/dports/games/violetland/violetland-0.5/src/game/bullets/ |
H A D | LaserBullet.cpp | 46 bool LaserBullet::checkHit(Object* objRef) { in checkHit() function in violetland::LaserBullet
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H A D | Flame.cpp | 50 bool Flame::checkHit(Object* objRef) { in checkHit() function in violetland::Flame
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H A D | StandardBullet.cpp | 60 bool StandardBullet::checkHit(Object* objRef) { in checkHit() function in violetland::StandardBullet
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H A D | Bullet.cpp | 28 bool Bullet::checkHit(Object* objRef) { in checkHit() function in violetland::Bullet
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/dports/x11-toolkits/plib/plib-1.8.5/src/pui/ |
H A D | puButtonBox.cxx | 85 int puButtonBox::checkHit ( int /*button*/, int updown, int x, int y ) in checkHit() function in puButtonBox
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H A D | puPopupMenu.cxx | 127 int puPopupMenu::checkHit ( int button, int updown, int x, int y ) in checkHit() function in puPopupMenu
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H A D | puGroup.cxx | 171 int puGroup::checkHit ( int button, int updown, int x, int y ) in checkHit() function in puGroup
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H A D | puObject.cxx | 508 int puObject::checkHit ( int button, int updown, int x, int y ) in checkHit() function in puObject
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/dports/games/chromium-bsu/chromium-bsu-0.9.16.1/src/ |
H A D | EnemyAircraft.cpp | 269 bool EnemyAircraft::checkHit(ActiveAmmo *ammo) in checkHit() function in EnemyAircraft
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/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/ |
H A D | ShockWaveStrategy.cxx | 107 float ShockWaveStrategy::checkHit(const BaseLocalPlayer* tank, float position[3]) const in checkHit() function in ShockWaveStrategy
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H A D | ShotPath.cxx | 99 float ShotPath::checkHit(const BaseLocalPlayer* player, in checkHit() function in ShotPath
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H A D | GuidedMissleStrategy.cxx | 312 float GuidedMissileStrategy::checkHit(const BaseLocalPlayer* tank, float position[3]) const in checkHit() function in GuidedMissileStrategy
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H A D | SegmentedShotStrategy.cxx | 206 float SegmentedShotStrategy::checkHit(const BaseLocalPlayer* tank, in checkHit() function in SegmentedShotStrategy
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/dports/games/bzflag/bzflag-2.4.22/src/bzflag/ |
H A D | ShockWaveStrategy.cxx | 107 float ShockWaveStrategy::checkHit(const BaseLocalPlayer* tank, float position[3]) const in checkHit() function in ShockWaveStrategy
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H A D | ShotPath.cxx | 99 float ShotPath::checkHit(const BaseLocalPlayer* player, in checkHit() function in ShotPath
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H A D | GuidedMissleStrategy.cxx | 312 float GuidedMissileStrategy::checkHit(const BaseLocalPlayer* tank, float position[3]) const in checkHit() function in GuidedMissileStrategy
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H A D | SegmentedShotStrategy.cxx | 206 float SegmentedShotStrategy::checkHit(const BaseLocalPlayer* tank, in checkHit() function in SegmentedShotStrategy
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/dports/games/crrcsim/crrcsim-0.9.13/src/GUI/ |
H A D | crrc_slider.h | 54 int checkHit ( int button, int updown, int x, int y ) in checkHit() function
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/dports/x11-toolkits/plib/plib-1.8.5/src/puAux/ |
H A D | puAuxComboBox.cxx | 253 int puaComboBox::checkHit ( int button, int updown, int x, int y ) in checkHit() function in puaComboBox
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H A D | puAuxLargeInput.cxx | 701 int puaLargeInput::checkHit ( int button, int updown, int x, int y ) in checkHit() function in puaLargeInput
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H A D | puAux.h | 551 int checkHit ( int button, int updown, int x, int y ) in checkHit() function 625 int checkHit ( int button, int updown, int x, int y ) in checkHit() function
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/dports/games/scummvm/scummvm-2.5.1/engines/griffon/ |
H A D | combat.cpp | 503 void GriffonEngine::checkHit() { in checkHit() function in Griffon::GriffonEngine
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/world/actors/ |
H A D | pathfinder.cpp | 94 bool PathfindingState::checkHit(const Actor *_actor, const Item *target) const { in checkHit() function in Ultima::Ultima8::PathfindingState
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/dports/games/flightgear/flightgear-2020.3.11/src/GUI/ |
H A D | FGPUIDialog.cxx | 314 int fgPopup::checkHit(int button, int updown, int x, int y) in checkHit() function in fgPopup 1615 int fgComboBox::checkHit(int b, int up, int x, int y) in checkHit() function in fgComboBox
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H A D | WaypointList.cxx | 209 int WaypointList::checkHit ( int button, int updown, int x, int y ) in checkHit() function in WaypointList
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