1 /* $NetBSD: psp_gfx_if.h,v 1.2 2021/12/18 23:44:59 riastradh Exp $ */ 2 3 /* 4 * Copyright 2017 Advanced Micro Devices, Inc. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included in 14 * all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 * 24 */ 25 26 #ifndef _PSP_TEE_GFX_IF_H_ 27 #define _PSP_TEE_GFX_IF_H_ 28 29 #define PSP_GFX_CMD_BUF_VERSION 0x00000001 30 31 #define GFX_CMD_STATUS_MASK 0x0000FFFF 32 #define GFX_CMD_ID_MASK 0x000F0000 33 #define GFX_CMD_RESERVED_MASK 0x7FF00000 34 #define GFX_CMD_RESPONSE_MASK 0x80000000 35 36 /* TEE Gfx Command IDs for the register interface. 37 * Command ID must be between 0x00010000 and 0x000F0000. 38 */ 39 enum psp_gfx_crtl_cmd_id 40 { 41 GFX_CTRL_CMD_ID_INIT_RBI_RING = 0x00010000, /* initialize RBI ring */ 42 GFX_CTRL_CMD_ID_INIT_GPCOM_RING = 0x00020000, /* initialize GPCOM ring */ 43 GFX_CTRL_CMD_ID_DESTROY_RINGS = 0x00030000, /* destroy rings */ 44 GFX_CTRL_CMD_ID_CAN_INIT_RINGS = 0x00040000, /* is it allowed to initialized the rings */ 45 GFX_CTRL_CMD_ID_ENABLE_INT = 0x00050000, /* enable PSP-to-Gfx interrupt */ 46 GFX_CTRL_CMD_ID_DISABLE_INT = 0x00060000, /* disable PSP-to-Gfx interrupt */ 47 GFX_CTRL_CMD_ID_MODE1_RST = 0x00070000, /* trigger the Mode 1 reset */ 48 GFX_CTRL_CMD_ID_GBR_IH_SET = 0x00080000, /* set Gbr IH_RB_CNTL registers */ 49 GFX_CTRL_CMD_ID_CONSUME_CMD = 0x000A0000, /* send interrupt to psp for updating write pointer of vf */ 50 GFX_CTRL_CMD_ID_DESTROY_GPCOM_RING = 0x000C0000, /* destroy GPCOM ring */ 51 52 GFX_CTRL_CMD_ID_MAX = 0x000F0000, /* max command ID */ 53 }; 54 55 56 /*----------------------------------------------------------------------------- 57 NOTE: All physical addresses used in this interface are actually 58 GPU Virtual Addresses. 59 */ 60 61 62 /* Control registers of the TEE Gfx interface. These are located in 63 * SRBM-to-PSP mailbox registers (total 8 registers). 64 */ 65 struct psp_gfx_ctrl 66 { 67 volatile uint32_t cmd_resp; /* +0 Command/Response register for Gfx commands */ 68 volatile uint32_t rbi_wptr; /* +4 Write pointer (index) of RBI ring */ 69 volatile uint32_t rbi_rptr; /* +8 Read pointer (index) of RBI ring */ 70 volatile uint32_t gpcom_wptr; /* +12 Write pointer (index) of GPCOM ring */ 71 volatile uint32_t gpcom_rptr; /* +16 Read pointer (index) of GPCOM ring */ 72 volatile uint32_t ring_addr_lo; /* +20 bits [31:0] of GPU Virtual of ring buffer (VMID=0)*/ 73 volatile uint32_t ring_addr_hi; /* +24 bits [63:32] of GPU Virtual of ring buffer (VMID=0) */ 74 volatile uint32_t ring_buf_size; /* +28 Ring buffer size (in bytes) */ 75 76 }; 77 78 79 /* Response flag is set in the command when command is completed by PSP. 80 * Used in the GFX_CTRL.CmdResp. 