/dports/emulators/vba/VisualBoyAdvance-1.7.2/win32/SDL-1.2.2/include/ |
H A D | begin_code.h | 73 #define __inline__ __inline macro 77 #define __inline__ inline macro 89 #define __inline__ macro
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/dports/net/freeswitch/freeswitch-1.10.3.-release/libs/xmlrpc-c/lib/util/include/ |
H A D | inline.h | 11 #define __inline__ __inline macro 13 #define __inline__ macro
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/dports/net/xmlrpc-c/xmlrpc-c-1.51.07/lib/util/include/ |
H A D | inline.h | 11 #define __inline__ __inline macro 13 #define __inline__ macro
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/SDL12/include/ |
H A D | begin_code.h | 108 #define __inline__ __inline macro 113 #define __inline__ inline macro 125 #define __inline__ macro
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/dports/graphics/wdune/wdune-1.926/src/SDLjoystick/ |
H A D | begin_code.h | 107 #define __inline__ __inline macro 112 #define __inline__ inline macro 124 #define __inline__ macro
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/dports/devel/emscripten/emscripten-2.0.3/system/include/SDL/ |
H A D | begin_code.h | 104 #define __inline__ __inline macro 110 #define __inline__ inline macro 123 #define __inline__ macro
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/dports/games/cube/cube_source/include/ |
H A D | begin_code.h | 107 #define __inline__ __inline macro 112 #define __inline__ inline macro 124 #define __inline__ macro
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/dports/graphics/blender/blender-2.91.0/extern/sdlew/include/SDL2/ |
H A D | begin_code.h | 71 #define __inline__ __inline macro 77 #define __inline__ inline macro 86 #define __inline__ macro
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/dports/games/openbor3979/openbor-2bcf25b/engine/android/jni/include/sdl/ |
H A D | begin_code.h | 109 #define __inline__ __inline macro 115 #define __inline__ inline macro 128 #define __inline__ macro
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/sdl/include/ |
H A D | begin_code.h | 83 #define __inline__ _inline macro 85 #define __inline__ inline macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/ |
H A D | begin_code.h | 121 #define __inline__ __inline macro 126 #define __inline__ inline macro 138 #define __inline__ macro
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/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/ |
H A D | begin_code.h | 121 #define __inline__ __inline macro 126 #define __inline__ inline macro 138 #define __inline__ macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/ |
H A D | begin_code.h | 121 #define __inline__ __inline macro 126 #define __inline__ inline macro 138 #define __inline__ macro
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/ |
H A D | begin_code.h | 121 #define __inline__ __inline macro 126 #define __inline__ inline macro 138 #define __inline__ macro
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/dports/games/biniax2/biniax2-1.30_9/SDLinclude/ |
H A D | begin_code.h | 121 #define __inline__ __inline macro 126 #define __inline__ inline macro 138 #define __inline__ macro
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/dports/games/evq3/evq3/code/SDL12/include/ |
H A D | begin_code.h | 121 #define __inline__ __inline macro 126 #define __inline__ inline macro 138 #define __inline__ macro
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/dports/games/scorched3d/scorched-dep-win32/include/SDL/SDL/ |
H A D | begin_code.h | 121 #define __inline__ __inline macro 126 #define __inline__ inline macro 138 #define __inline__ macro
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/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | begin_code.h | 125 #define __inline__ __inline macro 131 #define __inline__ inline macro 144 #define __inline__ macro
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/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | begin_code.h | 125 #define __inline__ __inline macro 131 #define __inline__ inline macro 144 #define __inline__ macro
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/dports/games/scourge/scourge/xcode10.4/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | begin_code.h | 125 #define __inline__ __inline macro 131 #define __inline__ inline macro 144 #define __inline__ macro
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/dports/devel/sdl12/SDL-1.2.15/include/ |
H A D | begin_code.h | 160 #define __inline__ __inline macro 166 #define __inline__ inline macro 181 #define __inline__ macro
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/ |
H A D | begin_code.h | 155 #define __inline__ __inline macro 161 #define __inline__ inline macro 176 #define __inline__ macro
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/dports/games/bloodfrontier/bloodfrontier/src/include/ |
H A D | begin_code.h | 155 #define __inline__ __inline macro 161 #define __inline__ inline macro 176 #define __inline__ macro
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/ |
H A D | begin_code.h | 155 #define __inline__ __inline macro 161 #define __inline__ inline macro 176 #define __inline__ macro
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/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | begin_code.h | 155 #define __inline__ __inline macro 161 #define __inline__ inline macro 176 #define __inline__ macro
|