Searched defs:anim_count (Results 1 – 15 of 15) sorted by relevance
/dports/games/easyrpg-player/Player-0.7.0/tests/ |
H A D | game_character_moveto.cpp | 19 int anim_count, int anim_frame, in testChar()
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H A D | game_character_anim.cpp | 37 static void testChar( const Game_Character& ch, int anim_count, int anim_frame) in testChar()
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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/ |
H A D | savemapeventbase.h | 55 int32_t anim_count = 0; variable
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/dports/games/powermanga/powermanga-0.93.1/src/ |
H A D | images.h | 131 Sint16 anim_count; member
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H A D | explosions.c | 56 Sint16 anim_count; member
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H A D | extra_gun.c | 74 Sint16 anim_count; member
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H A D | enemies.c | 1275 Sint32 anim_count, length1, length2; in lonely_foe_anim_adjustable_cannon() local
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H A D | satellite_protections.c | 79 Sint16 anim_count; member
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H A D | guardians.c | 2082 Sint32 anim_count, length1, length2; in guardian_10() local
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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/lsd/ |
H A D | chunks.h | 374 anim_count = 0x35, enumerator 488 anim_count = 0x35, enumerator 782 anim_count = 0x35, enumerator 864 anim_count = 0x35, enumerator
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/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/ |
H A D | r_script.h | 101 char anim_count; // number of animation frames member
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/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | r_script.h | 101 char anim_count; // number of animation frames member
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/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/ |
H A D | gl_script.h | 88 char anim_count; // number of animation frames member
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/game/ |
H A D | savegame_components.cpp | 623 int anim_count = in->ReadInt32(); in ReadGUI() local
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/dports/games/egoboo/egoboo-2.8.1/src/game/ |
H A D | char.c | 7333 int cnt, anim_count; in set_character_animation_rate() local
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