81 * When PSP GFX I/F is initialized, the flag is set. 82 */ 83 #define GFX_FLAG_RESPONSE 0x80000000 84 85 /* Gbr IH registers ID */ 86 enum ih_reg_id { 87 IH_RB = 0, // IH_RB_CNTL 88 IH_RB_RNG1 = 1, // IH_RB_CNTL_RING1 89 IH_RB_RNG2 = 2, // IH_RB_CNTL_RING2 90 }; 91 92 /* Command to setup Gibraltar IH register */ 93 struct psp_gfx_cmd_gbr_ih_reg { 94 uint32_t reg_value; /* Value to be set to the IH_RB_CNTL... register*/ 95 enum ih_reg_id reg_id; /* ID of the register */ 96 }; 97 98 /* TEE Gfx Command IDs for the ring buffer interface. */ 99 enum psp_gfx_cmd_id 100 { 101 GFX_CMD_ID_LOAD_TA = 0x00000001, /* load TA */ 102 GFX_CMD_ID_UNLOAD_TA = 0x00000002, /* unload TA */ 103 GFX_CMD_ID_INVOKE_CMD = 0x00000003, /* send command to TA */ 104 GFX_CMD_ID_LOAD_ASD = 0x00000004, /* load ASD Driver */ 105 GFX_CMD_ID_SETUP_TMR = 0x00000005, /* setup TMR region */ 106 GFX_CMD_ID_LOAD_IP_FW = 0x00000006, /* load HW IP FW */ 107 GFX_CMD_ID_DESTROY_TMR = 0x00000007, /* destroy TMR region */ 108 GFX_CMD_ID_SAVE_RESTORE = 0x00000008, /* save/restore HW IP FW */ 109 GFX_CMD_ID_SETUP_VMR = 0x00000009, /* setup VMR region */ 110 GFX_CMD_ID_DESTROY_VMR = 0x0000000A, /* destroy VMR region */ 111 GFX_CMD_ID_PROG_REG = 0x0000000B, /* program regs */ 112 /* IDs upto 0x1F are reserved for older programs (Raven, Vega 10/12/20) */ 113 GFX_CMD_ID_LOAD_TOC = 0x00000020, /* Load TOC and obtain TMR size */ 114 GFX_CMD_ID_AUTOLOAD_RLC = 0x00000021, /* Indicates all graphics fw loaded, start RLC autoload */ 115 }; 116 117 /* Command to load Trusted Application binary into PSP OS. */ 118 struct psp_gfx_cmd_load_ta 119 { 120 uint32_t app_phy_addr_lo; /* bits [31:0] of the GPU Virtual address of the TA binary (must be 4 KB aligned) */ 121 uint32_t app_phy_addr_hi; /* bits [63:32] of the GPU Virtual address of the TA binary */ 122 uint32_t app_len; /* length of the TA binary in bytes */ 123 uint32_t cmd_buf_phy_addr_lo; /* bits [31:0] of the GPU Virtual address of CMD buffer (must be 4 KB aligned) */ 124 uint32_t cmd_buf_phy_addr_hi; /* bits [63:32] of the GPU Virtual address of CMD buffer */ 125 uint32_t cmd_buf_len; /* length of the CMD buffer in bytes; must be multiple of 4 KB */ 126 127 /* Note: CmdBufLen can be set to 0. In this case no persistent CMD buffer is provided 128 * for the TA. Each InvokeCommand can have dinamically mapped CMD buffer instead 129 * of using global persistent buffer. 130 */ 131 }; 132 133 134 /* Command to Unload Trusted Application binary from PSP OS. */ 135 struct psp_gfx_cmd_unload_ta 136 { 137 uint32_t session_id; /* Session ID of the loaded TA to be unloaded */ 138 139 }; 140 141 142 /* Shared buffers for InvokeCommand. 143 */ 144 struct psp_gfx_buf_desc 145 { 146 uint32_t buf_phy_addr_lo; /* bits [31:0] of GPU Virtual address of the buffer (must be 4 KB aligned) */ 147 uint32_t buf_phy_addr_hi; /* bits [63:32] of GPU Virtual address of the buffer */ 148 uint32_t buf_size; /* buffer size in bytes (must be multiple of 4 KB and no bigger than 64 MB) */ 149 150 }; 151 152 /* Max number of descriptors for one shared buffer (in how many different 153 * physical locations one shared buffer can be stored). If buffer is too much 154 * fragmented, error will be returned. 