/dports/audio/moony-lv2/moony-0.36.0/subprojects/d2tk/pugl/src/ |
H A D | win_gl.c | 52 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 macro
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/dports/audio/midi-matrix-lv2/midi-matrix-0.28.0/subprojects/nk_pugl/pugl/src/ |
H A D | win_gl.c | 52 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 macro
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/dports/audio/moony-lv2/moony-0.36.0/subprojects/nk_pugl/pugl/src/ |
H A D | win_gl.c | 52 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 macro
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/dports/audio/vm-lv2/vm-0.14.0/subprojects/nk_pugl/pugl/src/ |
H A D | win_gl.c | 52 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 macro
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/windows/ |
H A D | SDL_windowsopengl.c | 50 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 macro
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/windows/ |
H A D | SDL_windowsopengl.c | 50 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 macro
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/dports/games/NBlood/NBlood-a1689a4/source/glad/include/glad/ |
H A D | glad_wgl.h | 117 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 macro
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/windows/ |
H A D | SDL_windowsopengl.c | 50 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 macro
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/dports/devel/sfml/SFML-2.5.1/src/SFML/Window/Win32/ |
H A D | WglExtensions.hpp | 178 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 macro
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/dports/misc/box2d/box2d-2.4.1/extern/glfw/src/ |
H A D | wgl_context.h | 59 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 macro
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