/dports/graphics/blender/blender-2.91.0/release/scripts/addons/ |
H A D | add_curve_ivygen.py | 295 def grow(self, ob, bvhtree): argument 399 def adhesion(loc, bvhtree, max_l): argument 416 def collision(bvhtree, pos, new_pos): argument
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/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/intern/ |
H A D | mesh_remesh_voxel.c | 319 BVHTreeFromMesh bvhtree = { in BKE_mesh_remesh_reproject_paint_mask() local 359 BVHTreeFromMesh bvhtree = { in BKE_remesh_reproject_sculpt_face_sets() local 408 BVHTreeFromMesh bvhtree = { in BKE_remesh_reproject_vertex_paint() local
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H A D | cloth.c | 100 BVHTree *bvhtree = BLI_bvhtree_new(cloth->primitive_num, epsilon, 4, 26); in bvhtree_build_from_cloth() local 137 BVHTree *bvhtree; in bvhtree_update_from_cloth() local
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H A D | collision.c | 138 void bvhtree_update_from_mvert(BVHTree *bvhtree, in bvhtree_update_from_mvert()
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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/object_scatter/ |
H A D | operator.py | 293 def scatter_around_stroke(stroke_points, bvhtree, settings): argument 313 def scatter_from_source_point(bvhtree, point, seed, settings): argument 476 def shoot_region_2d_ray(bvhtree, position_2d): argument
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/dports/graphics/blender/blender-2.91.0/source/blender/bmesh/intern/ |
H A D | bmesh_polygon_edgenet.c | 871 BVHTree *bvhtree; member 1512 BVHTree *bvhtree = BLI_bvhtree_new(edge_arr_len, 1e-4f, 8, 8); in BM_face_split_edgenet_connect_islands() local
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/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/ |
H A D | BKE_cloth.h | 89 struct BVHTree *bvhtree; /* collision tree for this cloth object */ member
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/armature/ |
H A D | meshlaplacian.c | 106 BVHTree *bvhtree; /* ray tracing acceleration structure */ member 924 BVHTree *bvhtree; member
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/physics/ |
H A D | particle_object.c | 718 BVHTreeFromMesh bvhtree = {NULL}; in remap_hair_emitter() local
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/dports/graphics/blender/blender-2.91.0/source/blender/modifiers/intern/ |
H A D | MOD_weld.c | 1613 BVHTree *bvhtree = bvhtree_from_mesh_verts_ex(&treedata, in weldModifier_doWeld() local
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/dports/graphics/blender/blender-2.91.0/source/blender/makesdna/ |
H A D | DNA_particle_types.h | 383 struct BVHTree *bvhtree; member
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H A D | DNA_modifier_types.h | 851 struct BVHTree *bvhtree; member 865 struct BVHTreeFromMesh *bvhtree; member
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/transform/ |
H A D | transform_snap_object.c | 87 BVHTree *bvhtree[2]; /* MESH: loose edges, loose verts member
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