/dports/games/bzflag-server/bzflag-2.4.22/src/bzfs/ |
H A D | WorldWeapons.h | 53 struct Weapon struct 66 std::vector<Weapon*> weapons; argument
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/dports/games/bzflag/bzflag-2.4.22/src/bzfs/ |
H A D | WorldWeapons.h | 53 struct Weapon struct 66 std::vector<Weapon*> weapons; argument
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/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/ |
H A D | gun.h | 44 struct Weapon struct 54 extern Weapon WeaponInfo[]; argument
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ |
H A D | p_arms.h | 24 struct Weapon struct 27 int xp, max_xp[3]; // current XP, & max XP per level 29 int ammo; // current ammo (0 = n/a) 30 int maxammo; // max ammo (0 = unlimited) 33 int firetimer; 34 int firerate[3]; 37 int rechargetimer; 38 int rechargerate[3]; 41 int chargetimer; 43 void SetFireRate(int l1, int l2, int l3) in SetFireRate() [all …]
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ |
H A D | p_arms.h | 24 struct Weapon struct 27 int xp, max_xp[3]; // current XP, & max XP per level 29 int ammo; // current ammo (0 = n/a) 30 int maxammo; // max ammo (0 = unlimited) 33 int firetimer; 34 int firerate[3]; 37 int rechargetimer; 38 int rechargerate[3]; 41 int chargetimer; 43 void SetFireRate(int l1, int l2, int l3) in SetFireRate() [all …]
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/dports/games/openmw/openmw-openmw-0.47.0/components/esm/ |
H A D | loadweap.hpp | 18 struct Weapon struct 20 static unsigned int sRecordId; 22 static std::string getRecordType() { return "Weapon"; } in getRecordType() 24 enum Type 46 enum AttackType 53 enum Flags 61 struct WPDTstruct 74 WPDTstruct mData; 76 std::string mId, mName, mModel, mIcon, mEnchant, mScript;
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/dports/games/7kaa/7kaa-2.15.4p1/doc/ |
H A D | developing_weapons.tex | 121 \subsubsection{Producing a Single Weapon} 125 \subsubsection{Production Queue} 135 \subsubsection{Weapons Hit-Points}
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/dports/games/easyrpg-player/Player-0.7.0/src/ |
H A D | game_enemy.h | 294 inline int Game_Enemy::GetBaseAtk(Weapon) const { in GetBaseAtk() argument 298 inline int Game_Enemy::GetBaseDef(Weapon) const { in GetBaseDef() argument 302 inline int Game_Enemy::GetBaseSpi(Weapon) const { in GetBaseSpi() argument 306 inline int Game_Enemy::GetBaseAgi(Weapon) const { in GetBaseAgi() argument
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H A D | game_battler.h | 52 enum Weapon { enum 991 inline bool Game_Battler::HasPreemptiveAttack(Weapon) const { in HasPreemptiveAttack() argument 995 inline int Game_Battler::GetNumberOfAttacks(Weapon) const { in GetNumberOfAttacks() argument 999 inline bool Game_Battler::HasAttackAll(Weapon) const { in HasAttackAll() argument 1120 inline int Game_Battler::CalculateWeaponSpCost(Weapon) const { in CalculateWeaponSpCost() argument
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/dports/games/legesmotus/legesmotus-0.4.0/client/ |
H A D | Weapon.cpp | 42 Weapon::Weapon() { in Weapon() function in Weapon 45 Weapon::Weapon(const char* id) : m_id(id) { in Weapon() function in Weapon
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/dports/games/aklabeth/aklabeth-1.0/src/ |
H A D | attack.c | 78 static void _ATTACKWeapon(PLAYER *p,DUNGEONMAP *d,int Weapon) in _ATTACKWeapon() 92 static void _ATTACKHitMonster(PLAYER *p,DUNGEONMAP *d,int Weapon,COORD *c) in _ATTACKHitMonster() 153 static int _ATTACKMissile(PLAYER *p,DUNGEONMAP *d,int Weapon) in _ATTACKMissile()
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/entities/ |
H A D | Weapon.h | 31 Weapon(const std::string& name) : in Weapon() function 41 Weapon() : in Weapon() function
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/dports/games/scorched3d/scorched/src/common/common/ |
H A D | StatsLoggerMySQL.h | 32 class Weapon; variable
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/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwclass/ |
H A D | weapon.hpp | 8 class Weapon : public MWWorld::Class class
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/lab/ |
H A D | labv2.h | 8 Weapon, enumerator
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/dports/games/scorched3d/scorched/src/common/target/ |
H A D | TargetDamageCalc.h | 28 class Weapon; variable
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/dports/games/blobwars/blobwars-2.00/src/ |
H A D | CWeapon.cpp | 24 Weapon::Weapon() in Weapon() function in Weapon
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/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/ |
H A D | Weapon.cxx | 16 Weapon::Weapon() in Weapon() function in Weapon
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/dports/games/bzflag/bzflag-2.4.22/src/bzflag/ |
H A D | Weapon.cxx | 16 Weapon::Weapon() in Weapon() function in Weapon
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | weapon.cpp | 7973 DoStar(int16_t Weapon) in DoStar() 8685 DoPlasma(int16_t Weapon) in DoPlasma() 8794 DoEelFire(short Weapon) in DoEelFire() 9588 DoMine(int16_t Weapon) in DoMine() 9842 DoEMP(int16_t Weapon) in DoEMP() 9984 DoLaser(int16_t Weapon) in DoLaser() 10057 DoRail(int16_t Weapon) in DoRail() 10327 DoMicro(int16_t Weapon) in DoMicro() 10609 DoSpear(int16_t Weapon) in DoSpear() 12582 DoMirv(int16_t Weapon) in DoMirv() [all …]
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H A D | jweapon.cpp | 374 DoBloodSpray(int16_t Weapon) in DoBloodSpray() 603 DoPhosphorus(int16_t Weapon) in DoPhosphorus() 829 DoChemBomb(int16_t Weapon) in DoChemBomb() 1077 DoCaltropsStick(int16_t Weapon) in DoCaltropsStick() 1090 DoCaltrops(int16_t Weapon) in DoCaltrops() 2137 DoFlagRangeTest(short Weapon, short range) in DoFlagRangeTest() 2183 DoCarryFlag(int16_t Weapon) in DoCarryFlag() 2338 DoCarryFlagNoDet(int16_t Weapon) in DoCarryFlagNoDet() 2406 SetCarryFlag(int16_t Weapon) in SetCarryFlag() 2428 DoFlag(int16_t Weapon) in DoFlag()
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/dports/games/warmux/warmux-11.04/src/object/ |
H A D | bonus_box.h | 31 class Weapon; variable
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/dports/devel/sol2/sol2-4.0.0-alpha/examples/source/ |
H A D | customization_base_object_catch.cpp | 56 class Weapon : public BaseObject { class 58 Weapon() { in Weapon() function in Weapon
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/he/moonbase/ |
H A D | ai_weapon.cpp | 28 Weapon::Weapon(int typeID) { //, float damage, int radius) in Weapon() function in Scumm::Weapon
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/dports/games/wop/wop-0.4.3/src/ |
H A D | weapon.cpp | 24 Weapon::Weapon() in Weapon() function in Weapon
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