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Searched defs:blendmodes (Results 1 – 2 of 2) sorted by relevance

/dports/games/tenebrae/tenebrae_0/
H A Dte_scripts.c30 static glident_t blendmodes[] = { variable
/dports/graphics/swftools/swftools-0.9.2/lib/pdf/
H A DVectorGraphicOutputDev.cc1550 const char*blendmodes[] = {"normal","multiply","screen","overlay","darken", "lighten", in paintTransparencyGroup() local