Searched defs:bdaddr_to_role (Results 1 – 8 of 8) sorted by relevance
56 #include "SkMipMap.h"57 58 class SkDefaultBitmapController : public SkBitmapController {
105 proto_tree_add_uint(bofl_tree, hf_bofl_sequence, tvb, 4, 4, sequence);
56 static wmem_tree_t *bdaddr_to_role = NULL; variable
105 wmem_tree_t *bdaddr_to_role; member