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Searched defs:bg_bank (Results 1 – 20 of 20) sorted by relevance

/dports/games/kobodeluxe/KoboDeluxe-0.5.1/graphics/
H A Dwindow.h310 int bg_bank, bg_frame; variable
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/
H A Dsuprslam_vidhrdw.c8 UINT16 screen_bank, bg_bank; variable
H A Dretofinv_vidhrdw.c24 static unsigned bg_bank; /* last background bank active, 0 or 1 */ variable
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/
H A Dsuprslam_vidhrdw.c8 UINT16 screen_bank, bg_bank; variable
H A Dretofinv_vidhrdw.c24 static unsigned bg_bank; /* last background bank active, 0 or 1 */ variable
/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Djedi.cpp182 const int bg_bank = m_backgroundram[0x0400 | bg_offs]; in draw_background_and_text() local
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Djedi.cpp182 const int bg_bank = m_backgroundram[0x0400 | bg_offs]; in draw_background_and_text() local
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/
H A Dretofinv.c24 static unsigned bg_bank; /* last background bank active, 0 or 1 */ variable
H A Dsystem1.c29 static unsigned char bg_bank=0,bg_bank_latch=0; variable
/dports/games/libretro-quicknes/QuickNES_Core-901248a/nes_emu/
H A DNes_Ppu_Rendering.cpp182 int bg_bank = (w2000 << 4) & 0x100; in draw_background_() local
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/taito/
H A Dd_lkage.cpp796 INT32 bg_bank = ((DrvVidReg[1] & 0x08) >> 1) + 1; in DrvDraw() local
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/
H A Dd_jedi.cpp510 INT32 bg_bank = bg_ram[0x0400 | bg_offs]; in draw_background_and_text() local
H A Dd_momoko.cpp47 static UINT8 *bg_bank; variable
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/taito/
H A Dd_lkage.cpp763 INT32 bg_bank = ((DrvVidReg[1] & 0x08) >> 1) + 1; in DrvDraw() local
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pre90s/
H A Dd_jedi.cpp507 INT32 bg_bank = bg_ram[0x0400 | bg_offs]; in draw_background_and_text() local
H A Dd_momoko.cpp46 static UINT8 *bg_bank; variable
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/konami/
H A Dd_trackfld.cpp42 static UINT8 bg_bank; variable
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/konami/
H A Dd_trackfld.cpp42 static UINT8 bg_bank; variable
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pst90s/
H A Dd_raiden2.cpp58 static UINT8 bg_bank = 0; variable
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pst90s/
H A Dd_raiden2.cpp58 static UINT8 bg_bank = 0; variable