/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ringworld2/ |
H A D | ringworld2_vampire.cpp | 371 void Scene1950::NorthExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1950::NorthExit 384 void Scene1950::UpExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1950::UpExit 405 void Scene1950::EastExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1950::EastExit 421 void Scene1950::DownExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1950::DownExit 435 void Scene1950::SouthExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1950::SouthExit 448 void Scene1950::WestExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1950::WestExit 483 void Scene1950::ShaftExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1950::ShaftExit 493 void Scene1950::DoorExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1950::DoorExit
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H A D | ringworld2_scenes2.cpp | 542 void Scene2000::WestExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene2000::WestExit 555 void Scene2000::EastExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene2000::EastExit 568 void Scene2000::SouthExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene2000::SouthExit 637 void Scene2000::NorthExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene2000::NorthExit 694 void Scene2000::DoorExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene2000::DoorExit 1062 void Scene2350::ExitUp::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene2350::ExitUp 1074 void Scene2350::ExitWest::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene2350::ExitWest 1210 void Scene2400::WestExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene2400::WestExit 1222 void Scene2400::EastExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene2400::EastExit 1514 void Scene2430::SouthExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene2430::SouthExit [all …]
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H A D | ringworld2_scenes3.cpp | 524 void Scene3150::DoorExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene3150::DoorExit 537 void Scene3150::VentExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene3150::VentExit 1588 void Scene3275::CellExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene3275::CellExit 1893 void Scene3375::LeftExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene3375::LeftExit 1926 void Scene3375::DownExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene3375::DownExit 1948 void Scene3375::RightExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene3375::RightExit 5101 void Scene3800::EastExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene3800::EastExit 5173 void Scene3800::WestExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene3800::WestExit 5467 void Scene3900::EastExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene3900::EastExit 5497 void Scene3900::WestExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene3900::WestExit [all …]
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H A D | ringworld2_scenes1.cpp | 4769 void Scene1700::NorthExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1700::NorthExit 4781 void Scene1700::SouthExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1700::SouthExit 4793 void Scene1700::WestExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1700::WestExit 5723 void Scene1800::SouthExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1800::SouthExit 7111 void Scene1900::WestExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1900::WestExit 7122 void Scene1900::EastExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1900::EastExit 7414 void Scene1925::ExitUp::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1925::ExitUp 7445 void Scene1925::ExitDown::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1925::ExitDown 7475 void Scene1925::WestExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1925::WestExit 7484 void Scene1925::EastExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1925::EastExit [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/tsage/ringworld2/ |
H A D | ringworld2_vampire.cpp | 371 void Scene1950::NorthExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1950::NorthExit 384 void Scene1950::UpExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1950::UpExit 405 void Scene1950::EastExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1950::EastExit 421 void Scene1950::DownExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1950::DownExit 435 void Scene1950::SouthExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1950::SouthExit 448 void Scene1950::WestExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1950::WestExit 483 void Scene1950::ShaftExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1950::ShaftExit 493 void Scene1950::DoorExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1950::DoorExit
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H A D | ringworld2_scenes2.cpp | 542 void Scene2000::WestExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene2000::WestExit 555 void Scene2000::EastExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene2000::EastExit 568 void Scene2000::SouthExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene2000::SouthExit 637 void Scene2000::NorthExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene2000::NorthExit 694 void Scene2000::DoorExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene2000::DoorExit 1062 void Scene2350::ExitUp::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene2350::ExitUp 1074 void Scene2350::ExitWest::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene2350::ExitWest 1210 void Scene2400::WestExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene2400::WestExit 1222 void Scene2400::EastExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene2400::EastExit 1514 void Scene2430::SouthExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene2430::SouthExit [all …]
