Searched defs:add_attack (Results 1 – 6 of 6) sorted by relevance
/dports/games/wesnoth/wesnoth-1.14.17/data/ai/lua/ |
H A D | battle_calcs.lua | 1386 …local function add_attack(attacks, reachable_hexes, n_reach, attack_combos, combos_str, current_co… function
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | monstergenerator.cpp | 1024 void MonsterGenerator::add_attack( std::unique_ptr<mattack_actor> ptr ) in add_attack() function in MonsterGenerator 1029 void MonsterGenerator::add_attack( const mtype_special_attack &wrapper ) in add_attack() function in MonsterGenerator
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | monstergenerator.cpp | 1024 void MonsterGenerator::add_attack( std::unique_ptr<mattack_actor> ptr ) in add_attack() function in MonsterGenerator 1029 void MonsterGenerator::add_attack( const mtype_special_attack &wrapper ) in add_attack() function in MonsterGenerator
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/dports/games/gnuchess/gnuchess-6.2.9/src/engine/ |
H A D | attack.cpp | 242 static void add_attack(int piece, int king, int target) { in add_attack() function
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/dports/games/scid/scid/engines/togaII1.2.1a/src/ |
H A D | attack.cpp | 220 static void add_attack(int piece, int king, int target) { in add_attack() function
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/dports/games/wesnoth/wesnoth-1.14.17/src/units/ |
H A D | unit.hpp | 825 attack_ptr add_attack(attack_itors::iterator position, Args&&... args) in add_attack() function in unit
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