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Searched defs:WIN_StringToUTF8 (Results 1 – 13 of 13) sorted by relevance

/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/core/windows/
H A DSDL_windows.h41 #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UTF-16LE", (char *)(S), (SDL_wcslen(S)+1)*si… macro
45 #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "ASCII", (char *)(S), (SDL_strlen(S)+1)) macro
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/core/windows/
H A DSDL_windows.h41 #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UTF-16LE", (char *)(S), (SDL_wcslen(S)+1)*si… macro
45 #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "ASCII", (char *)(S), (SDL_strlen(S)+1)) macro
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/core/windows/
H A DSDL_windows.h42 #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UTF-16LE", (char *)(S), (SDL_wcslen(S)+1)*si… macro
46 #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "ASCII", (char *)(S), (SDL_strlen(S)+1)) macro
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/core/windows/
H A DSDL_windows.h41 #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UTF-16LE", (char *)(S), (SDL_wcslen(S)+1)*si… macro
45 #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "ASCII", (char *)(S), (SDL_strlen(S)+1)) macro
/dports/devel/sdl20/SDL2-2.0.18/src/core/windows/
H A DSDL_windows.h49 #define WIN_StringToUTF8 WIN_StringToUTF8W macro
54 #define WIN_StringToUTF8 WIN_StringToUTF8A macro
/dports/games/vkquake/vkQuake-1.12.2/Windows/SDL2/main/
H A DSDL_windows.h49 #define WIN_StringToUTF8 WIN_StringToUTF8W macro
54 #define WIN_StringToUTF8 WIN_StringToUTF8A macro
/dports/x11/controllermap/SDL2-2.0.18/src/core/windows/
H A DSDL_windows.h49 #define WIN_StringToUTF8 WIN_StringToUTF8W macro
54 #define WIN_StringToUTF8 WIN_StringToUTF8A macro
/dports/devel/stb/stb-f54acd4/tests/caveview/win32/
H A DSDL_windows_main.c27 #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UTF-16LE", (char *)(S), (SDL_wcslen(S)+1)*si… macro
31 #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "ASCII", (char *)(S), (SDL_strlen(S)+1)) macro
/dports/net-im/uTox/uTox/third-party/stb/tests/caveview/win32/
H A DSDL_windows_main.c27 #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UTF-16LE", (char *)(S), (SDL_wcslen(S)+1)*si… macro
31 #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "ASCII", (char *)(S), (SDL_strlen(S)+1)) macro
/dports/cad/cura-engine/CuraEngine-fadb5d6b/include/stb/tests/caveview/win32/
H A DSDL_windows_main.c27 #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UTF-16LE", (char *)(S), (SDL_wcslen(S)+1)*si… macro
31 #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "ASCII", (char *)(S), (SDL_strlen(S)+1)) macro
/dports/security/ridl/ridl-11b3240/stb/tests/caveview/win32/
H A DSDL_windows_main.c27 #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UTF-16LE", (char *)(S), (SDL_wcslen(S)+1)*si… macro
31 #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "ASCII", (char *)(S), (SDL_strlen(S)+1)) macro
/dports/games/taisei/taisei-1.3.2/src/vfs/
H A Dsyspath_win32.c23 #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UTF-16LE", (char *)(S), (SDL_wcslen(S)+1)*si… macro
/dports/games/sdlpop/SDLPoP-1.22/src/
H A Dseg009.c78 #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UTF-16LE", (char *)(S), (SDL_wcslen(S)+1)*si… macro