Searched defs:apply_magic (Results 1 – 4 of 4) sorted by relevance
/dports/games/angband/Angband-4.2.2/src/ |
H A D | obj-make.c | 934 int apply_magic(struct object *obj, int lev, bool allow_artifacts, bool good, in apply_magic() function
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/dports/games/zangband/zangband/src/ |
H A D | object2.c | 3470 void apply_magic(object_type *o_ptr, int lev, int lev_dif, byte flags) in apply_magic() function
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/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | object2.c | 3187 void apply_magic(int Depth, object_type *o_ptr, int lev, bool okay, bool good, bool great) in apply_magic() function
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/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | object2.c | 5204 void apply_magic(struct worldpos *wpos, object_type *o_ptr, int lev, bool okay, bool good, bool gre… function
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