/dports/games/wesnoth/wesnoth-1.14.17/src/units/ |
H A D | attack_type.hpp | 141 bool attacking, const_attack_ptr other_attack) const { in specials_context() 144 …specials_context_t specials_context(unit_const_ptr self, const map_location& loc, bool attacking =… in specials_context() 147 …pecials_context(const unit_type& self_type, const map_location& loc, bool attacking = true) const { in specials_context() 150 specials_context_t specials_context_for_listing(bool attacking = true) const { in specials_context_for_listing()
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H A D | abilities.cpp | 743 bool attacking) in specials_context_t() 762 …_context_t(const attack_type& weapon, unit_const_ptr self, const map_location& loc, bool attacking) in specials_context_t() 781 …t_t(const attack_type& weapon, const unit_type& self_type, const map_location& loc, bool attacking) in specials_context_t() 794 attack_type::specials_context_t::specials_context_t(const attack_type& weapon, bool attacking) in specials_context_t()
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/dports/games/easyrpg-player/Player-0.7.0/src/ |
H A D | sprite_weapon.h | 65 bool attacking = false; variable
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/entity/creature/impl/attack/ |
H A D | OutfitChangerTargeter.java | 23 final String attacking; field in OutfitChangerTargeter
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/dports/games/cockatrice/Cockatrice-2021-01-26-Release-2.8.0/common/pb/ |
H A D | serverinfo_card.proto | 11 optional bool attacking = 7; field
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/dports/games/legend-of-edgar/edgar-1.34/src/enemy/ |
H A D | snail.c | 234 static void attacking() in attacking() function
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H A D | centurion.c | 369 static void attacking() in attacking() function
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Traits/Render/ |
H A D | WithAttackOverlay.cs | 47 bool attacking; field in OpenRA.Mods.Common.Traits.Render.WithAttackOverlay
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/dports/games/openage/openage-0.3.0-1262-ga554ab49/libopenage/unit/ |
H A D | producer.h | 79 UnitTexture *attacking; variable
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | movement.cc | 647 const bool attacking = valid_target->pos() == rampage_target; in _rampage_forward() local 782 bool attacking = false; in move_player_action() local
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/dports/games/xgalaga++/xgalaga++-0.9/ |
H A D | sprites.h | 63 enum stage_t { arriving, joining, cruising, attacking }; enumerator
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/dports/games/sauerbraten/sauerbraten/src/rpggame/ |
H A D | rpgent.h | 6 bool attacking; member
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Animals.ocd/Shark.ocd/ |
H A D | Script.c | 9 local attacking, walking, swimming, swim_animation, base_transform, turned; variable
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/dports/games/cockatrice/Cockatrice-2021-01-26-Release-2.8.0/cockatrice/src/ |
H A D | carditem.h | 25 bool attacking; variable
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/dports/games/cockatrice/Cockatrice-2021-01-26-Release-2.8.0/common/ |
H A D | server_card.h | 42 bool attacking; variable
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/dports/games/legend-of-edgar/edgar-1.34/src/boss/ |
H A D | centurion_boss.c | 516 static void attacking() in attacking() function
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/dports/games/spring/spring_98.0/rts/Sim/MoveTypes/ |
H A D | StrafeAirMoveType.cpp | 81 bool attacking in GetAileronDeflection() 168 bool attacking in GetRudderDeflection() 233 bool attacking in GetElevatorDeflection()
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/dports/games/maxr/maxr-0.2.9/src/game/data/units/ |
H A D | unit.h | 186 bool attacking; ///< is the unit currently attacking? variable
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/dports/games/blackshadeselite/blackshadeselite/Source/ |
H A D | GameTick.cpp | 3696 bool attacking = 0; in GameTick() local 3768 bool attacking = 0; in GameTick() local
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/dports/lang/racket/racket-8.3/share/pkgs/realm/chapter10/ |
H A D | source.rkt | 520 (define (attacking w source target) function
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/dports/lang/racket/racket-8.3/share/pkgs/realm/chapter12/ |
H A D | source.rkt | 551 (define (attacking w source target) function
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/dports/games/xgalaga-sdl/xgalaga-sdl-2.1.1.0-sdl/src/ |
H A D | main.c | 36 static int attacking = 0, maxattacking, entering=0; variable
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/dports/games/xgalaga/xgalaga-2.1.1.0/ |
H A D | main.c | 33 static int attacking = 0, maxattacking, entering=0; variable
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/dports/games/dungeoncrawl/dc400b26-src/source/ |
H A D | acr.cc | 2767 bool attacking = false; in move_player() local
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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/ |
H A D | terms.h | 42 DBString attacking; variable
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