/dports/games/prboom/prboom-2.5.0/src/ |
H A D | z_zone.h | 80 void *(Z_Realloc)(void *p, size_t n, int tag, void **user DA(const char *, int)); variable 94 #define Z_Realloc(a,b,c,d) (Z_Realloc) (a,b,c,d,__FILE__,__LINE__) macro
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | z_zone.h | 80 void *(Z_Realloc)(void *p, size_t n, int tag, void **user DA(const char *, int)); variable 94 #define Z_Realloc(a,b,c,d) (Z_Realloc) (a,b,c,d,__FILE__,__LINE__) macro
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | z_zone.h | 75 void *(Z_Realloc)(void *p, size_t n, int tag, void **user DA(const char *, int)); variable
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H A D | z_zone.c | 288 void *Z_Realloc(void *ptr, size_t n, int tag, void **user) in Z_Realloc() function
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | z_zone.h | 106 #define Z_Realloc(p,s,t,u) Z_ReallocAlign(p, s, t, u, 0) macro
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | z_zone.c | 781 void Z_Realloc (void ** ptr, int newsize) in Z_Realloc() function
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | zone.c | 217 void *Z_Realloc(void *ptr, int size) in Z_Realloc() function
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H A D | r_part_fte.c | 126 #define Z_Realloc realloc macro
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | zone.c | 273 void *Z_Realloc(const void *ptr, int size) in Z_Realloc() function
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/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/liblegacy/src/ |
H A D | memoryzone.c | 649 void *Z_Realloc(void *ptr, size_t n, int mallocTag) in Z_Realloc() function
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/dports/games/quakeforge/quakeforge-0.7.2/libs/util/ |
H A D | zone.c | 286 Z_Realloc (memzone_t *zone, void *ptr, int size) in Z_Realloc() function
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | zone.c | 295 void *Z_Realloc (void *ptr, int size, int zone_id) in Z_Realloc() function
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/dports/games/q2pro/q2pro/source/ |
H A D | common.c | 607 void *Z_Realloc( void *ptr, size_t size ) { in Z_Realloc() function
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