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Searched defs:blendidx (Results 1 – 4 of 4) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dscreentext.cpp237 int32_t alpha = data.alpha, blendidx = 0, o = data.o; in screentextRender() local
H A Dengine.cpp5186 int32_t blendidx = Blrintf(alpha * twonumalphatabs); in falpha_to_blend() local
5226 uint8_t blendidx = tspr->blend; in classicDrawSprite() local
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dscreentext.cpp475 int32_t blendidx=0, tile; in G_ScreenText() local
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dgameexec.cpp4379 int32_t blendidx = 0; local