1 /* 2 * config.c -- This defines the installation dependent variables. 3 * Some strings are modified later. ANSI C would 4 * allow compile time string concatenation, we must 5 * do runtime concatenation, in main. 6 * 7 * Larn is copyrighted 1986 by Noah Morgan. 8 */ 9 #include "header.h" 10 #include "pathnames.h" 11 12 /* 13 * All these strings will be appended to in main() to be complete filenames 14 */ 15 16 /* the game save filename */ 17 char savefilename[1024]; 18 19 /* the logging file */ 20 char logfile[] = _PATH_LOG; 21 22 /* the help text file */ 23 char helpfile[] = _PATH_HELP; 24 25 /* the score file */ 26 char scorefile[] = _PATH_SCORE; 27 28 /* the maze data file */ 29 char larnlevels[] = _PATH_LEVELS; 30 31 /* the fortune data file */ 32 char fortfile[] = _PATH_FORTS; 33 34 /* the .larnopts filename */ 35 char optsfile[1024] ="/.larnopts"; 36 37 /* the player id datafile name */ 38 char playerids[] = _PATH_PLAYERIDS; 39 40 char diagfile[] ="Diagfile"; /* the diagnostic filename */ 41 char ckpfile[] ="Larn12.0.ckp"; /* the checkpoint filename */ 42 char *password ="pvnert(x)"; /* the wizards password <=32 */ 43 char psname[PSNAMESIZE]="larn"; /* the process name */ 44 45 #define WIZID 1 46 int wisid=0; /* the user id of the only person who can be wizard */ 47 48