/dports/games/lordsawar/lordsawar-0.3.2/src/gui/ |
H A D | stack-info-dialog.h | 48 std::vector<const Army*> armies; variable
|
/dports/games/lordsawar/lordsawar-0.3.2/src/ |
H A D | AI_Allocation.cpp | 109 std::list<guint32> armies = attacker->determineStrongArmies(3.0); in allocateStackToCapacityBuilding() local 809 std::list<guint32> armies = (*it)->determineWeakArmies(diff); in allocateDefensiveStacksToCity() local 868 std::list<guint32> armies = s->determineWeakArmies(diff); in allocateDefensiveStacksToCity() local 962 std::list<guint32> armies = attacker->determineStrongArmies(3.0); in allocateStacksToThreat() local
|
H A D | stack.cpp | 776 std::list<guint32> armies; in determineArmiesByStrength() local 978 Stack *Stack::splitArmies(std::list<Army*> armies) in splitArmies() 986 Stack *Stack::splitArmies(std::list<guint32> armies) in splitArmies() 1020 std::list<Army*> armies; in splitArmiesWithMovement() local
|
H A D | stacktile.cpp | 254 std::list<Army *> armies; in ungroup() local
|
H A D | city.cpp | 364 guint32 armies = 0; in countDefenders() local
|
H A D | fight.cpp | 54 void Fight::orderArmies(std::list<Stack*> stacks, std::vector<Army*> &armies) in orderArmies()
|
H A D | network_player.cpp | 426 std::list<guint32> armies; in decodeActionSplit() local
|
H A D | player.cpp | 628 bool Player::doStackSplitArmies(Stack *stack, std::list<guint32> armies, in doStackSplitArmies() 640 Stack *Player::stackSplitArmies(Stack *stack, std::list<guint32> armies) in stackSplitArmies()
|
H A D | action.cpp | 2185 Glib::ustring armies; in Action_ReorderArmies() local
|
/dports/games/netrek-client-cow/netrek-client-cow-3.3.2/ |
H A D | short.c | 1510 unsigned char killer, victim, armies; in handleSWarning() local 1803 int killer, victim, armies; in handleSWarning() local
|
H A D | ltd_stats.h | 164 unsigned int armies; /* total number of armies bombed */ member 176 unsigned int armies; /* number of enemy armies ogged */ member 210 } armies; member
|
H A D | packets.h | 322 LONG armies; /* non-tourn armies */ member 395 char armies; member 440 LONG armies; member 1081 char armies; member 1109 unsigned char armies; /* more than 255 Armies ? * member 1229 unsigned short armies; /* non-tourn armies */ member
|
/dports/games/lordsawar/lordsawar-0.3.2/src/utils/ |
H A D | import.cpp | 738 char armies[4]; in import_cities() local 1013 std::list<ArmyProto*> armies; in set_ruin_defenders() local 1064 struct army_t armies[29]; in import_armyset() local
|
/dports/games/ksirk/ksirk-21.12.3/ksirk/GameLogic/ |
H A D | country.cpp | 107 unsigned int armies = nbArmies(); in createArmiesSprites() local
|
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/gui/ |
H A D | interface_status.cpp | 326 const Army * armies = nullptr; in DrawArmyInfo() local
|
/dports/games/lordsawar/lordsawar-0.3.2/src/editor/ |
H A D | stack-editor-dialog.cpp | 317 int armies = army_list->children().size(); in set_button_sensitivity() local
|
H A D | city-editor-dialog.cpp | 299 unsigned int armies = army_list->children().size(); in set_button_sensitivity() local
|
/dports/games/xrisk/xrisk-2.15/src/ |
H A D | xrisklib.c | 481 int armies=0,t; local
|
H A D | functions.c | 716 int t,country,armies,continenter; local
|
/dports/games/gigalomania/gigalomaniasrc/ |
H A D | sector.h | 396 Army *armies[n_players_c]; // saved variable
|
H A D | game.cpp | 1725 Image *armies = Image::loadImage("data/mlm_armies"); in loadOldImages() local
|
/dports/www/orangehrm/orangehrm-4.9/symfony/lib/vendor/bjeavons/zxcvbn-php/src/Matchers/ |
H A D | ranked_frequency_lists.json | 1 …n":8,"margaret":9,"dorothy":10,"lisa":11,"nancy":12,"karen":13,"betty":14,"helen":15,"sandra":16,"…
|