/dports/audio/festalon/festalon/src/nes/ |
H A D | sound.c | 71 static void PrepDPCM(NESAPU *apu) in PrepDPCM() 112 NESAPU *apu=private; in DECLFW() local 187 NESAPU *apu=private; in DECLFW() local 218 NESAPU *apu=private; in DECLFW() local 245 NESAPU *apu=private; in DECLFR() local 469 void DoPCM(NESAPU *apu) in DoPCM() 566 static void DoSQ1(NESAPU *apu) in DoSQ1() 571 static void DoSQ2(NESAPU *apu) in DoSQ2() 686 NESAPU *apu=private; in DECLFW() local 860 void FCEUSND_Kill(NESAPU *apu) in FCEUSND_Kill() [all …]
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/dports/games/libretro-emux/emux-640d4ba/controllers/audio/ |
H A D | apu.c | 210 struct apu { struct 211 struct apu_regs r; argument 231 static void apu_writeb(struct apu *apu, uint8_t b, address_t address); argument 425 void pulse_update(struct apu *apu) in pulse_update() 520 void noise_update(struct apu *apu) in noise_update() 557 void dmc_update(struct apu *apu) in dmc_update() 661 void apu_tick(struct apu *apu) in apu_tick() 749 void vol_env_tick(struct apu *apu) in vol_env_tick() 837 void sweep_tick(struct apu *apu) in sweep_tick() 951 void seq_tick(struct apu *apu) in seq_tick() [all …]
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/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/vgmplay/VGMPlay/chips/ |
H A D | np_nes_apu.c | 119 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_FrameSequence() local 225 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_Read() local 250 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_Render() local 300 NES_APU* apu; in NES_APU_np_Create() local 335 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_Reset() local 369 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_SetOption() local 376 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_SetClock() local 383 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_SetRate() local 393 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_SetMask() local 399 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_SetStereoMix() local [all …]
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H A D | nes_defs.h | 152 typedef struct apu struct 155 square_t squ[2]; 179 } apu_t; argument
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/dports/audio/vgmplay/vgmplay-0.40.9_2/chips/ |
H A D | np_nes_apu.c | 119 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_FrameSequence() local 225 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_Read() local 250 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_Render() local 300 NES_APU* apu; in NES_APU_np_Create() local 335 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_Reset() local 369 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_SetOption() local 376 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_SetClock() local 383 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_SetRate() local 393 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_SetMask() local 399 NES_APU* apu = (NES_APU*)chip; in NES_APU_np_SetStereoMix() local [all …]
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H A D | nes_defs.h | 152 typedef struct apu struct 155 square_t squ[2]; 179 } apu_t; argument
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/snd/ |
H A D | nes_defs.h | 144 typedef struct apu struct 170 } apu_t; argument
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/sound/ |
H A D | nes_defs.h | 143 typedef struct apu struct 169 } apu_t; argument
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/snd/ |
H A D | nes_defs.h | 145 typedef struct apu struct 171 } apu_t; argument
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/sound/ |
H A D | nes_defs.h | 143 typedef struct apu struct 169 } apu_t; argument
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/sound/ |
H A D | nes_defs.h | 143 typedef struct apu struct 169 } apu_t; argument
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/dports/games/libretro-quicknes/QuickNES_Core-901248a/nes_emu/ |
H A D | Nes_Buffer.h | 17 Nes_Apu* apu; variable 41 void set_apu( Nes_Apu* apu ) { nonlin.set_apu( apu ); } in set_apu()
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H A D | Nes_Effects_Buffer.cpp | 31 Multi_Buffer* set_apu( Nes_Effects_Buffer* buf, Nes_Apu* apu ) in set_apu() 41 Nes_Apu* apu = nonlin.enable( b, channel( 2 ).center ); in enable_nonlinearity() local
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H A D | apu_state.cpp | 23 #define REFLECT( apu, state ) (mode ? void (apu = state) : void (state = apu)) argument 94 Nes_Apu& apu = *(Nes_Apu*) this; // const_cast in save_state() local
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H A D | Nes_Effects_Buffer.h | 20 void set_apu( Nes_Apu* apu ) { nonlin.set_apu( apu ); } in set_apu()
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H A D | Nes_State.h | 66 apu_state_t* apu; variable 99 apu_state_t apu; variable
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H A D | Nes_Buffer.cpp | 31 Multi_Buffer* set_apu( Nes_Buffer* buf, Nes_Apu* apu ) in set_apu() 42 Nes_Apu* apu = nonlin.enable( b, &tnd ); in enable_nonlinearity() local
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/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/gme/ |
H A D | Kss_Emu.cpp | 37 #define ACTION( apu ) { core.apu = NULL; } in Kss_Emu() argument 174 #define ACTION( apu ) IF_PTR( apu )->volume( g ) in update_gain_() argument 297 #define ACTION( apu ) IF_PTR( core.apu )->treble_eq( eq ) in update_eq() argument 341 #define ACTION( apu ) IF_PTR( core.apu )->reset() in start_track_() argument 482 #define ACTION( apu ) IF_PTR( core.apu )->end_frame( duration ) in run_clocks() argument
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H A D | Sgc_Core.h | 25 Sms_Apu& apu() { return apu_; } in apu() function
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H A D | Sms_Fm_Apu.h | 42 Ym2413_Emu apu; variable
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/dports/multimedia/musikcube/musikcube-0.96.7/src/plugins/gmedecoder/gme/ |
H A D | Kss_Emu.cpp | 37 #define ACTION( apu ) { core.apu = NULL; } in Kss_Emu() argument 174 #define ACTION( apu ) IF_PTR( apu )->volume( g ) in update_gain_() argument 297 #define ACTION( apu ) IF_PTR( core.apu )->treble_eq( eq ) in update_eq() argument 341 #define ACTION( apu ) IF_PTR( core.apu )->reset() in start_track_() argument 482 #define ACTION( apu ) IF_PTR( core.apu )->end_frame( duration ) in run_clocks() argument
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H A D | Sgc_Core.h | 25 Sms_Apu& apu() { return apu_; } in apu() function
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H A D | Sms_Fm_Apu.h | 42 Ym2413_Emu apu; variable
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/dports/emulators/anese/ANESE-0.9.1/src/nes/wiring/ |
H A D | cpu_mmu.h | 16 Memory& apu; variable
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/dports/lang/gcc12-devel/gcc-12-20211205/gcc/testsuite/gfortran.dg/ |
H A D | PR100120.f90 | 33 class(*), pointer :: apu(:) variable
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