/dports/audio/vst3sdk/vst3sdk-3.7.1_build_50-1-g8199057/vstgui4/vstgui/standalone/include/ |
H A D | iwindow.h | 59 struct WindowStyle struct 75 WindowStyle () = default; argument 89 WindowStyle& border () in border() argument 94 WindowStyle& close () in close() argument 99 WindowStyle& size () in size() argument 104 WindowStyle& transparent () in transparent() argument 109 WindowStyle& movableByWindowBackground () in movableByWindowBackground() argument 114 WindowStyle& centered () in centered() argument 141 WindowStyle style; argument
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/dports/audio/surge-synthesizer-lv2/surge-release_1.9.0/vstgui.surge/vstgui/standalone/include/ |
H A D | iwindow.h | 59 struct WindowStyle struct 75 WindowStyle () = default; argument 77 WindowStyle& border () in border() argument 82 WindowStyle& close () in close() argument 87 WindowStyle& size () in size() argument 92 WindowStyle& transparent () in transparent() argument 97 WindowStyle& movableByWindowBackground () in movableByWindowBackground() argument 102 WindowStyle& centered () in centered() argument 129 WindowStyle style; argument
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/dports/x11-wm/blackbox/blackbox-0.70.1/src/ |
H A D | ScreenResource.hh | 52 struct WindowStyle { struct 53 struct { 56 } focus, unfocus; 57 bt::Alignment alignment; 58 bt::Bitmap iconify, maximize, restore, close; 59 bt::Font font; 60 bt::Texture pressed; 61 unsigned int title_margin, label_margin, button_margin, 62 frame_border_width, handle_height; 65 unsigned int title_height, label_height, button_width, grip_width;
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/ |
H A D | windows.h | 260 struct WindowStyle { struct 269 WindowStyle() : font(MONOR), fg(0), bg(0), reverse(false) {} in WindowStyle() argument 286 bool isProp() const { in isProp() 293 bool isBold() const { in isBold() 300 bool isItalic() const { in isItalic() 307 static FACES makeFont(bool p, bool b, bool i) { in makeFont()
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H A D | windows.cpp | 765 WindowStyle::WindowStyle(const WindowStyleStatic &src) : font(src.font), reverse(src.reverse) { in WindowStyle() function in Glk::WindowStyle
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/ |
H A D | windows.h | 260 struct WindowStyle { struct 269 WindowStyle() : font(MONOR), fg(0), bg(0), reverse(false) {} in WindowStyle() function 286 bool isProp() const { in isProp() 293 bool isBold() const { in isBold() 300 bool isItalic() const { in isItalic() 307 static FACES makeFont(bool p, bool b, bool i) { in makeFont()
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H A D | windows.cpp | 766 WindowStyle::WindowStyle(const WindowStyleStatic &src) : font(src.font), reverse(src.reverse) { in WindowStyle() function in Glk::WindowStyle
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/dports/editors/abiword/abiword-3.0.5/src/af/xap/cocoa/ |
H A D | xap_CocoaWindow.h | 38 enum WindowStyle enum
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/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Diagnostics.Process/src/System/Diagnostics/ |
H A D | ProcessStartInfo.cs | 136 public ProcessWindowStyle WindowStyle property in System.Diagnostics.ProcessStartInfo
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/dports/lang/mono/mono-5.10.1.57/mcs/class/System.Windows.Forms/System.Windows.Forms/ |
H A D | CreateParams.cs | 152 internal WindowStyles WindowStyle { property in System.Windows.Forms.CreateParams
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/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.ComponentModel.Primitives/src/System/ComponentModel/ |
H A D | CategoryAttribute.cs | 239 public static CategoryAttribute WindowStyle property in System.ComponentModel.CategoryAttribute
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/dports/lang/mono/mono-5.10.1.57/mcs/class/referencesource/System/compmod/system/componentmodel/ |
H A D | CategoryAttribute.cs | 205 public static CategoryAttribute WindowStyle { property in System.ComponentModel.CategoryAttribute
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | vid_wgl.c | 915 DWORD WindowStyle, ExWindowStyle; in VID_InitModeGL() local 1327 …Bounds(int fullscreen, int *width, int *height, viddef_mode_t *mode, DWORD WindowStyle, RECT *rect) in AdjustWindowBounds() 1391 DWORD WindowStyle, ExWindowStyle; in VID_InitModeDX() local 1599 DWORD WindowStyle, ExWindowStyle; in VID_InitModeSOFT() local
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/dports/games/darkplaces/darkplaces/ |
H A D | vid_wgl.c | 888 DWORD WindowStyle, ExWindowStyle; in VID_InitModeGL() local 1300 …Bounds(int fullscreen, int *width, int *height, viddef_mode_t *mode, DWORD WindowStyle, RECT *rect) in AdjustWindowBounds() 1364 DWORD WindowStyle, ExWindowStyle; in VID_InitModeDX() local 1572 DWORD WindowStyle, ExWindowStyle; in VID_InitModeSOFT() local
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/dports/lang/mono/mono-5.10.1.57/mcs/class/referencesource/System/services/monitoring/system/diagnosticts/ |
H A D | ProcessStartInfo.cs | 453 public ProcessWindowStyle WindowStyle { property in System.Diagnostics.ProcessStartInfo
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/dports/lang/ghc/ghc-8.10.7/libraries/Win32/Graphics/Win32/ |
H A D | Window.hsc | 129 type WindowStyle = DWORD type
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/dports/lang/perl5.32/perl-5.32.1/os2/OS2/OS2-Process/ |
H A D | Process.pm | 438 sub WindowStyle ($) { subroutine
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/dports/lang/perl5.34/perl-5.34.0/os2/OS2/OS2-Process/ |
H A D | Process.pm | 438 sub WindowStyle ($) { subroutine
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/dports/lang/perl5-devel/perl5-5.35.4-102-ge43d289c7c/os2/OS2/OS2-Process/ |
H A D | Process.pm | 438 sub WindowStyle ($) { subroutine
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/dports/lang/perl5.30/perl-5.30.3/os2/OS2/OS2-Process/ |
H A D | Process.pm | 438 sub WindowStyle ($) { subroutine
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/dports/games/glest/glest_source_3.2.2/source/shared_lib/include/platform/sdl/ |
H A D | window.h | 65 enum WindowStyle{ enum
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/targets/ |
H A D | vid_wgl.c | 89 static DWORD WindowStyle; variable
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/dports/games/glest/glest_source_3.2.2/source/shared_lib/include/platform/win32/ |
H A D | window.h | 62 enum WindowStyle{ enum
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/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/include/platform/sdl/ |
H A D | window.h | 85 enum WindowStyle{ enum
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/dports/x11-wm/icewm/icewm-2.9.4/src/ |
H A D | ywindow.h | 183 enum WindowStyle { enum
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