1 #ifndef _INCLUDE_LANG_H 2 #define _INCLUDE_LANG_H 3 4 #define NB_LANG 10 5 #define NB_MESSAGES 53 6 7 extern char* MESSAGE[NB_LANG][NB_MESSAGES]; 8 // Messages to display during emulation 9 10 #define all_frame 0 11 #define frame_skip 1 12 #define full_speed 2 13 #define syncro_60hz 3 14 #define screen_shot 4 15 #define game_save 5 16 #define game_load 6 17 #define dump_on 7 18 #define dump_off 8 19 #define unknown_rom 9 20 #define help_debug 10 21 #define help_debug_size 10 22 #define shut_down 20 23 #define init_allegro 21 24 #define failed_init 22 25 #define clear_buffer 23 26 #define init_sound 24 27 #define cant_set_gmode 25 28 #define no_mem 26 29 #define autodetect_mode 27 30 #define no_device_found 28 31 #define device_found 29 32 #define audio_init_failed 30 33 #define audio_inited 31 34 #define byte_set 32 35 #define search_failed 33 36 #define found_at 34 37 #define still_need_search 35 38 #define alloc_spr 36 39 #define played 37 40 #define unknown_contact_me 38 41 #define C_ya 39 42 #define time_elapsed 40 43 #define frame_per_sec 41 44 #define reading_dir 42 45 #define joy_detected 43 46 #define joy_no_detected 44 47 #define eagle_asked 45 48 #define eagle_mode_not_init 46 49 #define translated_by 47 50 #define iso_file_not_found 48 51 #define volume_set_to 49 52 #define freq_set_to 50 53 #define video_dump_on 51 54 55 #endif 56