Searched defs:aowner (Results 1 – 9 of 9) sorted by relevance
/dports/games/chapping/chapping-0.43-source/library/ |
H A D | popup.h | 15 PopUp(Actor *aowner,string n):ActorGraphic(aowner),img(NULL),name(n){vel=7;} in PopUp() 16 PopUp(Actor *aowner,SDL_Surface *i):ActorGraphic(aowner),img(i){name="";vel=7;} in PopUp()
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H A D | rectangleimage.h | 15 RectangleImage(Actor *aowner):ActorGraphic(aowner),r(0), in RectangleImage()
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H A D | specialimage.h | 16 SpecialImage(Actor *aowner,string n):Image(aowner,n),orig(NULL) in SpecialImage()
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H A D | image.h | 15 Image(Actor *aowner,string n):ActorGraphic(aowner),img(NULL), in Image()
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H A D | sprite.h | 14 Sprite(Actor *aowner,string n):ActorGraphic(aowner),img(NULL),name(n){} in Sprite()
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/dports/games/chapping/chapping-0.43-source/game/ |
H A D | capimage.h | 15 CapImage(Actor *aowner,string n):Image(aowner,n){} in CapImage()
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H A D | imagearrow.h | 17 ImageArrow(Actor *aowner,string n):ActorGraphic(aowner),img(NULL), in ImageArrow()
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/dports/games/blackshadeselite/blackshadeselite/Source/ |
H A D | Sprites.cpp | 61 XYZ avelocity, float asize, int aowner) in MakeSprite()
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/dports/math/octave/octave-6.4.0/liboctave/array/ |
H A D | idx-vector.h | 357 Array<octave_idx_type> *aowner; variable 435 Array<bool> *aowner; variable
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