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Searched defs:Weapon (Results 1 – 25 of 139) sorted by relevance

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/dports/games/bzflag-server/bzflag-2.4.22/src/bzfs/
H A DWorldWeapons.h53 struct Weapon struct
66 std::vector<Weapon*> weapons; argument
/dports/games/bzflag/bzflag-2.4.22/src/bzfs/
H A DWorldWeapons.h53 struct Weapon struct
66 std::vector<Weapon*> weapons; argument
/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/
H A Dgun.h44 struct Weapon struct
54 extern Weapon WeaponInfo[]; argument
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/
H A Dp_arms.h24 struct Weapon struct
27 int xp, max_xp[3]; // current XP, & max XP per level
29 int ammo; // current ammo (0 = n/a)
30 int maxammo; // max ammo (0 = unlimited)
33 int firetimer;
34 int firerate[3];
37 int rechargetimer;
38 int rechargerate[3];
41 int chargetimer;
43 void SetFireRate(int l1, int l2, int l3) in SetFireRate()
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/
H A Dp_arms.h24 struct Weapon struct
27 int xp, max_xp[3]; // current XP, & max XP per level
29 int ammo; // current ammo (0 = n/a)
30 int maxammo; // max ammo (0 = unlimited)
33 int firetimer;
34 int firerate[3];
37 int rechargetimer;
38 int rechargerate[3];
41 int chargetimer;
43 void SetFireRate(int l1, int l2, int l3) in SetFireRate()
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/dports/games/openmw/openmw-openmw-0.47.0/components/esm/
H A Dloadweap.hpp18 struct Weapon struct
20 static unsigned int sRecordId;
22 static std::string getRecordType() { return "Weapon"; } in getRecordType()
24 enum Type
46 enum AttackType
53 enum Flags
61 struct WPDTstruct
74 WPDTstruct mData;
76 std::string mId, mName, mModel, mIcon, mEnchant, mScript;
/dports/games/7kaa/7kaa-2.15.4p1/doc/
H A Ddeveloping_weapons.tex121 \subsubsection{Producing a Single Weapon}
125 \subsubsection{Production Queue}
135 \subsubsection{Weapons Hit-Points}
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dgame_enemy.h294 inline int Game_Enemy::GetBaseAtk(Weapon) const { in GetBaseAtk() argument
298 inline int Game_Enemy::GetBaseDef(Weapon) const { in GetBaseDef() argument
302 inline int Game_Enemy::GetBaseSpi(Weapon) const { in GetBaseSpi() argument
306 inline int Game_Enemy::GetBaseAgi(Weapon) const { in GetBaseAgi() argument
H A Dgame_battler.h52 enum Weapon { enum
991 inline bool Game_Battler::HasPreemptiveAttack(Weapon) const { in HasPreemptiveAttack() argument
995 inline int Game_Battler::GetNumberOfAttacks(Weapon) const { in GetNumberOfAttacks() argument
999 inline bool Game_Battler::HasAttackAll(Weapon) const { in HasAttackAll() argument
1120 inline int Game_Battler::CalculateWeaponSpCost(Weapon) const { in CalculateWeaponSpCost() argument
/dports/games/legesmotus/legesmotus-0.4.0/client/
H A DWeapon.cpp42 Weapon::Weapon() { in Weapon() function in Weapon
45 Weapon::Weapon(const char* id) : m_id(id) { in Weapon() function in Weapon
/dports/games/aklabeth/aklabeth-1.0/src/
H A Dattack.c78 static void _ATTACKWeapon(PLAYER *p,DUNGEONMAP *d,int Weapon) in _ATTACKWeapon()
92 static void _ATTACKHitMonster(PLAYER *p,DUNGEONMAP *d,int Weapon,COORD *c) in _ATTACKHitMonster()
153 static int _ATTACKMissile(PLAYER *p,DUNGEONMAP *d,int Weapon) in _ATTACKMissile()
/dports/games/opendungeons/OpenDungeons-0.7.1/source/entities/
H A DWeapon.h31 Weapon(const std::string& name) : in Weapon() function
41 Weapon() : in Weapon() function
/dports/games/scorched3d/scorched/src/common/common/
H A DStatsLoggerMySQL.h32 class Weapon; variable
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwclass/
H A Dweapon.hpp8 class Weapon : public MWWorld::Class class
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/lab/
H A Dlabv2.h8 Weapon, enumerator
/dports/games/scorched3d/scorched/src/common/target/
H A DTargetDamageCalc.h28 class Weapon; variable
/dports/games/blobwars/blobwars-2.00/src/
H A DCWeapon.cpp24 Weapon::Weapon() in Weapon() function in Weapon
/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/
H A DWeapon.cxx16 Weapon::Weapon() in Weapon() function in Weapon
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/
H A DWeapon.cxx16 Weapon::Weapon() in Weapon() function in Weapon
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dweapon.cpp7973 DoStar(int16_t Weapon) in DoStar()
8685 DoPlasma(int16_t Weapon) in DoPlasma()
8794 DoEelFire(short Weapon) in DoEelFire()
9588 DoMine(int16_t Weapon) in DoMine()
9842 DoEMP(int16_t Weapon) in DoEMP()
9984 DoLaser(int16_t Weapon) in DoLaser()
10057 DoRail(int16_t Weapon) in DoRail()
10327 DoMicro(int16_t Weapon) in DoMicro()
10609 DoSpear(int16_t Weapon) in DoSpear()
12582 DoMirv(int16_t Weapon) in DoMirv()
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H A Djweapon.cpp374 DoBloodSpray(int16_t Weapon) in DoBloodSpray()
603 DoPhosphorus(int16_t Weapon) in DoPhosphorus()
829 DoChemBomb(int16_t Weapon) in DoChemBomb()
1077 DoCaltropsStick(int16_t Weapon) in DoCaltropsStick()
1090 DoCaltrops(int16_t Weapon) in DoCaltrops()
2137 DoFlagRangeTest(short Weapon, short range) in DoFlagRangeTest()
2183 DoCarryFlag(int16_t Weapon) in DoCarryFlag()
2338 DoCarryFlagNoDet(int16_t Weapon) in DoCarryFlagNoDet()
2406 SetCarryFlag(int16_t Weapon) in SetCarryFlag()
2428 DoFlag(int16_t Weapon) in DoFlag()
/dports/games/warmux/warmux-11.04/src/object/
H A Dbonus_box.h31 class Weapon; variable
/dports/devel/sol2/sol2-4.0.0-alpha/examples/source/
H A Dcustomization_base_object_catch.cpp56 class Weapon : public BaseObject { class
58 Weapon() { in Weapon() function in Weapon
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/he/moonbase/
H A Dai_weapon.cpp28 Weapon::Weapon(int typeID) { //, float damage, int radius) in Weapon() function in Scumm::Weapon
/dports/games/wop/wop-0.4.3/src/
H A Dweapon.cpp24 Weapon::Weapon() in Weapon() function in Weapon

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