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Searched defs:aowner (Results 1 – 9 of 9) sorted by relevance

/dports/games/chapping/chapping-0.43-source/library/
H A Dpopup.h15 PopUp(Actor *aowner,string n):ActorGraphic(aowner),img(NULL),name(n){vel=7;} in PopUp()
16 PopUp(Actor *aowner,SDL_Surface *i):ActorGraphic(aowner),img(i){name="";vel=7;} in PopUp()
H A Drectangleimage.h15 RectangleImage(Actor *aowner):ActorGraphic(aowner),r(0), in RectangleImage()
H A Dspecialimage.h16 SpecialImage(Actor *aowner,string n):Image(aowner,n),orig(NULL) in SpecialImage()
H A Dimage.h15 Image(Actor *aowner,string n):ActorGraphic(aowner),img(NULL), in Image()
H A Dsprite.h14 Sprite(Actor *aowner,string n):ActorGraphic(aowner),img(NULL),name(n){} in Sprite()
/dports/games/chapping/chapping-0.43-source/game/
H A Dcapimage.h15 CapImage(Actor *aowner,string n):Image(aowner,n){} in CapImage()
H A Dimagearrow.h17 ImageArrow(Actor *aowner,string n):ActorGraphic(aowner),img(NULL), in ImageArrow()
/dports/games/blackshadeselite/blackshadeselite/Source/
H A DSprites.cpp61 XYZ avelocity, float asize, int aowner) in MakeSprite()
/dports/math/octave/octave-6.4.0/liboctave/array/
H A Didx-vector.h357 Array<octave_idx_type> *aowner; variable
435 Array<bool> *aowner; variable