Searched defs:anim_stop_playing (Results 1 – 2 of 2) sorted by relevance
521 int anim_stop_playing(anim_instance* instance) in anim_stop_playing() function
948 void TileManager::anim_stop_playing(uint8 anim_index) { in anim_stop_playing() function in Ultima::Nuvie::TileManager