Searched defs:box_pt (Results 1 – 10 of 10) sorted by relevance
/dports/graphics/tesseract/tesseract-5.0.0/src/textord/ |
H A D | colpartition.cpp | 1367 ICOORD box_pt(box.right(), (box.top() + box.bottom()) / 2); in HasGoodBaseline() local 1388 ICOORD box_pt((box.left() + box.right()) / 2, box.bottom()); in HasGoodBaseline() local
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/math/ |
H A D | fvi.cpp | 1118 int project_point_onto_bbox(const vec3d *mins, const vec3d *maxs, const vec3d *start, vec3d *box_pt) in project_point_onto_bbox()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/math/ |
H A D | fvi.cpp | 1099 int project_point_onto_bbox(vec3d *mins, vec3d *maxs, vec3d *start, vec3d *box_pt) in project_point_onto_bbox()
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/dports/graphics/opencv/opencv-4.5.3/modules/imgproc/test/ |
H A D | test_convhull.cpp | 685 CvPoint2D32f box_pt[4]; member in opencv_test::__anon650ccd350211::CV_MinAreaRectTest
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/weapon/ |
H A D | weapons.cpp | 5707 vec3d box_pt; in weapon_area_calc_damage() local
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/weapon/ |
H A D | weapons.cpp | 6678 vec3d box_pt; in weapon_area_calc_damage() local
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ship/ |
H A D | ship.cpp | 17947 int get_nearest_bbox_point(object *ship_obj, vec3d *start, vec3d *box_pt) in get_nearest_bbox_point()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ship/ |
H A D | ship.cpp | 19332 int get_nearest_bbox_point(object *ship_objp, vec3d *start, vec3d *box_pt) in get_nearest_bbox_point()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ai/ |
H A D | aicode.cpp | 2091 vec3d box_pt; in evaluate_object_as_nearest_objnum() local
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ai/ |
H A D | aicode.cpp | 1982 vec3d box_pt; in evaluate_object_as_nearest_objnum() local
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