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Searched defs:adepth (Results 1 – 18 of 18) sorted by relevance

/dports/print/ghostscript7-x11/ghostscript-7.07/src/
H A Dgdevalph.c127 int adepth = (max_value <= 3 ? 2 : max_value <= 15 ? 4 : 8); in dsa_open() local
191 int adepth = sadev->alpha_depth; in dsa_map_rgb_alpha_color() local
219 int adepth = sadev->alpha_depth; in dsa_fill_rectangle() local
244 int adepth = sadev->alpha_depth; in dsa_copy_mono() local
276 int adepth = sadev->alpha_depth; /* = adev->color_info.depth */ in dsa_copy_color() local
379 int adepth = sadev->alpha_depth; in dsa_copy_alpha() local
414 int adepth = sadev->alpha_depth; in dsa_fill_path() local
451 int adepth = sadev->alpha_depth; in dsa_stroke_path() local
484 int adepth = sadev->alpha_depth; /* = adev->color_info.depth */ in dsa_get_bits_rectangle() local
586 int adepth = sadev->alpha_depth; in alloc_alpha_storage() local
/dports/print/ghostscript7-base/ghostscript-7.07/src/
H A Dgdevalph.c127 int adepth = (max_value <= 3 ? 2 : max_value <= 15 ? 4 : 8); in dsa_open() local
191 int adepth = sadev->alpha_depth; in dsa_map_rgb_alpha_color() local
219 int adepth = sadev->alpha_depth; in dsa_fill_rectangle() local
244 int adepth = sadev->alpha_depth; in dsa_copy_mono() local
276 int adepth = sadev->alpha_depth; /* = adev->color_info.depth */ in dsa_copy_color() local
379 int adepth = sadev->alpha_depth; in dsa_copy_alpha() local
414 int adepth = sadev->alpha_depth; in dsa_fill_path() local
451 int adepth = sadev->alpha_depth; in dsa_stroke_path() local
484 int adepth = sadev->alpha_depth; /* = adev->color_info.depth */ in dsa_get_bits_rectangle() local
586 int adepth = sadev->alpha_depth; in alloc_alpha_storage() local
/dports/x11/xob/xob-0.3/src/
H A Ddisplay_xrender.c100 Depth adepth = get_alpha_depth_if_available(dc); in get_display_context_depth() local
/dports/x11-toolkits/gtkmathview/gtkmathview-0.8.0/src/backend/common/
H A DVerticalArrayArea.cc148 scaled adepth = box0 ? std::max(scaled::zero(), depth - box0.depth) : scaled::zero(); in fit() local
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/include/
H A DOgreRenderQueueSortingGrouping.h176 Real adepth = a.renderable->getSquaredViewDepth(camera); in operator() local
/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/include/
H A DOgreRenderQueueSortingGrouping.h165 Real adepth = a.renderable->getSquaredViewDepth(camera); in operator() local
/dports/audio/hexter/hexter-1.0.3/src/
H A Ddx7_voice.c1182 float pdepth, adepth, mdepth, edepth; in dx7_voice_update_mod_depths() local
/dports/audio/schismtracker/schismtracker-20211116/player/
H A Dsndmix.c168 int vdelta, adepth; in rn_sample_vibrato() local
/dports/math/vtk8/VTK-8.2.0/Rendering/Core/
H A DvtkRenderer.cxx1838 double adepth = in PickProp() local
/dports/audio/libopenmpt/libopenmpt-0.6.0+release.autotools/soundlib/
H A DSndmix.cpp1773 int adepth = chn.nAutoVibDepth; // (1) in ProcessSampleAutoVibrato() local
/dports/math/vtk9/VTK-9.1.0/Rendering/Core/
H A DvtkRenderer.cxx1931 double adepth = selnode->GetProperties()->Get(vtkSelectionNode::ZBUFFER_VALUE()); in PickProp() local
/dports/graphics/nip2/nip2-8.7.1/src/
H A Drow.c1383 int adepth = row_recomp_depth( a ); in row_recomp_sort_func() local
/dports/textproc/halibut/halibut-1.2/
H A Dbk_html.c1336 int depth, adepth; in html_backend_common() local
1418 int depth, adepth; in html_backend_common() local
/dports/lang/swi-pl/swipl-8.2.3/src/
H A Dpl-gc.c209 int adepth; /* FUNCTOR/POP nesting depth */ member
1616 int adepth; /* ARGP nesting */ member
/dports/graphics/argyllcms/Argyll_V1.9.2/gamut/
H A Dnearsmth.c3422 double adepth; /* Minimum available depth */ in near_smooth() local
/dports/math/R/R-4.1.2/src/main/
H A Dplotmath.c1851 double width, adepth, depth, x[2], y[2]; in RenderUnderline() local
/dports/math/libRmath/R-4.1.1/src/main/
H A Dplotmath.c1851 double width, adepth, depth, x[2], y[2]; in RenderUnderline() local
/dports/lang/gawk/gawk-5.1.1/
H A Dawk.h571 #define adepth sub.nodep.l.ll macro