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Searched defs:WallAnims (Results 1 – 13 of 13) sorted by relevance

/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/
H A Dpaging.cpp310 … void paging_touch_walls(const Textures_array &Textures, const wall_animations_array &WallAnims, c… in paging_touch_walls()
328 auto &WallAnims = GameSharedState.WallAnims; in paging_touch_all() local
H A Dwall.cpp315 auto &WallAnims = GameSharedState.WallAnims; in blast_blastable_wall() local
361 auto &WallAnims = GameSharedState.WallAnims; in wall_damage() local
416 auto &WallAnims = GameSharedState.WallAnims; in wall_open_door() local
693 …e_door_ref(fvmsegptridx &vmsegptridx, wall_array &Walls, const wall_animations_array &WallAnims, a… in wall_close_door_ref()
780 auto &WallAnims = GameSharedState.WallAnims; in wall_close_door() local
865 auto &WallAnims = GameSharedState.WallAnims; in do_door_open() local
947 auto &WallAnims = GameSharedState.WallAnims; in do_door_close() local
H A Dbm.cpp172 auto &WallAnims = GameSharedState.WallAnims; in properties_read_cmp() local
313 auto &WallAnims = GameSharedState.WallAnims; in bm_read_all() local
H A Dbmread.cpp474 auto &WallAnims = GameSharedState.WallAnims; in gamedata_read_tbl() local
1106 auto &WallAnims = GameSharedState.WallAnims; local
H A Dgamesave.cpp906 auto &WallAnims = GameSharedState.WallAnims; in load_game_data() local
H A Ddumpmine.cpp724 auto &WallAnims = GameSharedState.WallAnims; in determine_used_textures_level() local
H A Dnewdemo.cpp2014 auto &WallAnims = GameSharedState.WallAnims; in newdemo_pop_ctrlcen_triggers() local
2060 auto &WallAnims = GameSharedState.WallAnims; in newdemo_read_frame_information() local
H A Dfireball.cpp1549 auto &WallAnims = GameSharedState.WallAnims; in do_exploding_wall_frame() local
H A Dai.cpp1865 auto &WallAnims = GameSharedState.WallAnims; in ai_door_is_openable() local
1960 auto &WallAnims = GameSharedState.WallAnims; in openable_doors_in_segment() local
H A Dautomap.cpp1454 auto &WallAnims = GameSharedState.WallAnims; in add_segment_edges() local
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/editor/
H A Dmedwall.cpp366 auto &WallAnims = GameSharedState.WallAnims; in PrevWall() local
402 auto &WallAnims = GameSharedState.WallAnims; in NextWall() local
514 auto &WallAnims = GameSharedState.WallAnims; in callback_handler() local
704 auto &WallAnims = GameSharedState.WallAnims; in wall_restore_all() local
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/
H A Dgame.h262 wall_animations_array WallAnims; member
/dports/games/d2x/d2x-0.2.5/main/
H A Dwall.c65 wclip WallAnims[MAX_WALL_ANIMS]; // Wall animations variable