155 */ 156 #define GFX_BUF_MAX_DESC 64 157 158 struct psp_gfx_buf_list 159 { 160 uint32_t num_desc; /* number of buffer descriptors in the list */ 161 uint32_t total_size; /* total size of all buffers in the list in bytes (must be multiple of 4 KB) */ 162 struct psp_gfx_buf_desc buf_desc[GFX_BUF_MAX_DESC]; /* list of buffer descriptors */ 163 164 /* total 776 bytes */ 165 }; 166 167 /* Command to execute InvokeCommand entry point of the TA. */ 168 struct psp_gfx_cmd_invoke_cmd 169 { 170 uint32_t session_id; /* Session ID of the TA to be executed */ 171 uint32_t ta_cmd_id; /* Command ID to be sent to TA */ 172 struct psp_gfx_buf_list buf; /* one indirect buffer (scatter/gather list) */ 173 174 }; 175 176 177 /* Command to setup TMR region. */ 178 struct psp_gfx_cmd_setup_tmr 179 { 180 uint32_t buf_phy_addr_lo; /* bits [31:0] of GPU Virtual address of TMR buffer (must be 4 KB aligned) */ 181 uint32_t buf_phy_addr_hi; /* bits [63:32] of GPU Virtual address of TMR buffer */ 182 uint32_t buf_size; /* buffer size in bytes (must be multiple of 4 KB) */ 183 184 }; 185 186 187 /* FW types for GFX_CMD_ID_LOAD_IP_FW command. Limit 31. */ 188 enum psp_gfx_fw_type { 189 GFX_FW_TYPE_NONE = 0, /* */ 190 GFX_FW_TYPE_CP_ME = 1, /* CP-ME VG + RV */ 191 GFX_FW_TYPE_CP_PFP = 2, /* CP-PFP VG + RV */ 192 GFX_FW_TYPE_CP_CE = 3, /* CP-CE VG + RV */ 193 GFX_FW_TYPE_CP_MEC = 4, /* CP-MEC FW VG + RV */ 194 GFX_FW_TYPE_CP_MEC_ME1 = 5, /* CP-MEC Jump Table 1 VG + RV */ 195 GFX_FW_TYPE_CP_MEC_ME2 = 6, /* CP-MEC Jump Table 2 VG */ 196 GFX_FW_TYPE_RLC_V = 7, /* RLC-V VG */ 197 GFX_FW_TYPE_RLC_G = 8, /* RLC-G VG + RV */ 198 GFX_FW_TYPE_SDMA0 = 9, /* SDMA0 VG + RV */ 199 GFX_FW_TYPE_SDMA1 = 10, /* SDMA1 VG */ 200 GFX_FW_TYPE_DMCU_ERAM = 11, /* DMCU-ERAM VG + RV */ 201 GFX_FW_TYPE_DMCU_ISR = 12, /* DMCU-ISR VG + RV */ 202 GFX_FW_TYPE_VCN = 13, /* VCN RV */ 203 GFX_FW_TYPE_UVD = 14, /* UVD VG */ 204 GFX_FW_TYPE_VCE = 15, /* VCE VG */ 205 GFX_FW_TYPE_ISP = 16, /* ISP RV */ 206 GFX_FW_TYPE_ACP = 17, /* ACP RV */ 207 GFX_FW_TYPE_SMU = 18, /* SMU VG */ 208 GFX_FW_TYPE_MMSCH = 19, /* MMSCH VG */ 209 GFX_FW_TYPE_RLC_RESTORE_LIST_GPM_MEM = 20, /* RLC GPM VG + RV */ 210 GFX_FW_TYPE_RLC_RESTORE_LIST_SRM_MEM = 21, /* RLC SRM VG + RV */ 211 GFX_FW_TYPE_RLC_RESTORE_LIST_SRM_CNTL = 22, /* RLC CNTL VG + RV */ 212 GFX_FW_TYPE_UVD1 = 23, /* UVD1 VG-20 */ 213 GFX_FW_TYPE_TOC = 24, /* TOC NV-10 */ 214 GFX_FW_TYPE_RLC_P = 25, /* RLC P NV */ 215 GFX_FW_TYPE_RLX6 = 26, /* RLX6 NV */ 216 GFX_FW_TYPE_GLOBAL_TAP_DELAYS = 27, /* GLOBAL TAP DELAYS NV */ 217 GFX_FW_TYPE_SE0_TAP_DELAYS = 28, /* SE0 TAP DELAYS NV */ 218 GFX_FW_TYPE_SE1_TAP_DELAYS = 29, /* SE1 TAP DELAYS NV */ 219 GFX_FW_TYPE_GLOBAL_SE0_SE1_SKEW_DELAYS = 30, /* GLOBAL SE0/1 SKEW DELAYS NV */ 220 GFX_FW_TYPE_SDMA0_JT = 31, /* SDMA0 JT NV */ 221 GFX_FW_TYPE_SDMA1_JT = 32, /* SDNA1 JT NV */ 222 GFX_FW_TYPE_CP_MES = 33, /* CP MES NV */ 223 GFX_FW_TYPE_MES_STACK = 34, /* MES STACK NV */ 224 GFX_FW_TYPE_RLC_SRM_DRAM_SR = 35, /* RLC SRM DRAM NV */ 225 GFX_FW_TYPE_RLCG_SCRATCH_SR = 36, /* RLCG SCRATCH NV */ 226 GFX_FW_TYPE_RLCP_SCRATCH_SR = 37, /* RLCP SCRATCH NV */ 227 GFX_FW_TYPE_RLCV_SCRATCH_SR = 38, /* RLCV SCRATCH NV */ 228 GFX_FW_TYPE_RLX6_DRAM_SR = 39, /* RLX6 DRAM NV */ 229 GFX_FW_TYPE_SDMA0_PG_CONTEXT = 40, /* SDMA0 PG CONTEXT NV */ 230 GFX_FW_TYPE_SDMA1_PG_CONTEXT = 41, /* SDMA1 PG CONTEXT NV */ 231 GFX_FW_TYPE_GLOBAL_MUX_SELECT_RAM = 42, /* GLOBAL MUX SEL RAM NV */ 232 GFX_FW_TYPE_SE0_MUX_SELECT_RAM = 43, /* SE0 MUX SEL RAM NV */ 233 GFX_FW_TYPE_SE1_MUX_SELECT_RAM = 44, /* SE1 MUX SEL RAM NV */ 234 GFX_FW_TYPE_ACCUM_CTRL_RAM = 45, /* ACCUM CTRL RAM NV */ 235 GFX_FW_TYPE_RLCP_CAM = 46, /* RLCP CAM NV */ 236 GFX_FW_TYPE_RLC_SPP_CAM_EXT = 47, /* RLC SPP CAM EXT NV */ 237 GFX_FW_TYPE_RLX6_DRAM_BOOT = 48, /* RLX6 DRAM BOOT NV */ 238 GFX_FW_TYPE_VCN0_RAM = 49, /* VCN_RAM NV + RN */ 239 GFX_FW_TYPE_VCN1_RAM = 50, /* VCN_RAM NV + RN */ 240 GFX_FW_TYPE_DMUB = 51, /* DMUB RN */ 241 GFX_FW_TYPE_SDMA2 = 52, /* SDMA2 MI */ 242 GFX_FW_TYPE_SDMA3 = 53, /* SDMA3 MI */ 243 GFX_FW_TYPE_SDMA4 = 54, /* SDMA4 MI */ 244 GFX_FW_TYPE_SDMA5 = 55, /* SDMA5 MI */ 245 GFX_FW_TYPE_SDMA6 = 56, /* SDMA6 MI */ 246 GFX_FW_TYPE_SDMA7 = 57, /* SDMA7 MI */ 247 GFX_FW_TYPE_VCN1 = 58, /* VCN1 MI */ 248 GFX_FW_TYPE_MAX 249 }; 250 251 /* Command to load HW IP FW. */ 252 struct psp_gfx_cmd_load_ip_fw 253 { 254 uint32_t fw_phy_addr_lo; /* bits [31:0] of GPU Virtual address of FW location (must be 4 KB aligned) */ 255 uint32_t fw_phy_addr_hi; /* bits [63:32] of GPU Virtual address of FW location */ 256 uint32_t fw_size; /* FW buffer size in bytes */ 257 enum psp_gfx_fw_type fw_type; /* FW type */ 258 259 }; 260 261 /* Command to save/restore HW IP FW. */ 262 struct psp_gfx_cmd_save_restore_ip_fw 263 { 264 uint32_t save_fw; /* if set, command is used for saving fw otherwise for resetoring*/ 265 uint32_t save_restore_addr_lo; /* bits [31:0] of FB address of GART memory used as save/restore buffer (must be 4 KB aligned) */ 266 uint32_t save_restore_addr_hi; /* bits [63:32] of FB address of GART memory used as save/restore buffer */ 267 uint32_t buf_size; /* Size of the save/restore buffer in bytes */ 268 enum psp_gfx_fw_type fw_type; /* FW type */ 269 }; 270 271 /* Command to setup register program */ 272 struct psp_gfx_cmd_reg_prog { 273 uint32_t reg_value; 274 uint32_t reg_id; 275 }; 276 277 /* Command to load TOC */ 278 struct psp_gfx_cmd_load_toc 279 { 280 uint32_t toc_phy_addr_lo; /* bits [31:0] of GPU Virtual address of FW location (must be 4 KB aligned) */ 281 uint32_t toc_phy_addr_hi; /* bits [63:32] of GPU Virtual address of FW location */ 282 uint32_t toc_size; /* FW buffer size in bytes */ 283 }; 284 285 /* All GFX ring buffer commands. */ 286 union psp_gfx_commands 287 { 288 struct psp_gfx_cmd_load_ta cmd_load_ta; 289 struct psp_gfx_cmd_unload_ta cmd_unload_ta; 290 struct psp_gfx_cmd_invoke_cmd cmd_invoke_cmd; 291 struct psp_gfx_cmd_setup_tmr cmd_setup_tmr; 292 struct psp_gfx_cmd_load_ip_fw cmd_load_ip_fw; 293 struct psp_gfx_cmd_save_restore_ip_fw cmd_save_restore_ip_fw; 294 struct psp_gfx_cmd_reg_prog cmd_setup_reg_prog; 295 struct psp_gfx_cmd_setup_tmr cmd_setup_vmr; 296 struct psp_gfx_cmd_load_toc cmd_load_toc; 297 }; 298 299 /* Structure of GFX Response buffer. 300 * For GPCOM I/F it is part of GFX_CMD_RESP buffer, for RBI 301 * it is separate buffer. 