/dports/print/ghostscript7-x11/ghostscript-7.07/src/ |
H A D | gdevalph.c | 127 int adepth = (max_value <= 3 ? 2 : max_value <= 15 ? 4 : 8); in dsa_open() local 191 int adepth = sadev->alpha_depth; in dsa_map_rgb_alpha_color() local 219 int adepth = sadev->alpha_depth; in dsa_fill_rectangle() local 244 int adepth = sadev->alpha_depth; in dsa_copy_mono() local 276 int adepth = sadev->alpha_depth; /* = adev->color_info.depth */ in dsa_copy_color() local 379 int adepth = sadev->alpha_depth; in dsa_copy_alpha() local 414 int adepth = sadev->alpha_depth; in dsa_fill_path() local 451 int adepth = sadev->alpha_depth; in dsa_stroke_path() local 484 int adepth = sadev->alpha_depth; /* = adev->color_info.depth */ in dsa_get_bits_rectangle() local 586 int adepth = sadev->alpha_depth; in alloc_alpha_storage() local
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/dports/print/ghostscript7-base/ghostscript-7.07/src/ |
H A D | gdevalph.c | 127 int adepth = (max_value <= 3 ? 2 : max_value <= 15 ? 4 : 8); in dsa_open() local 191 int adepth = sadev->alpha_depth; in dsa_map_rgb_alpha_color() local 219 int adepth = sadev->alpha_depth; in dsa_fill_rectangle() local 244 int adepth = sadev->alpha_depth; in dsa_copy_mono() local 276 int adepth = sadev->alpha_depth; /* = adev->color_info.depth */ in dsa_copy_color() local 379 int adepth = sadev->alpha_depth; in dsa_copy_alpha() local 414 int adepth = sadev->alpha_depth; in dsa_fill_path() local 451 int adepth = sadev->alpha_depth; in dsa_stroke_path() local 484 int adepth = sadev->alpha_depth; /* = adev->color_info.depth */ in dsa_get_bits_rectangle() local 586 int adepth = sadev->alpha_depth; in alloc_alpha_storage() local
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/dports/x11/xob/xob-0.3/src/ |
H A D | display_xrender.c | 100 Depth adepth = get_alpha_depth_if_available(dc); in get_display_context_depth() local
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/dports/x11-toolkits/gtkmathview/gtkmathview-0.8.0/src/backend/common/ |
H A D | VerticalArrayArea.cc | 148 scaled adepth = box0 ? std::max(scaled::zero(), depth - box0.depth) : scaled::zero(); in fit() local
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/include/ |
H A D | OgreRenderQueueSortingGrouping.h | 176 Real adepth = a.renderable->getSquaredViewDepth(camera); in operator() local
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/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/include/ |
H A D | OgreRenderQueueSortingGrouping.h | 165 Real adepth = a.renderable->getSquaredViewDepth(camera); in operator() local
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/dports/audio/hexter/hexter-1.0.3/src/ |
H A D | dx7_voice.c | 1182 float pdepth, adepth, mdepth, edepth; in dx7_voice_update_mod_depths() local
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/dports/audio/schismtracker/schismtracker-20211116/player/ |
H A D | sndmix.c | 168 int vdelta, adepth; in rn_sample_vibrato() local
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/dports/math/vtk8/VTK-8.2.0/Rendering/Core/ |
H A D | vtkRenderer.cxx | 1838 double adepth = in PickProp() local
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/dports/audio/libopenmpt/libopenmpt-0.6.0+release.autotools/soundlib/ |
H A D | Sndmix.cpp | 1773 int adepth = chn.nAutoVibDepth; // (1) in ProcessSampleAutoVibrato() local
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/dports/math/vtk9/VTK-9.1.0/Rendering/Core/ |
H A D | vtkRenderer.cxx | 1931 double adepth = selnode->GetProperties()->Get(vtkSelectionNode::ZBUFFER_VALUE()); in PickProp() local
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/dports/graphics/nip2/nip2-8.7.1/src/ |
H A D | row.c | 1383 int adepth = row_recomp_depth( a ); in row_recomp_sort_func() local
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/dports/textproc/halibut/halibut-1.2/ |
H A D | bk_html.c | 1336 int depth, adepth; in html_backend_common() local 1418 int depth, adepth; in html_backend_common() local
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/dports/lang/swi-pl/swipl-8.2.3/src/ |
H A D | pl-gc.c | 209 int adepth; /* FUNCTOR/POP nesting depth */ member 1616 int adepth; /* ARGP nesting */ member
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/dports/graphics/argyllcms/Argyll_V1.9.2/gamut/ |
H A D | nearsmth.c | 3422 double adepth; /* Minimum available depth */ in near_smooth() local
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/dports/math/R/R-4.1.2/src/main/ |
H A D | plotmath.c | 1851 double width, adepth, depth, x[2], y[2]; in RenderUnderline() local
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/dports/math/libRmath/R-4.1.1/src/main/ |
H A D | plotmath.c | 1851 double width, adepth, depth, x[2], y[2]; in RenderUnderline() local
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/dports/lang/gawk/gawk-5.1.1/ |
H A D | awk.h | 571 #define adepth sub.nodep.l.ll macro
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