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32 
33 /*!
34   \class SoContextHandler SoContextHandler.h Inventor/misc/SoContextHandler.h
35   \brief The SoContextHandler class is for now to be treated as an internal class.
36 
37   \ingroup general
38 
39   \since Coin 2.0
40 */
41 
42 // FIXME: should be documented and be part of the Doxygen API doc,
43 // since it's a public class (and possibly useful
44 // externally). 20030225 mortene.
45 //
46 // UPDATE: there also a function in SoGLCacheContextElement which
47 // looks like it might do the same thing: scheduleDeleteCallback()..?
48 // Investigate.
49 //
50 // 20040723 mortene.
51 
52 //
53 // UPDATE: No, scheduleDeleteCallback() will not do the same thing.
54 // It's only used for deleting SoGLDisplayLists.
55 //
56 // 20050209 pederb
57 //
58 
59 // *************************************************************************
60 
61 /*! \file SoContextHandler.h */
62 #include <Inventor/misc/SoContextHandler.h>
63 
64 #include <cstdlib>
65 
66 #include <Inventor/errors/SoDebugError.h>
67 #include <Inventor/lists/SbList.h>
68 
69 #include "misc/SbHash.h"
70 #include "threads/threadsutilp.h"
71 #include "tidbitsp.h"
72 #include "glue/glp.h"
73 
74 // *************************************************************************
75 
76 class socontexthandler_cbitem {
77 public:
socontexthandler_cbitem(void)78   socontexthandler_cbitem(void) : func(NULL), closure(NULL), idx(0) { }
79 
operator ==(const socontexthandler_cbitem & theother)80   int operator==(const socontexthandler_cbitem & theother) {
81     return
82       this->func == theother.func &&
83       this->closure == theother.closure;
84   }
85 
operator unsigned long(void) const86   operator unsigned long(void) const {
87     unsigned long key = 0;
88     // create an xor key
89     const unsigned char * ptr = (const unsigned char *) this;
90 
91     // a bit hackish. Stop xor'ing at idx
92     const unsigned char * stop = (const unsigned char*) &this->idx;
93 
94     const ptrdiff_t size = stop - ptr;
95 
96     for (int i = 0; i < size; i++) {
97       int shift = (i%4) * 8;
98       key ^= (ptr[i]<<shift);
99     }
100     return key;
101   }
102 
103   SoContextHandler::ContextDestructionCB * func;
104   void * closure;
105 
106   // this must be last!!
107   int idx;
108 };
109 
110 // "extern C" wrapper is needed with the OSF1/cxx compiler (probably a
111 // bug in the compiler, but it doesn't seem to hurt to do this
112 // anyway).
113 extern "C" { static int
socontexthandler_qsortcb(const void * p0,const void * p1)114 socontexthandler_qsortcb(const void * p0, const void * p1)
115 {
116   socontexthandler_cbitem * i0 = (socontexthandler_cbitem *) p0;
117   socontexthandler_cbitem * i1 = (socontexthandler_cbitem *) p1;
118 
119   return int(i0->idx) - int(i1->idx);
120 }
121 }
122 
123 // *************************************************************************
124 
125 static SbHash<socontexthandler_cbitem, uint32_t> * socontexthandler_hashlist;
126 static uint32_t socontexthandler_idx = 0;
127 static void * socontexthandler_mutex;
128 
129 // *************************************************************************
130 
131 static void
socontexthandler_cleanup(void)132 socontexthandler_cleanup(void)
133 {
134 #if COIN_DEBUG
135   const int len = socontexthandler_hashlist ?
136     socontexthandler_hashlist->getNumElements() : 0;
137   if (len > 0) {
138     // Can't use SoDebugError here, as SoError et al might have been
139     // "cleaned up" already.
140     (void)printf("Coin debug: socontexthandler_cleanup(): %d context-bound "
141                  "resources not free'd before exit.\n", len);
142   }
143 #endif // COIN_DEBUG
144   delete socontexthandler_hashlist;
145   socontexthandler_hashlist = NULL;
146   socontexthandler_idx = 0;
147   CC_MUTEX_DESTRUCT(socontexthandler_mutex);
148 }
149 
150 // *************************************************************************
151 
152 /*!
153   This method \e must be called by client code which destructs a
154   context, to guarantee that there are no memory leaks upon context
155   destruction.
156 
157   This will take care of correctly freeing context-bound resources,
158   like OpenGL texture objects and display lists.