302 */ 303 struct psp_gfx_resp 304 { 305 uint32_t status; /* +0 status of command execution */ 306 uint32_t session_id; /* +4 session ID in response to LoadTa command */ 307 uint32_t fw_addr_lo; /* +8 bits [31:0] of FW address within TMR (in response to cmd_load_ip_fw command) */ 308 uint32_t fw_addr_hi; /* +12 bits [63:32] of FW address within TMR (in response to cmd_load_ip_fw command) */ 309 uint32_t tmr_size; /* +16 size of the TMR to be reserved including MM fw and Gfx fw in response to cmd_load_toc command */ 310 311 uint32_t reserved[3]; 312 313 /* total 32 bytes */ 314 }; 315 316 /* Structure of Command buffer pointed by psp_gfx_rb_frame.cmd_buf_addr_hi 317 * and psp_gfx_rb_frame.cmd_buf_addr_lo. 318 */ 319 struct psp_gfx_cmd_resp 320 { 321 uint32_t buf_size; /* +0 total size of the buffer in bytes */ 322 uint32_t buf_version; /* +4 version of the buffer strusture; must be PSP_GFX_CMD_BUF_VERSION */ 323 uint32_t cmd_id; /* +8 command ID */ 324 325 /* These fields are used for RBI only. They are all 0 in GPCOM commands 326 */ 327 uint32_t resp_buf_addr_lo; /* +12 bits [31:0] of GPU Virtual address of response buffer (must be 4 KB aligned) */ 328 uint32_t resp_buf_addr_hi; /* +16 bits [63:32] of GPU Virtual address of response buffer */ 329 uint32_t resp_offset; /* +20 offset within response buffer */ 330 uint32_t resp_buf_size; /* +24 total size of the response buffer in bytes */ 331 332 union psp_gfx_commands cmd; /* +28 command specific structures */ 333 334 uint8_t reserved_1[864 - sizeof(union psp_gfx_commands) - 28]; 335 336 /* Note: Resp is part of this buffer for GPCOM ring. For RBI ring the response 337 * is separate buffer pointed by resp_buf_addr_hi and resp_buf_addr_lo. 338 */ 339 struct psp_gfx_resp resp; /* +864 response */ 340 341 uint8_t reserved_2[1024 - 864 - sizeof(struct psp_gfx_resp)]; 342 343 /* total size 1024 bytes */ 344 }; 345 346 347 #define FRAME_TYPE_DESTROY 1 /* frame sent by KMD driver when UMD Scheduler context is destroyed*/ 348 349 /* Structure of the Ring Buffer Frame */ 350 struct psp_gfx_rb_frame 351 { 352 uint32_t cmd_buf_addr_lo; /* +0 bits [31:0] of GPU Virtual address of command buffer (must be 4 KB aligned) */ 353 uint32_t cmd_buf_addr_hi; /* +4 bits [63:32] of GPU Virtual address of command buffer */ 354 uint32_t cmd_buf_size; /* +8 command buffer size in bytes */ 355 uint32_t fence_addr_lo; /* +12 bits [31:0] of GPU Virtual address of Fence for this frame */ 356 uint32_t fence_addr_hi; /* +16 bits [63:32] of GPU Virtual address of Fence for this frame */ 357 uint32_t fence_value; /* +20 Fence value */ 358 uint32_t sid_lo; /* +24 bits [31:0] of SID value (used only for RBI frames) */ 359 uint32_t sid_hi; /* +28 bits [63:32] of SID value (used only for RBI frames) */ 360 uint8_t vmid; /* +32 VMID value used for mapping of all addresses for this frame */ 361 uint8_t frame_type; /* +33 1: destory context frame, 0: all other frames; used only for RBI frames */ 362 uint8_t reserved1[2]; /* +34 reserved, must be 0 */ 363 uint32_t reserved2[7]; /* +36 reserved, must be 0 */ 364 /* total 64 bytes */ 365 }; 366 367 #endif /* _PSP_TEE_GFX_IF_H_ */ 368