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H A D | ringworld2_scenes3.cpp | 524 void Scene3150::DoorExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene3150::DoorExit 537 void Scene3150::VentExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene3150::VentExit 1588 void Scene3275::CellExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene3275::CellExit 1893 void Scene3375::LeftExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene3375::LeftExit 1926 void Scene3375::DownExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene3375::DownExit 1948 void Scene3375::RightExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene3375::RightExit 5101 void Scene3800::EastExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene3800::EastExit 5173 void Scene3800::WestExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene3800::WestExit 5467 void Scene3900::EastExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene3900::EastExit 5497 void Scene3900::WestExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene3900::WestExit [all …]
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H A D | ringworld2_scenes1.cpp | 4769 void Scene1700::NorthExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1700::NorthExit 4781 void Scene1700::SouthExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1700::SouthExit 4793 void Scene1700::WestExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1700::WestExit 5723 void Scene1800::SouthExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1800::SouthExit 7111 void Scene1900::WestExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1900::WestExit 7122 void Scene1900::EastExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1900::EastExit 7414 void Scene1925::ExitUp::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1925::ExitUp 7445 void Scene1925::ExitDown::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1925::ExitDown 7475 void Scene1925::WestExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1925::WestExit 7484 void Scene1925::EastExit::changeScene() { in changeScene() function in TsAGE::Ringworld2::Scene1925::EastExit [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bbvs/ |
H A D | scene.cpp | 192 bool BbvsEngine::changeScene() { in changeScene() function in Bbvs::BbvsEngine
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/dports/games/scummvm/scummvm-2.5.1/engines/nancy/state/ |
H A D | scene.cpp | 170 void Scene::changeScene(uint16 id, uint16 frame, uint16 verticalOffset, bool noSound) { in changeScene() function in Nancy::State::Scene 182 void Scene::changeScene(const SceneChangeDescription &sceneDescription) { in changeScene() function in Nancy::State::Scene
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/dports/games/scummvm/scummvm-2.5.1/engines/bbvs/ |
H A D | scene.cpp | 199 bool BbvsEngine::changeScene() { in changeScene() function in Bbvs::BbvsEngine
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/dports/games/scummvm/scummvm-2.5.1/engines/pink/ |
H A D | pink.cpp | 182 void PinkEngine::changeScene() { in changeScene() function in Pink::PinkEngine
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/pink/ |
H A D | pink.cpp | 190 void PinkEngine::changeScene() { in changeScene() function in Pink::PinkEngine
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/plumbers/ |
H A D | plumbers.cpp | 276 void PlumbersGame::changeScene() { in changeScene() function in Plumbers::PlumbersGame
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/dports/graphics/blender/blender-2.91.0/extern/audaspace/src/fx/ |
H A D | DynamicMusic.cpp | 52 bool DynamicMusic::changeScene(int id) in changeScene() function in DynamicMusic
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mutationofjb/ |
H A D | game.cpp | 140 void Game::changeScene(uint8 sceneId, bool partB) { in changeScene() function in MutationOfJB::Game
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/dports/games/scummvm/scummvm-2.5.1/engines/mutationofjb/ |
H A D | game.cpp | 140 void Game::changeScene(uint8 sceneId, bool partB) { in changeScene() function in MutationOfJB::Game
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/dports/games/scummvm/scummvm-2.5.1/engines/twine/scene/ |
H A D | scene.cpp | 470 void Scene::changeScene() { in changeScene() function in TwinE::Scene
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ |
H A D | scenes.cpp | 152 void SceneManager::changeScene(int newSceneNumber) { in changeScene() function in TsAGE::SceneManager
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/dports/games/scummvm/scummvm-2.5.1/engines/tsage/ |
H A D | scenes.cpp | 152 void SceneManager::changeScene(int newSceneNumber) { in changeScene() function in TsAGE::SceneManager
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/saga/ |
H A D | scene.cpp | 449 void Scene::changeScene(int16 sceneNumber, int actorsEntrance, SceneTransitionType transitionType, … in changeScene() function in Saga::Scene
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/dports/games/scummvm/scummvm-2.5.1/engines/saga/ |
H A D | scene.cpp | 429 void Scene::changeScene(int16 sceneNumber, int actorsEntrance, SceneTransitionType transitionType, … in changeScene() function in Saga::Scene
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/engine/ |
H A D | scene_lok.cpp | 971 int KyraEngine_LoK::changeScene(int facing) { in changeScene() function in Kyra::KyraEngine_LoK
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/dports/games/scummvm/scummvm-2.5.1/engines/plumbers/ |
H A D | plumbers.cpp | 615 void PlumbersGame::changeScene() { in changeScene() function in Plumbers::PlumbersGame
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/engine/ |
H A D | scene_lok.cpp | 985 int KyraEngine_LoK::changeScene(int facing) { in changeScene() function in Kyra::KyraEngine_LoK
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