/dports/multimedia/mpeg_encode/mpeg_encode/ |
H A D | bframe.c | 552 int fmy, fmx, bmy, bmx; local 967 ComputeBMotionLumBlock(prev, next, by, bx, mode, fmy, fmx, bmy, bmx, motionBlock) in ComputeBMotionLumBlock() argument 1047 ComputeBMotionBlock(prev, next, by, bx, mode, fmy, fmx, bmy, bmx, motionBlock, type) in ComputeBMotionBlock() argument 1118 ComputeBDiffDCTs(current, prev, next, by, bx, mode, fmy, fmx, bmy, bmx, pattern) in ComputeBDiffDCTs() argument 1199 DoBIntraCode(current, prev, next, by, bx, mode, fmy, fmx, bmy, bmx) in DoBIntraCode() argument 1278 MotionSufficient(curr, currBlock, prev, next, by, bx, mode, fmy, fmx, bmy, bmx) in MotionSufficient() argument
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H A D | bsearch.c | 226 BMotionSearch(currentBlock, prev, next, by, bx, fmy, fmx, bmy, bmx, oldMode) in BMotionSearch() argument 281 BMotionSearchSimple(currentBlock, prev, next, by, bx, fmy, fmx, bmy, bmx, in BMotionSearchSimple() argument 339 BMotionSearchCross2(currentBlock, prev, next, by, bx, fmy, fmx, bmy, bmx, in BMotionSearchCross2() argument 427 BMotionSearchExhaust(currentBlock, prev, next, by, bx, fmy, fmx, bmy, bmx, in BMotionSearchExhaust() argument 1034 bmy, bmx, backErr, backNeeded) in BMotionSearchNoInterp() argument 1118 ValidBMotion(by, bx, mode, fmy, fmx, bmy, bmx) in ValidBMotion() argument
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H A D | block.c | 907 AddBMotionBlock(block, prev, next, by, bx, mode, fmy, fmx, bmy, bmx) in AddBMotionBlock() argument
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/dports/science/afni/afni-AFNI_21.3.16/src/mpeg_encodedir/ |
H A D | bframe.c | 564 int fmy, fmx, bmy, bmx; local 979 ComputeBMotionLumBlock(prev, next, by, bx, mode, fmy, fmx, bmy, bmx, motionBlock) in ComputeBMotionLumBlock() argument 1059 ComputeBMotionBlock(prev, next, by, bx, mode, fmy, fmx, bmy, bmx, motionBlock, type) in ComputeBMotionBlock() argument 1130 ComputeBDiffDCTs(current, prev, next, by, bx, mode, fmy, fmx, bmy, bmx, pattern) in ComputeBDiffDCTs() argument 1211 DoBIntraCode(current, prev, next, by, bx, mode, fmy, fmx, bmy, bmx) in DoBIntraCode() argument 1290 MotionSufficient(curr, currBlock, prev, next, by, bx, mode, fmy, fmx, bmy, bmx) in MotionSufficient() argument
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H A D | bsearch.c | 238 BMotionSearch(currentBlock, prev, next, by, bx, fmy, fmx, bmy, bmx, oldMode) in BMotionSearch() argument 293 BMotionSearchSimple(currentBlock, prev, next, by, bx, fmy, fmx, bmy, bmx, in BMotionSearchSimple() argument 351 BMotionSearchCross2(currentBlock, prev, next, by, bx, fmy, fmx, bmy, bmx, in BMotionSearchCross2() argument 439 BMotionSearchExhaust(currentBlock, prev, next, by, bx, fmy, fmx, bmy, bmx, in BMotionSearchExhaust() argument 1046 bmy, bmx, backErr, backNeeded) in BMotionSearchNoInterp() argument 1130 ValidBMotion(by, bx, mode, fmy, fmx, bmy, bmx) in ValidBMotion() argument
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H A D | block.c | 919 AddBMotionBlock(block, prev, next, by, bx, mode, fmy, fmx, bmy, bmx) in AddBMotionBlock() argument
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/dports/cad/gmsh/gmsh-4.9.2-source/contrib/mpeg_encode/ |
H A D | bsearch.cpp | 231 int *bmy, in BMotionSearch() 283 int *bmy, in BMotionSearchSimple() 339 int *bmy, in BMotionSearchCross2() 425 int *bmy, in BMotionSearchExhaust() 1020 int *bmy, in BMotionSearchNoInterp() 1099 int bmy, in ValidBMotion()
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H A D | bframe.cpp | 552 int fmy, fmx, bmy, bmx; in GenBFrame() local 970 int bmy, in ComputeBMotionLumBlock() 1049 int bmy, in ComputeBMotionBlock() 1120 int bmy, in ComputeBDiffDCTs() 1200 int bmy, in DoBIntraCode() 1276 int bmy, int bmx) in MotionSufficient()
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H A D | block.cpp | 907 int bmy, in AddBMotionBlock()
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | p_maputl.cpp | 138 for (int bmy = top; bmy <= bottom; bmy++) in Link() local 169 for (int bmy = originy; bmy < originy + blockcnty; bmy++) in Unlink() local 195 AActor* AActor::ActorBlockMapListNode::Next(int bmx, int bmy) in Next() 211 size_t AActor::ActorBlockMapListNode::getIndex(int bmx, int bmy) in getIndex()
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/dports/graphics/pgplot/pgplot/pgdispd/ |
H A D | figcurs.c | 48 static int bmx,bmy; /* bitmap graphics cursor location */ variable
