/dports/games/kobodeluxe/KoboDeluxe-0.5.1/graphics/ |
H A D | window.h | 310 int bg_bank, bg_frame; variable
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/ |
H A D | suprslam_vidhrdw.c | 8 UINT16 screen_bank, bg_bank; variable
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H A D | retofinv_vidhrdw.c | 24 static unsigned bg_bank; /* last background bank active, 0 or 1 */ variable
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/ |
H A D | suprslam_vidhrdw.c | 8 UINT16 screen_bank, bg_bank; variable
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H A D | retofinv_vidhrdw.c | 24 static unsigned bg_bank; /* last background bank active, 0 or 1 */ variable
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/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | jedi.cpp | 182 const int bg_bank = m_backgroundram[0x0400 | bg_offs]; in draw_background_and_text() local
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | jedi.cpp | 182 const int bg_bank = m_backgroundram[0x0400 | bg_offs]; in draw_background_and_text() local
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/ |
H A D | retofinv.c | 24 static unsigned bg_bank; /* last background bank active, 0 or 1 */ variable
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H A D | system1.c | 29 static unsigned char bg_bank=0,bg_bank_latch=0; variable
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/dports/games/libretro-quicknes/QuickNES_Core-901248a/nes_emu/ |
H A D | Nes_Ppu_Rendering.cpp | 182 int bg_bank = (w2000 << 4) & 0x100; in draw_background_() local
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/taito/ |
H A D | d_lkage.cpp | 796 INT32 bg_bank = ((DrvVidReg[1] & 0x08) >> 1) + 1; in DrvDraw() local
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/ |
H A D | d_jedi.cpp | 510 INT32 bg_bank = bg_ram[0x0400 | bg_offs]; in draw_background_and_text() local
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H A D | d_momoko.cpp | 47 static UINT8 *bg_bank; variable
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/taito/ |
H A D | d_lkage.cpp | 763 INT32 bg_bank = ((DrvVidReg[1] & 0x08) >> 1) + 1; in DrvDraw() local
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pre90s/ |
H A D | d_jedi.cpp | 507 INT32 bg_bank = bg_ram[0x0400 | bg_offs]; in draw_background_and_text() local
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H A D | d_momoko.cpp | 46 static UINT8 *bg_bank; variable
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/konami/ |
H A D | d_trackfld.cpp | 42 static UINT8 bg_bank; variable
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/konami/ |
H A D | d_trackfld.cpp | 42 static UINT8 bg_bank; variable
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pst90s/ |
H A D | d_raiden2.cpp | 58 static UINT8 bg_bank = 0; variable
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pst90s/ |
H A D | d_raiden2.cpp | 58 static UINT8 bg_bank = 0; variable
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