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Searched defs:b3GpuNarrowPhaseInternalData (Results 1 – 4 of 4) sorted by relevance

/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/RigidBody/
H A Db3GpuNarrowPhaseInternalData.h25 struct b3GpuNarrowPhaseInternalData struct
32 b3AlignedObjectArray<int> m_convexIndices;
35 b3OpenCLArray<b3Vector3>* m_uniqueEdgesGPU;
37 b3OpenCLArray<int>* m_convexIndicesGPU;
49 b3OpenCLArray<b3GpuFace>* m_convexFacesGPU;
51 struct GpuSatCollision* m_gpuSatCollision;
56 int m_currentContactBuffer;
65 int m_numAcceleratedShapes;
66 int m_numAcceleratedRigidBodies;
81 b3OpenCLArray<b3BvhInfo>* m_bvhInfoGPU;
[all …]
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/RigidBody/
H A Db3GpuNarrowPhaseInternalData.h25 struct b3GpuNarrowPhaseInternalData struct
32 b3AlignedObjectArray<int> m_convexIndices;
35 b3OpenCLArray<b3Vector3>* m_uniqueEdgesGPU;
37 b3OpenCLArray<int>* m_convexIndicesGPU;
49 b3OpenCLArray<b3GpuFace>* m_convexFacesGPU;
51 struct GpuSatCollision* m_gpuSatCollision;
56 int m_currentContactBuffer;
65 int m_numAcceleratedShapes;
66 int m_numAcceleratedRigidBodies;
81 b3OpenCLArray<b3BvhInfo>* m_bvhInfoGPU;
[all …]
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/RigidBody/
H A Db3GpuNarrowPhaseInternalData.h25 struct b3GpuNarrowPhaseInternalData struct
32 b3AlignedObjectArray<int> m_convexIndices;
35 b3OpenCLArray<b3Vector3>* m_uniqueEdgesGPU;
37 b3OpenCLArray<int>* m_convexIndicesGPU;
49 b3OpenCLArray<b3GpuFace>* m_convexFacesGPU;
51 struct GpuSatCollision* m_gpuSatCollision;
56 int m_currentContactBuffer;
65 int m_numAcceleratedShapes;
66 int m_numAcceleratedRigidBodies;
81 b3OpenCLArray<b3BvhInfo>* m_bvhInfoGPU;
[all …]
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/RigidBody/
H A Db3GpuNarrowPhaseInternalData.h25 struct b3GpuNarrowPhaseInternalData struct
32 b3AlignedObjectArray<int> m_convexIndices;
35 b3OpenCLArray<b3Vector3>* m_uniqueEdgesGPU;
37 b3OpenCLArray<int>* m_convexIndicesGPU;
49 b3OpenCLArray<b3GpuFace>* m_convexFacesGPU;
51 struct GpuSatCollision* m_gpuSatCollision;
56 int m_currentContactBuffer;
65 int m_numAcceleratedShapes;
66 int m_numAcceleratedRigidBodies;
81 b3OpenCLArray<b3BvhInfo>* m_bvhInfoGPU;
[all …]