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Searched defs:apply_magic (Results 1 – 4 of 4) sorted by relevance

/dports/games/angband/Angband-4.2.2/src/
H A Dobj-make.c934 int apply_magic(struct object *obj, int lev, bool allow_artifacts, bool good, in apply_magic() function
/dports/games/zangband/zangband/src/
H A Dobject2.c3470 void apply_magic(object_type *o_ptr, int lev, int lev_dif, byte flags) in apply_magic() function
/dports/games/mangband/mangband-1.5.3/src/server/
H A Dobject2.c3187 void apply_magic(int Depth, object_type *o_ptr, int lev, bool okay, bool good, bool great) in apply_magic() function
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dobject2.c5204 void apply_magic(struct worldpos *wpos, object_type *o_ptr, int lev, bool okay, bool good, bool gre… function