Home
last modified time | relevance | path

Searched defs:angle_to (Results 1 – 25 of 41) sorted by relevance

12

/dports/devel/llvm13/llvm-project-13.0.1.src/llvm/test/MC/RISCV/
H A Dcompress-rv32i.s167 # CHECK-BYTES: 7e 04
168 # CHECK-ALIAS: slli s0, s0, 31
177 lw ra, 252(sp)
178
179 # CHECK-BYTES: 82 80
191 # CHECK-BYTES: 92 80
192 # CHECK-ALIAS: mv ra, tp
/dports/deskutils/egroupware/egroupware/admin/
H A Dapcu.php363 $angle_to = $angle_from+($block['offset']-$ptr)/$s; variable
364 if(($angle_to+$fuzz)>1) $angle_to = 1; variable
373 $angle_to = $angle_from+($block['size'])/$s; variable
374 if(($angle_to+$fuzz)>1) $angle_to = 1; variable
385 $angle_to = $angle_from + ($mem['seg_size'] - $ptr)/$s; variable
386 if(($angle_to+$fuzz)>1) $angle_to = 1; variable
/dports/devel/pecl-APCu/apcu-5.1.21/
H A Dapc.php340 $angle_to = $angle_from+($block['offset']-$ptr)/$s; variable
341 if(($angle_to+$fuzz)>1) $angle_to = 1; variable
350 $angle_to = $angle_from+($block['size'])/$s; variable
351 if(($angle_to+$fuzz)>1) $angle_to = 1; variable
362 $angle_to = $angle_from + ($mem['seg_size'] - $ptr)/$s; variable
363 if(($angle_to+$fuzz)>1) $angle_to = 1; variable
/dports/graphics/reallyslick/rss-glx_0.9.1/src/PixelCity/
H A DVisible.cpp65 float angle_to; in VisibleUpdate() local
/dports/devel/p5-Geo-ShapeFile/Geo-ShapeFile-3.01/lib/Geo/ShapeFile/
H A DPoint.pm114 sub angle_to { subroutine
/dports/databases/pecl-memcache/memcache-8.0/
H A Dmemcache.php647 $angle_to = ($free*360)/$tsize; variable
655 $angle_to = ($used*360)/$tsize; variable
/dports/devel/godot2/godot-2.1.6-stable/core/math/
H A Dvector3.h195 real_t Vector3::angle_to(const Vector3 &p_b) const { in angle_to() function
/dports/devel/godot2-tools/godot-2.1.6-stable/core/math/
H A Dvector3.h195 real_t Vector3::angle_to(const Vector3 &p_b) const { in angle_to() function
/dports/devel/godot/godot-3.2.3-stable/core/math/
H A Dvector3.h234 real_t Vector3::angle_to(const Vector3 &p_b) const { in angle_to() function
H A Dvector2.cpp81 real_t Vector2::angle_to(const Vector2 &p_vector2) const { in angle_to() function in Vector2
/dports/devel/godot-tools/godot-3.2.3-stable/core/math/
H A Dvector3.h234 real_t Vector3::angle_to(const Vector3 &p_b) const { in angle_to() function
H A Dvector2.cpp81 real_t Vector2::angle_to(const Vector2 &p_vector2) const { in angle_to() function in Vector2
/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/nalgebra-0.18.1/src/geometry/
H A Dunit_complex.rs141 pub fn angle_to(&self, other: &Self) -> N { in angle_to() method
H A Drotation_specialization.rs171 pub fn angle_to(&self, other: &Self) -> N { in angle_to() method
771 pub fn angle_to(&self, other: &Self) -> N { in angle_to() method
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/geom/src/
H A Dpt.rs93 pub fn angle_to(self, to: Pt2D) -> Angle { in angle_to() method
/dports/audio/spotifyd/spotifyd-0.3.0/cargo-crates/nalgebra-0.18.1/src/geometry/
H A Dunit_complex.rs141 pub fn angle_to(&self, other: &Self) -> N { in angle_to() method
H A Drotation_specialization.rs171 pub fn angle_to(&self, other: &Self) -> N { in angle_to() method
771 pub fn angle_to(&self, other: &Self) -> N { in angle_to() method
/dports/graphics/librsvg2-rust/librsvg-2.52.8/vendor/nalgebra/src/geometry/
H A Dunit_complex.rs166 pub fn angle_to(&self, other: &Self) -> T { in angle_to() function
H A Drotation_specialization.rs256 pub fn angle_to(&self, other: &Self) -> T { in angle_to() method
889 pub fn angle_to(&self, other: &Self) -> T in angle_to() method
/dports/games/el/Eternal-Lands-1.9.5.9-1/
H A Dmisc.c432 void draw_circle_ext(int x, int y, int radius, int interval, int angle_from, int angle_to) in draw_circle_ext()
/dports/databases/grass7/grass-7.8.6/vector/v.net/
H A Dturntable.c50 double angle_from, angle_to; in compute_lines_angle() local
/dports/www/firefox/firefox-99.0/third_party/rust/euclid/src/
H A Dangle.rs90 pub fn angle_to(&self, to: Self) -> Self { in angle_to() function
/dports/mail/thunderbird/thunderbird-91.8.0/third_party/rust/euclid/src/
H A Dangle.rs90 pub fn angle_to(&self, to: Self) -> Self { in angle_to() function
/dports/www/firefox-esr/firefox-91.8.0/third_party/rust/euclid/src/
H A Dangle.rs90 pub fn angle_to(&self, to: Self) -> Self { in angle_to() function
/dports/games/el/Eternal-Lands-1.9.5.9-1/map_editor/
H A Deye_candy_window.cpp536 ec::SmoothPolygonElement angle_to(float start_x, float start_y, float end_x, float end_y) in angle_to() function

12