/dports/games/openxcom/OpenXcom-1.0/src/Battlescape/ |
H A D | Explosion.h | 35 int _currentFrame, _startFrame; variable
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/dports/emulators/mesen/Mesen-0.9.8-4-g4c701ad6/Utilities/ |
H A D | CamstudioCodec.h | 10 uint8_t* _currentFrame = nullptr; variable
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/QTKit/ |
H A D | OSXCoreVideoAdapter.mm | 27 _currentFrame(NULL), function
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/QTKit/ |
H A D | OSXCoreVideoAdapter.mm | 27 _currentFrame(NULL), function
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H A D | OSXCoreVideoAdapter.h | 43 CVOpenGLTextureRef _currentFrame; variable
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/dports/devel/p5-syntax/syntax-0.004/lib/ |
H A D | syntax.pm | 46 $class->_uninstall_feature(
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/x/ |
H A D | active_animation.h | 66 int32 _currentFrame; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/graphics/ |
H A D | avi_player.h | 65 Graphics::ManagedSurface _currentFrame; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/nancy/ui/ |
H A D | viewport.h | 95 uint16 _currentFrame; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/ |
H A D | base_sprite.h | 60 int32 _currentFrame; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/ |
H A D | base_sprite.h | 60 int32 _currentFrame; variable
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/battle/ |
H A D | battle_animation.h | 70 size_t _currentFrame; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/nancy/action/ |
H A D | staticbitmapanim.h | 71 int16 _currentFrame = -1; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/asylum/system/ |
H A D | cursor.h | 127 uint32 _currentFrame; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/zvision/scripting/controls/ |
H A D | lever_control.h | 74 uint _currentFrame; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/zvision/scripting/controls/ |
H A D | lever_control.h | 74 uint _currentFrame; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword25/gfx/ |
H A D | animation.h | 167 uint32 _currentFrame; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/sword25/gfx/ |
H A D | animation.h | 167 uint32 _currentFrame; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/titanic/support/ |
H A D | avi_surface.h | 109 int _currentFrame, _priorFrame; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/support/ |
H A D | avi_surface.h | 109 int _currentFrame, _priorFrame; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/world/actors/ |
H A D | animation_tracker.h | 122 unsigned int _currentFrame; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/stark/visual/effects/ |
H A D | fish.h | 90 uint32 _currentFrame; variable
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/dports/games/openxcom/OpenXcom-1.0/src/Savegame/ |
H A D | Tile.h | 65 int _currentFrame[4]; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/graphics/ |
H A D | wsamovie.h | 88 uint16 _currentFrame; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/graphics/ |
H A D | wsamovie.h | 88 uint16 _currentFrame; variable
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