Home
last modified time | relevance | path

Searched defs:click_sound (Results 1 – 9 of 9) sorted by relevance

/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/menuui/
H A Dsnazzyui.h25 interface_snd_id click_sound; // Id of sound to play when mask area clicked on member
H A Dsnazzyui.cpp169 …_add_region(MENU_REGION* region, const char* text, int mask, int key, interface_snd_id click_sound) in snazzy_menu_add_region()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/menuui/
H A Dsnazzyui.h24 int click_sound; // Id of sound to play when mask area clicked on member
H A Dsnazzyui.cpp163 void snazzy_menu_add_region(MENU_REGION* region, char* text, int mask, int key, int click_sound) in snazzy_menu_add_region()
/dports/games/valyriatear/ValyriaTear-1.1.0/data/story/layna_village/
H A Dlayna_village_kalya_house_script.lua439 click_sound = function() function
/dports/games/lbreakout2/lbreakout2-2.6.5/gui/
H A Dgui_theme.h58 StkSound *click_sound; member
/dports/games/lpairs/lpairs-1.0.5/lpairs/
H A Dpairs.h70 Wv *click_sound; member
/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/
H A Dweapon_definitions.h190 int16 click_sound; member
/dports/games/macopix/macopix-1.7.4/src/
H A Dmain.h879 gchar *click_sound[MAX_ANIME_PATTERN]; member