/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Common/ |
H A D | DepalettizeShaderCommon.cpp | 94 GEPaletteFormat clutFormat = gstate.getClutPaletteFormat(); in GenerateDepalShader300() local 179 const GEPaletteFormat clutFormat = gstate.getClutPaletteFormat(); in GenerateDepalShaderFloat() local 348 uint32_t DepalShaderCacheCommon::GetClutID(GEPaletteFormat clutFormat, uint32_t clutHash) const { in GetClutID()
|
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Common/ |
H A D | DepalettizeShaderCommon.cpp | 94 GEPaletteFormat clutFormat = gstate.getClutPaletteFormat(); in GenerateDepalShader300() local 179 const GEPaletteFormat clutFormat = gstate.getClutPaletteFormat(); in GenerateDepalShaderFloat() local 348 uint32_t DepalShaderCacheCommon::GetClutID(GEPaletteFormat clutFormat, uint32_t clutHash) const { in GetClutID()
|
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Common/ |
H A D | DepalettizeShaderCommon.cpp | 94 GEPaletteFormat clutFormat = gstate.getClutPaletteFormat(); in GenerateDepalShader300() local 179 const GEPaletteFormat clutFormat = gstate.getClutPaletteFormat(); in GenerateDepalShaderFloat() local 348 uint32_t DepalShaderCacheCommon::GetClutID(GEPaletteFormat clutFormat, uint32_t clutHash) const { in GetClutID()
|
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/D3D11/ |
H A D | DepalettizeShaderD3D11.cpp | 73 ID3D11ShaderResourceView *DepalShaderCacheD3D11::GetClutTexture(GEPaletteFormat clutFormat, const u… in GetClutTexture()
|
H A D | TextureCacheD3D11.cpp | 185 void TextureCacheD3D11::UpdateCurrentClut(GEPaletteFormat clutFormat, u32 clutBase, bool clutIndexI… in UpdateCurrentClut() 377 const GEPaletteFormat clutFormat = gstate.getClutPaletteFormat(); in ApplyTextureFramebuffer() local
|
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/D3D11/ |
H A D | DepalettizeShaderD3D11.cpp | 73 ID3D11ShaderResourceView *DepalShaderCacheD3D11::GetClutTexture(GEPaletteFormat clutFormat, const u… in GetClutTexture()
|
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Directx9/ |
H A D | DepalettizeShaderDX9.cpp | 70 LPDIRECT3DTEXTURE9 DepalShaderCacheDX9::GetClutTexture(GEPaletteFormat clutFormat, u32 clutHash, u3… in GetClutTexture()
|
H A D | TextureCacheDX9.cpp | 156 void TextureCacheDX9::UpdateCurrentClut(GEPaletteFormat clutFormat, u32 clutBase, bool clutIndexIsS… in UpdateCurrentClut() 344 const GEPaletteFormat clutFormat = gstate.getClutPaletteFormat(); in ApplyTextureFramebuffer() local
|
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/D3D11/ |
H A D | DepalettizeShaderD3D11.cpp | 73 ID3D11ShaderResourceView *DepalShaderCacheD3D11::GetClutTexture(GEPaletteFormat clutFormat, const u… in GetClutTexture()
|
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Directx9/ |
H A D | DepalettizeShaderDX9.cpp | 70 LPDIRECT3DTEXTURE9 DepalShaderCacheDX9::GetClutTexture(GEPaletteFormat clutFormat, u32 clutHash, u3… in GetClutTexture()
|
H A D | TextureCacheDX9.cpp | 156 void TextureCacheDX9::UpdateCurrentClut(GEPaletteFormat clutFormat, u32 clutBase, bool clutIndexIsS… in UpdateCurrentClut() 344 const GEPaletteFormat clutFormat = gstate.getClutPaletteFormat(); in ApplyTextureFramebuffer() local
|
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | DepalettizeShaderVulkan.cpp | 124 VulkanTexture *DepalShaderCacheVulkan::GetClutTexture(GEPaletteFormat clutFormat, u32 clutHash, u32… in GetClutTexture()
|
H A D | TextureCacheVulkan.cpp | 471 void TextureCacheVulkan::UpdateCurrentClut(GEPaletteFormat clutFormat, u32 clutBase, bool clutIndex… in UpdateCurrentClut() 541 const GEPaletteFormat clutFormat = gstate.getClutPaletteFormat(); in ApplyTextureFramebuffer() local 571 const GEPaletteFormat clutFormat = gstate.getClutPaletteFormat(); in ApplyTextureFramebuffer() local
