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Searched defs:attachTexture (Results 1 – 6 of 6) sorted by relevance

/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/testbed/opengl-framework/src/
H A DFrameBufferObject.cpp104 void FrameBufferObject::attachTexture(uint position, uint textureID) { in attachTexture() function in FrameBufferObject
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlabplugins/render_radiance_scaling/
H A DframebufferObject.cpp40 void FramebufferObject::attachTexture(GLenum tex_target,GLuint tex_id, in attachTexture() function in FramebufferObject
/dports/x11-wm/plasma5-kwin/kwin-5.23.5/src/libkwineffects/
H A Dkwinglutils.cpp1267 void GLRenderTarget::attachTexture(const GLTexture& target) in attachTexture() function in KWin::GLRenderTarget
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/common/
H A DglcViewportArrayTests.cpp192 void Utils::framebuffer::attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint … in attachTexture() function in glcts::ViewportArray::Utils::framebuffer
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/openglcts/modules/gl/
H A Dgl4cShaderSubroutineTests.cpp140 void Utils::framebuffer::attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint … in attachTexture() function in gl4cts::ShaderSubroutine::Utils::framebuffer
H A Dgl4cShadingLanguage420PackTests.cpp17855 void Utils::framebuffer::attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint … in attachTexture() function in gl4cts::GLSL420Pack::Utils::framebuffer