/dports/math/cppad/CppAD-20210000.8/test_more/general/ |
H A D | mul_zdouble.cpp | 32 vector<a2type> a2x(n_), a2y(m_); in record() local 55 { vector<a2type> a2y(m_); in div() local 86 { vector<a2type> a2y(m_); in mul() local
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H A D | mul_cskip.cpp | 32 vector<a2type> a2x(n), a2y(m); in mul_cskip() local
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H A D | mul_cond_rev.cpp | 38 vector<a2double> a2x(n), a2y(m); in mul_cond_rev() local
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H A D | subgraph_hes2jac.cpp | 52 a2vector a2y(m); in subgraph_hes2jac() local
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H A D | sparse_jac_work.cpp | 54 a2vector a2y(m); in sparse_jac_work() local
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/gl/ |
H A D | gl_sky.c | 230 float x, y, a1x, a1y, a2x, a2y; in skydome_debug() local 313 float x, y, a1x, a1y, a2x, a2y; in R_DrawSkyLayer() local
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/dports/math/cppad/CppAD-20210000.8/test_more/deprecated/chkpoint_one/ |
H A D | mul_level.cpp | 66 a2vector a2x(n), a2y(m); in mul_level() local
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/dports/math/jts/jts-jts-1.18.1/modules/core/src/test/java/org/locationtech/jts/geom/ |
H A D | EnvelopeTest.java | 248 …private void checkIntersectsPermuted(double a1x, double a1y, double a2x, double a2y, double b1x, d… in checkIntersectsPermuted() 254 …private void checkIntersects(double a1x, double a1y, double a2x, double a2y, double b1x, double b1… in checkIntersects()
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/boxm2/vecf/ |
H A D | boxm2_vecf_spline_field.cxx | 17 double a0y, a1y, a2y, a3y; in operator ()() local
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/dports/graphics/autopano-sift-c/autopano-sift-C-2.5.1/ |
H A D | Transform.c | 98 double a2x, double a2y, double b2x, double b2y, in AffineTransform2D_BuildTransformFromTwoPairs()
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/dports/math/cppad/CppAD-20210000.8/example/sparse/ |
H A D | sub_sparse_hes.cpp | 98 vector<a2double> a2y(1); in sub_sparse_hes() local
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/dports/audio/zam-plugins-lv2/zam-plugins-3.14/plugins/ZamEQ2/ |
H A D | ZamEQ2UI.hpp | 131 double a0y,a1y,a2y,b0y,b1y,b2y,gainy; member in ZamEQ2UI
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H A D | ZamEQ2Plugin.hpp | 143 double a0y,a1y,a2y,b0y,b1y,b2y,gainy; member in ZamEQ2Plugin
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/dports/math/cppad/CppAD-20210000.8/example/general/ |
H A D | mul_level_ode.cpp | 155 a2vector a2y(n), a2z(n); in taylor_ode() local
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/dports/audio/zam-plugins-lv2/zam-plugins-3.14/plugins/ZamDynamicEQ/ |
H A D | ZamDynamicEQUI.hpp | 101 double a0y,a1y,a2y,b0y,b1y,b2y,gainy; member in ZamDynamicEQUI
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/dports/misc/vxl/vxl-3.3.2/core/vgl/ |
H A D | vgl_cubic_spline_2d.h | 152 Type a0y, a1y, a2y, a3y; in operator() local
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H A D | vgl_cubic_spline_3d.h | 162 Type a0y, a1y, a2y, a3y; in operator() local
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/dports/math/cppad/CppAD-20210000.8/speed/cppad/ |
H A D | sparse_hessian.cpp | 120 a2vector a2y(1); in create_fun() local
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/dports/net/drawterm/drawterm/libmemdraw/ |
H A D | ellipse.c | 47 vlong a2y; /* a^2 * y */ member
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/dports/devel/plan9port/plan9port-1f098efb7370a0b28306d10681e21883fb1c1507/src/libmemdraw/ |
H A D | ellipse.c | 46 vlong a2y; /* a^2 * y */ member
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/avalanche/ |
H A D | shootemup.cpp | 156 bool ShootEmUp::overlap(uint16 a1x, uint16 a1y, uint16 a2x, uint16 a2y, uint16 b1x, uint16 b1y, uin… in overlap()
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/dports/science/lammps/lammps-stable_29Sep2021/lib/colvars/ |
H A D | colvartypes.cpp | 486 cvm::real const &a2y = pos2[ia].y; in calc_optimal_rotation() local
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/dports/science/nwchem/nwchem-7b21660b82ebd85ef659f6fba7e1e73433b0bd0a/src/nwpw/pspw/cpsd/ |
H A D | fei_output.F | 22 real*8 a2x,a2y,a2z local
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/dports/games/scummvm/scummvm-2.5.1/engines/avalanche/ |
H A D | shootemup.cpp | 156 bool ShootEmUp::overlap(uint16 a1x, uint16 a1y, uint16 a2x, uint16 a2y, uint16 b1x, uint16 b1y, uin… in overlap()
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/dports/graphics/ming/libming-ming-0_4_8/src/ |
H A D | shape_cubic.c | 210 int a2y = ay - 2*by + cy; in SWFShape_drawScaledCubicTo() local
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