|
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | DepalettizeShaderVulkan.cpp | 124 VulkanTexture *DepalShaderCacheVulkan::GetClutTexture(GEPaletteFormat clutFormat, u32 clutHash, u32… in GetClutTexture()
|
H A D | TextureCacheVulkan.cpp | 471 void TextureCacheVulkan::UpdateCurrentClut(GEPaletteFormat clutFormat, u32 clutBase, bool clutIndex… in UpdateCurrentClut() 541 const GEPaletteFormat clutFormat = gstate.getClutPaletteFormat(); in ApplyTextureFramebuffer() local 571 const GEPaletteFormat clutFormat = gstate.getClutPaletteFormat(); in ApplyTextureFramebuffer() local
|
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | DepalettizeShaderVulkan.cpp | 124 VulkanTexture *DepalShaderCacheVulkan::GetClutTexture(GEPaletteFormat clutFormat, u32 clutHash, u32… in GetClutTexture()
|
H A D | TextureCacheVulkan.cpp | 471 void TextureCacheVulkan::UpdateCurrentClut(GEPaletteFormat clutFormat, u32 clutBase, bool clutIndex… in UpdateCurrentClut() 541 const GEPaletteFormat clutFormat = gstate.getClutPaletteFormat(); in ApplyTextureFramebuffer() local 571 const GEPaletteFormat clutFormat = gstate.getClutPaletteFormat(); in ApplyTextureFramebuffer() local
|
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/GLES/ |
H A D | TextureCacheGLES.cpp | 181 void TextureCacheGLES::UpdateCurrentClut(GEPaletteFormat clutFormat, u32 clutBase, bool clutIndexIs… in UpdateCurrentClut() 357 const GEPaletteFormat clutFormat = gstate.getClutPaletteFormat(); in ApplyTextureFramebuffer() local 386 const GEPaletteFormat clutFormat = gstate.getClutPaletteFormat(); in ApplyTextureFramebuffer() local
|
H A D | DepalettizeShaderGLES.cpp | 88 GLRTexture *DepalShaderCacheGLES::GetClutTexture(GEPaletteFormat clutFormat, const u32 clutHash, u3… in GetClutTexture()
|
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/GLES/ |
H A D | TextureCacheGLES.cpp | 181 void TextureCacheGLES::UpdateCurrentClut(GEPaletteFormat clutFormat, u32 clutBase, bool clutIndexIs… in UpdateCurrentClut() 357 const GEPaletteFormat clutFormat = gstate.getClutPaletteFormat(); in ApplyTextureFramebuffer() local 386 const GEPaletteFormat clutFormat = gstate.getClutPaletteFormat(); in ApplyTextureFramebuffer() local
|
H A D | DepalettizeShaderGLES.cpp | 88 GLRTexture *DepalShaderCacheGLES::GetClutTexture(GEPaletteFormat clutFormat, const u32 clutHash, u3… in GetClutTexture()
|
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/GLES/ |
H A D | TextureCacheGLES.cpp | 181 void TextureCacheGLES::UpdateCurrentClut(GEPaletteFormat clutFormat, u32 clutBase, bool clutIndexIs… in UpdateCurrentClut() 357 const GEPaletteFormat clutFormat = gstate.getClutPaletteFormat(); in ApplyTextureFramebuffer() local 386 const GEPaletteFormat clutFormat = gstate.getClutPaletteFormat(); in ApplyTextureFramebuffer() local
|
H A D | DepalettizeShaderGLES.cpp | 88 GLRTexture *DepalShaderCacheGLES::GetClutTexture(GEPaletteFormat clutFormat, const u32 clutHash, u3… in GetClutTexture()
|
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Directx9/ |
H A D | TextureCacheDX9.cpp | 156 void TextureCacheDX9::UpdateCurrentClut(GEPaletteFormat clutFormat, u32 clutBase, bool clutIndexIsS… in UpdateCurrentClut() 344 const GEPaletteFormat clutFormat = gstate.getClutPaletteFormat(); in ApplyTextureFramebuffer() local
|
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Vulkan/ |
H A D | GSH_VulkanDraw.cpp | 768 … uint32 textureFormat, uint32 clutFormat, Nuanceur::CUintValue texPixel, in GetClutColor() 809 …CFloat4Rvalue GetTextureColor(Nuanceur::CShaderBuilder& b, uint32 textureFormat, uint32 clutFormat, in GetTextureColor() 886 static void ExpandAlpha(Nuanceur::CShaderBuilder& b, uint32 textureFormat, uint32 clutFormat, in ExpandAlpha()
|