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Searched defs:apu (Results 1 – 25 of 204) sorted by relevance

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/dports/audio/festalon/festalon/src/nes/
H A Dsound.c71 static void PrepDPCM(NESAPU *apu) in PrepDPCM()
112 NESAPU *apu=private; in DECLFW() local
187 NESAPU *apu=private; in DECLFW() local
218 NESAPU *apu=private; in DECLFW() local
245 NESAPU *apu=private; in DECLFR() local
469 void DoPCM(NESAPU *apu) in DoPCM()
566 static void DoSQ1(NESAPU *apu) in DoSQ1()
571 static void DoSQ2(NESAPU *apu) in DoSQ2()
686 NESAPU *apu=private; in DECLFW() local
860 void FCEUSND_Kill(NESAPU *apu) in FCEUSND_Kill()
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/dports/games/libretro-emux/emux-640d4ba/controllers/audio/
H A Dapu.c210 struct apu { struct
211 struct apu_regs r; argument
231 static void apu_writeb(struct apu *apu, uint8_t b, address_t address); argument
425 void pulse_update(struct apu *apu) in pulse_update()
520 void noise_update(struct apu *apu) in noise_update()
557 void dmc_update(struct apu *apu) in dmc_update()
661 void apu_tick(struct apu *apu) in apu_tick()
749 void vol_env_tick(struct apu *apu) in vol_env_tick()
837 void sweep_tick(struct apu *apu) in sweep_tick()
951 void seq_tick(struct apu *apu) in seq_tick()
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/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/vgmplay/VGMPlay/chips/
H A Dnp_nes_apu.c119 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_FrameSequence() local
225 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_Read() local
250 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_Render() local
300 NES_APU* apu; in NES_APU_np_Create() local
335 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_Reset() local
369 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_SetOption() local
376 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_SetClock() local
383 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_SetRate() local
393 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_SetMask() local
399 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_SetStereoMix() local
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H A Dnes_defs.h152 typedef struct apu struct
155 square_t squ[2];
179 } apu_t; argument
/dports/audio/vgmplay/vgmplay-0.40.9_2/chips/
H A Dnp_nes_apu.c119 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_FrameSequence() local
225 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_Read() local
250 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_Render() local
300 NES_APU* apu; in NES_APU_np_Create() local
335 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_Reset() local
369 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_SetOption() local
376 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_SetClock() local
383 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_SetRate() local
393 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_SetMask() local
399 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_SetStereoMix() local
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H A Dnes_defs.h152 typedef struct apu struct
155 square_t squ[2];
179 } apu_t; argument
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/snd/
H A Dnes_defs.h144 typedef struct apu struct
170 } apu_t; argument
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/sound/
H A Dnes_defs.h143 typedef struct apu struct
169 } apu_t; argument
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/snd/
H A Dnes_defs.h145 typedef struct apu struct
171 } apu_t; argument
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/sound/
H A Dnes_defs.h143 typedef struct apu struct
169 } apu_t; argument
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/sound/
H A Dnes_defs.h143 typedef struct apu struct
169 } apu_t; argument
/dports/games/libretro-quicknes/QuickNES_Core-901248a/nes_emu/
H A DNes_Buffer.h17 Nes_Apu* apu; variable
41 void set_apu( Nes_Apu* apu ) { nonlin.set_apu( apu ); } in set_apu()
H A DNes_Effects_Buffer.cpp31 Multi_Buffer* set_apu( Nes_Effects_Buffer* buf, Nes_Apu* apu ) in set_apu()
41 Nes_Apu* apu = nonlin.enable( b, channel( 2 ).center ); in enable_nonlinearity() local
H A Dapu_state.cpp23 #define REFLECT( apu, state ) (mode ? void (apu = state) : void (state = apu)) argument
94 Nes_Apu& apu = *(Nes_Apu*) this; // const_cast in save_state() local
H A DNes_Effects_Buffer.h20 void set_apu( Nes_Apu* apu ) { nonlin.set_apu( apu ); } in set_apu()
H A DNes_State.h66 apu_state_t* apu; variable
99 apu_state_t apu; variable
H A DNes_Buffer.cpp31 Multi_Buffer* set_apu( Nes_Buffer* buf, Nes_Apu* apu ) in set_apu()
42 Nes_Apu* apu = nonlin.enable( b, &tnd ); in enable_nonlinearity() local
/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/gme/
H A DKss_Emu.cpp37 #define ACTION( apu ) { core.apu = NULL; } in Kss_Emu() argument
174 #define ACTION( apu ) IF_PTR( apu )->volume( g ) in update_gain_() argument
297 #define ACTION( apu ) IF_PTR( core.apu )->treble_eq( eq ) in update_eq() argument
341 #define ACTION( apu ) IF_PTR( core.apu )->reset() in start_track_() argument
482 #define ACTION( apu ) IF_PTR( core.apu )->end_frame( duration ) in run_clocks() argument
H A DSgc_Core.h25 Sms_Apu& apu() { return apu_; } in apu() function
H A DSms_Fm_Apu.h42 Ym2413_Emu apu; variable
/dports/multimedia/musikcube/musikcube-0.96.7/src/plugins/gmedecoder/gme/
H A DKss_Emu.cpp37 #define ACTION( apu ) { core.apu = NULL; } in Kss_Emu() argument
174 #define ACTION( apu ) IF_PTR( apu )->volume( g ) in update_gain_() argument
297 #define ACTION( apu ) IF_PTR( core.apu )->treble_eq( eq ) in update_eq() argument
341 #define ACTION( apu ) IF_PTR( core.apu )->reset() in start_track_() argument
482 #define ACTION( apu ) IF_PTR( core.apu )->end_frame( duration ) in run_clocks() argument
H A DSgc_Core.h25 Sms_Apu& apu() { return apu_; } in apu() function
H A DSms_Fm_Apu.h42 Ym2413_Emu apu; variable
/dports/emulators/anese/ANESE-0.9.1/src/nes/wiring/
H A Dcpu_mmu.h16 Memory& apu; variable
/dports/lang/gcc12-devel/gcc-12-20211205/gcc/testsuite/gfortran.dg/
H A DPR100120.f9033 class(*), pointer :: apu(:) variable

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