159 
160   Before calling this function, the context \e must be made current.
161 
162   Note that if you are using one of the standard GUI-binding libraries from
163   Kongsberg Oil & Gas Technologies, this is taken care of automatically for
164   contexts for canvases set up by SoQt, SoWin, etc.
165 */
166 void
destructingContext(uint32_t contextid)167 SoContextHandler::destructingContext(uint32_t contextid)
168 {
169   CC_MUTEX_CONSTRUCT(socontexthandler_mutex);
170   CC_MUTEX_LOCK(socontexthandler_mutex);
171   if (socontexthandler_hashlist == NULL) {
172     CC_MUTEX_UNLOCK(socontexthandler_mutex);
173     return;
174   }
175 
176   SbList <socontexthandler_cbitem> listcopy;
177   for(
178       SbHash<socontexthandler_cbitem, uint32_t>::const_iterator iter =
179        socontexthandler_hashlist->const_begin();
180       iter!=socontexthandler_hashlist->const_end();
181       ++iter
182       ) {
183     listcopy.append(iter->key);
184   }
185 
186   CC_MUTEX_UNLOCK(socontexthandler_mutex);
187 
188   qsort((void*) listcopy.getArrayPtr(),
189         listcopy.getLength(),
190         sizeof(socontexthandler_cbitem),
191         socontexthandler_qsortcb);
192 
193   // process callbacks FILO-style so that callbacks registered first
194   // are called last. HACK WARNING: SoGLCacheContextElement will add a
195   // callback in initClass(). It's quite important that this callback
196   // is called after all other callbacks (since the other callbacks
197   // might schedule destruction of GL resources through the methods in
198   // SoGLCacheContextElement). This criteria is met as it is now,
199   // since it's the only callback added while initializing Coin
200   // (SoDB::init()).
201 
202   // FIXME: We should probably add a new method in
203   // SoGLCacheContextElement which this class can call after all the
204   // regular callbacks though. pederb, 2004-10-27
205   for (int i = listcopy.getLength()-1; i >= 0; i--) {
206     const socontexthandler_cbitem & item = listcopy[i];
207     item.func(contextid, item.closure);
208   }
209 
210   // tell glglue that this context is dead
211   coin_glglue_destruct(contextid);
212 }
213 
214 // *************************************************************************
215 
216 /*!
217   Add a callback which will be called every time a GL context is
218   destructed. The callback should delete all GL resources tied to that
219   context.
220 
221   All nodes/classes that allocate GL resources should set up a callback
222   like this. Add the callback in the constructor of the node/class,
223   and remove it in the destructor.
224 
225   \sa removeContextDestructionCallback()
226 */
227 void
addContextDestructionCallback(ContextDestructionCB * func,void * closure)228 SoContextHandler::addContextDestructionCallback(ContextDestructionCB * func,
229                                                 void * closure)
230 {
231   CC_MUTEX_CONSTRUCT(socontexthandler_mutex);
232   CC_MUTEX_LOCK(socontexthandler_mutex);
233   if (socontexthandler_hashlist == NULL) {
234     socontexthandler_hashlist = new SbHash<socontexthandler_cbitem, uint32_t> (64);
235     // make this callback trigger after the SoGLCacheContext cleanup function
236     // by setting priority to -1
237     coin_atexit((coin_atexit_f *)socontexthandler_cleanup, CC_ATEXIT_NORMAL_LOWPRIORITY);
238   }
239   socontexthandler_cbitem item;
240   item.func = func;
241   item.closure = closure;
242   item.idx = socontexthandler_idx++;
243   (*socontexthandler_hashlist)[item] = item.idx;
244   CC_MUTEX_UNLOCK(socontexthandler_mutex);
245 }
246 
247 /*!
248   Remove a context destruction callback.
249 
250   \sa addContextDestructionCallback()
251 */
252 void
removeContextDestructionCallback(ContextDestructionCB * func,void * closure)253 SoContextHandler::removeContextDestructionCallback(ContextDestructionCB * func, void * closure)
254 {
255   assert(socontexthandler_hashlist);
256 
257   socontexthandler_cbitem item;
258   item.func = func;
259   item.closure = closure;
260 
261   CC_MUTEX_LOCK(socontexthandler_mutex);
262   size_t didremove = socontexthandler_hashlist->erase(item);
263   assert(didremove);
264   CC_MUTEX_UNLOCK(socontexthandler_mutex);
265 }
266 
267 // *************************************************************************
268