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Searched defs:WGL_TYPE_RGBA_FLOAT_ATI (Results 1 – 25 of 138) sorted by relevance

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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/WGL/ATI/
H A Dpixel_format_float.py14 WGL_TYPE_RGBA_FLOAT_ATI=_C('WGL_TYPE_RGBA_FLOAT_ATI',0x21A0) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/WGL/ATI/
H A Dpixel_format_float.py14 WGL_TYPE_RGBA_FLOAT_ATI=_C('WGL_TYPE_RGBA_FLOAT_ATI',0x21A0) variable
/dports/x11-toolkits/gtkglext/gtkglext-1.2.0/gdk/glext/
H A Dwglext-extra.h55 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 macro
/dports/games/cake/cake_src/cake/glsetup/
H A DwglATI.h305 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 macro
/dports/games/lwjgl/lwjgl-2df01dd/src/native/windows/opengl/
H A Dextgl_wgl.h173 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 macro
/dports/astro/celestia-gtk/celestia-1.6.1/src/celestia/
H A Dwglext.h280 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 macro
/dports/astro/celestia/celestia-1.6.1/src/celestia/
H A Dwglext.h280 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 macro
/dports/games/r1q2/r1q2-8012_5/win32/
H A Dwglext.h303 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 macro
/dports/games/torcs/torcs-1.3.7/src/windows/include/GL/
H A Dwglext.h307 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 macro
/dports/java/java3d/java3d-1.5.2/j3d-core/src/native/ogl/
H A Dwglext.h301 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 macro
/dports/graphics/libprojectm/projectm-3.1.12/src/museum/projectM-iTunes-VizKit/source/win/
H A Dwglext.h307 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 macro
/dports/graphics/mapserver/mapserver-7.6.4/opengl/
H A Dwglext.h307 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 macro
/dports/graphics/jogl/jogl-1.1.1_9/jogl/make/stub_includes/opengl/GL/
H A Dwglext.h317 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 macro
/dports/math/vtk6/VTK-6.2.0/Utilities/ParseOGLExt/headers/
H A Dwglext.h311 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 macro
/dports/cad/netgen/netgen-6.2.2105/ng/Togl2.1/gl/
H A Dwglext.h311 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 macro
/dports/games/libretro-snes9x/snes9x-73aa348/win32/
H A Dwglext.h320 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 macro
/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/
H A Dwglext.h320 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 macro
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/
H A Dwglext.h331 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 macro
/dports/games/craft/Craft-1.0fbsd/deps/glfw/deps/GL/
H A Dwglext.h334 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 macro
/dports/comms/cubicsdr/CubicSDR-0248e5a/external/wglext/
H A Dwglext.h338 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 macro
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/mesa_headers/GL/
H A Dwglext.h331 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 macro
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/khronos/wgl/
H A Dwglext.h334 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 macro
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/khronos/wgl/
H A Dwglext.h334 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 macro
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/gl/
H A Dwglext.h331 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 macro
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/mesa_headers/GL/
H A Dwglext.h331 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 macro

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