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Searched defs:clipping_enabled (Results 1 – 14 of 14) sorted by relevance

/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/GLUP/shaders/GLUPGLSL/
H A Dstate.h32 bool clipping_enabled; in layout() local
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Include/Rocket/Core/
H A DElement.h727 bool clipping_enabled; variable
/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/GLUP/shaders/GLUPES/
H A Dfragment_shader_state.h29 bool clipping_enabled; member
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/
H A DSDL_sysrender.h150 SDL_bool clipping_enabled; member
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/
H A DSDL_sysrender.h150 SDL_bool clipping_enabled; member
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/render/
H A DSDL_sysrender.h150 SDL_bool clipping_enabled; member
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/
H A DSDL_sysrender.h154 SDL_bool clipping_enabled; member
/dports/games/retroarch/RetroArch-1.9.7/deps/libvita2d/source/
H A Dvita2d.c68 static int clipping_enabled = 0; variable
/dports/x11/controllermap/SDL2-2.0.18/src/render/
H A DSDL_sysrender.h197 SDL_bool clipping_enabled; member
/dports/devel/sdl20/SDL2-2.0.18/src/render/
H A DSDL_sysrender.h197 SDL_bool clipping_enabled; member
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/libgame/
H A Dsystem.h757 boolean clipping_enabled; member
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/libgame/
H A Dsystem.h785 boolean clipping_enabled; member
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/libgame/
H A Dsystem.h757 boolean clipping_enabled; member
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/libgame/
H A Dsystem.h788 boolean clipping_enabled; member