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/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | blend.cpp | 364 static void blitblendmap(uchar &type, BlendMapNode &node, int bmx, int bmy, int bmsize, uchar *src,… in blitblendmap() 464 static int calcblendlayer(uchar &type, BlendMapNode &node, int bmx, int bmy, int bmsize, int cx, in… in calcblendlayer() 695 static void renderblendtexture(uchar &type, BlendMapNode &node, int bmx, int bmy, int bmsize, uchar… in renderblendtexture() 743 static bool usesblendmap(uchar &type, BlendMapNode &node, int bmx, int bmy, int bmsize, int ux, int… in usesblendmap() 790 static void updateblendtextures(uchar &type, BlendMapNode &node, int bmx, int bmy, int bmsize, int … in updateblendtextures()
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | blend.cpp | 364 static void blitblendmap(uchar &type, BlendMapNode &node, int bmx, int bmy, int bmsize, uchar *src,… in blitblendmap() 464 static int calcblendlayer(uchar &type, BlendMapNode &node, int bmx, int bmy, int bmsize, int cx, in… in calcblendlayer() 695 static void renderblendtexture(uchar &type, BlendMapNode &node, int bmx, int bmy, int bmsize, uchar… in renderblendtexture() 743 static bool usesblendmap(uchar &type, BlendMapNode &node, int bmx, int bmy, int bmsize, int ux, int… in usesblendmap() 790 static void updateblendtextures(uchar &type, BlendMapNode &node, int bmx, int bmy, int bmsize, int … in updateblendtextures()
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | blend.cpp | 364 static void blitblendmap(uchar &type, BlendMapNode &node, int bmx, int bmy, int bmsize, uchar *src,… in blitblendmap() 464 static int calcblendlayer(uchar &type, BlendMapNode &node, int bmx, int bmy, int bmsize, int cx, in… in calcblendlayer() 695 static void renderblendtexture(uchar &type, BlendMapNode &node, int bmx, int bmy, int bmsize, uchar… in renderblendtexture() 743 static bool usesblendmap(uchar &type, BlendMapNode &node, int bmx, int bmy, int bmsize, int ux, int… in usesblendmap() 790 static void updateblendtextures(uchar &type, BlendMapNode &node, int bmx, int bmy, int bmsize, int … in updateblendtextures()
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/dports/devel/stb/stb-f54acd4/tests/sdf/ |
H A D | sdf_test.c | 63 float bmy = stb_linear_remap(y, fy0, fy1, 0, fc->h); in draw_char() local
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/dports/net-im/uTox/uTox/third-party/stb/tests/sdf/ |
H A D | sdf_test.c | 63 float bmy = stb_linear_remap(y, fy0, fy1, 0, fc->h); in draw_char() local
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/dports/cad/cura-engine/CuraEngine-fadb5d6b/include/stb/tests/sdf/ |
H A D | sdf_test.c | 63 float bmy = stb_linear_remap(y, fy0, fy1, 0, fc->h); in draw_char() local
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/dports/security/ridl/ridl-11b3240/stb/tests/sdf/ |
H A D | sdf_test.c | 63 float bmy = stb_linear_remap(y, fy0, fy1, 0, fc->h); in draw_char() local
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/dports/graphics/netpbm/netpbm-10.91.01/converter/pbm/ |
H A D | pktopbm.c | 204 integer bmx=0, bmy=0; in main() local
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/dports/multimedia/x264/x264-5db6aa6cab1b146e07b60cc1736a01f21da01154/encoder/ |
H A D | me.c | 189 int bmx, bmy, bcost = COST_MAX; in x264_me_search_ref() local 881 int bmy = m->mv[1]; in refine_subpel() local 1245 int bmy = m->mv[1]; in x264_me_refine_qpel_rd() local
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/dports/emulators/vice/vice-3.5/src/lib/libx264/encoder/ |
H A D | me.c | 189 int bmx, bmy, bcost = COST_MAX; in x264_me_search_ref() local 903 int bmy = m->mv[1]; in refine_subpel() local 1284 int bmy = m->mv[1]; in x264_me_refine_qpel_rd() local
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/dports/multimedia/libx264/x264-5db6aa6cab1b146e07b60cc1736a01f21da01154/encoder/ |
H A D | me.c | 189 int bmx, bmy, bcost = COST_MAX; in x264_me_search_ref() local 881 int bmy = m->mv[1]; in refine_subpel() local 1245 int bmy = m->mv[1]; in x264_me_refine_qpel_rd() local
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/lib/libx264/encoder/ |
H A D | me.c | 189 int bmx, bmy, bcost = COST_MAX; in x264_me_search_ref() local 903 int bmy = m->mv[1]; in refine_subpel() local 1284 int bmy = m->mv[1]; in x264_me_refine_qpel_rd() local
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/dports/science/PETSc/petsc-3.14.1/src/tao/bound/tutorials/ |
H A D | plate2.c | 45 PetscInt bmx,bmy; /* Size of plate under the surface */ member 757 PetscInt mx=user->mx, my=user->my, bmy, bmx; in MSA_Plate() local
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/dports/graphics/netpbm/netpbm-10.91.01/converter/ppm/ppmtompeg/ |
H A D | bsearch.c | 1055 ValidBMotion(by, bx, mode, fmy, fmx, bmy, bmx) in ValidBMotion() argument
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