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Searched defs:can_colonize (Results 1 – 4 of 4) sorted by relevance

/dports/games/freeorion/freeorion-0.4.10.2/parse/
H A DConditionParser1.h23 condition_parser_rule can_colonize; member
/dports/games/freeorion/freeorion-0.4.10.2/universe/
H A DSpecies.h89 bool can_colonize = false; member
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/
H A Daiunit.cc1387 can_colonize(int u, Side *side) in can_colonize() function
1410 can_colonize(Unit *actor, Unit *colonizer) in can_colonize() function
/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DSidePanel.cpp1638 …bool can_colonize = selected_colony_ship && ( (colonizable && (colony_ship_capacity > 0.0f)) in Refresh() local