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Searched defs:WindowStyle (Results 1 – 25 of 105) sorted by relevance

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/dports/audio/vst3sdk/vst3sdk-3.7.1_build_50-1-g8199057/vstgui4/vstgui/standalone/include/
H A Diwindow.h59 struct WindowStyle struct
75 WindowStyle () = default; argument
89 WindowStyle& border () in border() argument
94 WindowStyle& close () in close() argument
99 WindowStyle& size () in size() argument
104 WindowStyle& transparent () in transparent() argument
109 WindowStyle& movableByWindowBackground () in movableByWindowBackground() argument
114 WindowStyle& centered () in centered() argument
141 WindowStyle style; argument
/dports/audio/surge-synthesizer-lv2/surge-release_1.9.0/vstgui.surge/vstgui/standalone/include/
H A Diwindow.h59 struct WindowStyle struct
75 WindowStyle () = default; argument
77 WindowStyle& border () in border() argument
82 WindowStyle& close () in close() argument
87 WindowStyle& size () in size() argument
92 WindowStyle& transparent () in transparent() argument
97 WindowStyle& movableByWindowBackground () in movableByWindowBackground() argument
102 WindowStyle& centered () in centered() argument
129 WindowStyle style; argument
/dports/x11-wm/blackbox/blackbox-0.70.1/src/
H A DScreenResource.hh52 struct WindowStyle { struct
53 struct {
56 } focus, unfocus;
57 bt::Alignment alignment;
58 bt::Bitmap iconify, maximize, restore, close;
59 bt::Font font;
60 bt::Texture pressed;
61 unsigned int title_margin, label_margin, button_margin,
62 frame_border_width, handle_height;
65 unsigned int title_height, label_height, button_width, grip_width;
/dports/games/scummvm/scummvm-2.5.1/engines/glk/
H A Dwindows.h260 struct WindowStyle { struct
269 WindowStyle() : font(MONOR), fg(0), bg(0), reverse(false) {} in WindowStyle() argument
286 bool isProp() const { in isProp()
293 bool isBold() const { in isBold()
300 bool isItalic() const { in isItalic()
307 static FACES makeFont(bool p, bool b, bool i) { in makeFont()
H A Dwindows.cpp765 WindowStyle::WindowStyle(const WindowStyleStatic &src) : font(src.font), reverse(src.reverse) { in WindowStyle() function in Glk::WindowStyle
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/
H A Dwindows.h260 struct WindowStyle { struct
269 WindowStyle() : font(MONOR), fg(0), bg(0), reverse(false) {} in WindowStyle() function
286 bool isProp() const { in isProp()
293 bool isBold() const { in isBold()
300 bool isItalic() const { in isItalic()
307 static FACES makeFont(bool p, bool b, bool i) { in makeFont()
H A Dwindows.cpp766 WindowStyle::WindowStyle(const WindowStyleStatic &src) : font(src.font), reverse(src.reverse) { in WindowStyle() function in Glk::WindowStyle
/dports/editors/abiword/abiword-3.0.5/src/af/xap/cocoa/
H A Dxap_CocoaWindow.h38 enum WindowStyle enum
/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Diagnostics.Process/src/System/Diagnostics/
H A DProcessStartInfo.cs136 public ProcessWindowStyle WindowStyle property in System.Diagnostics.ProcessStartInfo
/dports/lang/mono/mono-5.10.1.57/mcs/class/System.Windows.Forms/System.Windows.Forms/
H A DCreateParams.cs152 internal WindowStyles WindowStyle { property in System.Windows.Forms.CreateParams
/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.ComponentModel.Primitives/src/System/ComponentModel/
H A DCategoryAttribute.cs239 public static CategoryAttribute WindowStyle property in System.ComponentModel.CategoryAttribute
/dports/lang/mono/mono-5.10.1.57/mcs/class/referencesource/System/compmod/system/componentmodel/
H A DCategoryAttribute.cs205 public static CategoryAttribute WindowStyle { property in System.ComponentModel.CategoryAttribute
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dvid_wgl.c915 DWORD WindowStyle, ExWindowStyle; in VID_InitModeGL() local
1327 …Bounds(int fullscreen, int *width, int *height, viddef_mode_t *mode, DWORD WindowStyle, RECT *rect) in AdjustWindowBounds()
1391 DWORD WindowStyle, ExWindowStyle; in VID_InitModeDX() local
1599 DWORD WindowStyle, ExWindowStyle; in VID_InitModeSOFT() local
/dports/games/darkplaces/darkplaces/
H A Dvid_wgl.c888 DWORD WindowStyle, ExWindowStyle; in VID_InitModeGL() local
1300 …Bounds(int fullscreen, int *width, int *height, viddef_mode_t *mode, DWORD WindowStyle, RECT *rect) in AdjustWindowBounds()
1364 DWORD WindowStyle, ExWindowStyle; in VID_InitModeDX() local
1572 DWORD WindowStyle, ExWindowStyle; in VID_InitModeSOFT() local
/dports/lang/mono/mono-5.10.1.57/mcs/class/referencesource/System/services/monitoring/system/diagnosticts/
H A DProcessStartInfo.cs453 public ProcessWindowStyle WindowStyle { property in System.Diagnostics.ProcessStartInfo
/dports/lang/ghc/ghc-8.10.7/libraries/Win32/Graphics/Win32/
H A DWindow.hsc129 type WindowStyle = DWORD type
/dports/lang/perl5.32/perl-5.32.1/os2/OS2/OS2-Process/
H A DProcess.pm438 sub WindowStyle ($) { subroutine
/dports/lang/perl5.34/perl-5.34.0/os2/OS2/OS2-Process/
H A DProcess.pm438 sub WindowStyle ($) { subroutine
/dports/lang/perl5-devel/perl5-5.35.4-102-ge43d289c7c/os2/OS2/OS2-Process/
H A DProcess.pm438 sub WindowStyle ($) { subroutine
/dports/lang/perl5.30/perl-5.30.3/os2/OS2/OS2-Process/
H A DProcess.pm438 sub WindowStyle ($) { subroutine
/dports/games/glest/glest_source_3.2.2/source/shared_lib/include/platform/sdl/
H A Dwindow.h65 enum WindowStyle{ enum
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/targets/
H A Dvid_wgl.c89 static DWORD WindowStyle; variable
/dports/games/glest/glest_source_3.2.2/source/shared_lib/include/platform/win32/
H A Dwindow.h62 enum WindowStyle{ enum
/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/include/platform/sdl/
H A Dwindow.h85 enum WindowStyle{ enum
/dports/x11-wm/icewm/icewm-2.9.4/src/
H A Dywindow.h183 enum WindowStyle { enum

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