/dports/cad/ldview/ldview-4.4/LDLoader/ |
H A D | LDLMainModel.cpp | 216 bool LDLMainModel::colorNumberIsTransparent(int colorNumber) in colorNumberIsTransparent() 239 void LDLMainModel::getRGBA(int colorNumber, int& r, int& g, int& b, int& a) in getRGBA() 248 bool LDLMainModel::hasSpecular(int colorNumber) in hasSpecular() 253 bool LDLMainModel::hasShininess(int colorNumber) in hasShininess() 258 void LDLMainModel::getSpecular(int colorNumber, float *specular) in getSpecular() 264 void LDLMainModel::getShininess(int colorNumber, float &shininess) in getShininess() 269 int LDLMainModel::getEdgeColorNumber(int colorNumber) in getEdgeColorNumber()
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H A D | LDLPalette.cpp | 337 int LDLPalette::getEdgeColorNumber(int colorNumber) in getEdgeColorNumber() 358 bool LDLPalette::getCustomColorInfo(int colorNumber, LDLColorInfo &colorInfo) in getCustomColorInfo() 376 bool LDLPalette::getCustomColorRGBA(int colorNumber, int &r, int &g, int &b, in getCustomColorRGBA() 442 bool LDLPalette::hasSpecular(int colorNumber) in hasSpecular() 454 bool LDLPalette::hasShininess(int colorNumber) in hasShininess() 459 bool LDLPalette::hasLuminance(int colorNumber) in hasLuminance() 464 LDLColorInfo LDLPalette::getAnyColorInfo(int colorNumber) in getAnyColorInfo() 545 void LDLPalette::getRGBA(int colorNumber, int& r, int& g, int& b, int& a) in getRGBA() 583 int colorNumber; in parseLDrawOrgColorComment() local 739 int colorNumber; in parseLDLiteColorComment() local [all …]
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H A D | LDLModel.cpp | 172 TCULong LDLModel::getPackedRGBA(int colorNumber) in getPackedRGBA() 180 bool LDLModel::hasSpecular(int colorNumber) in hasSpecular() 185 bool LDLModel::hasShininess(int colorNumber) in hasShininess() 190 void LDLModel::getSpecular(int colorNumber, float *specular) in getSpecular() 195 void LDLModel::getShininess(int colorNumber, float &shininess) in getShininess() 200 int LDLModel::getEdgeColorNumber(int colorNumber) in getEdgeColorNumber() 205 void LDLModel::getRGBA(int colorNumber, int& r, int& g, int& b, int& a) in getRGBA() 210 bool LDLModel::colorNumberIsTransparent(int colorNumber) in colorNumberIsTransparent()
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/dports/net/wireshark-lite/wireshark-3.6.1/ui/qt/ |
H A D | conversation_colorize_action.h | 31 int colorNumber() { return color_number_; } in colorNumber() function 55 int colorNumber() { return color_number_; } in colorNumber() function
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/dports/net/wireshark/wireshark-3.6.1/ui/qt/ |
H A D | conversation_colorize_action.h | 31 int colorNumber() { return color_number_; } in colorNumber() function 55 int colorNumber() { return color_number_; } in colorNumber() function
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/dports/net/tshark-lite/wireshark-3.6.1/ui/qt/ |
H A D | conversation_colorize_action.h | 31 int colorNumber() { return color_number_; } in colorNumber() function 55 int colorNumber() { return color_number_; } in colorNumber() function
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/dports/net/tshark/wireshark-3.6.1/ui/qt/ |
H A D | conversation_colorize_action.h | 31 int colorNumber() { return color_number_; } in colorNumber() function 55 int colorNumber() { return color_number_; } in colorNumber() function
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_blend_func_extended.java | 60 …void glBindFragDataLocationIndexed(@GLuint int program, @GLuint int colorNumber, @GLuint int index… in glBindFragDataLocationIndexed() 64 …void glBindFragDataLocationIndexed(@GLuint int program, @GLuint int colorNumber, @GLuint int index… in glBindFragDataLocationIndexed()
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/dports/cad/ldview/ldview-4.4/LDExporter/ |
H A D | LD3dsExporter.cpp | 51 int LD3dsExporter::getMaterial(int colorNumber) in getMaterial() 92 int colorNumber, in writeTriangle() 144 int colorNumber, in writeShapeLine() 222 int colorNumber, in doExport2()
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/dports/cad/ldview/ldview-4.4/LDLib/ |
H A D | LDHtmlInventory.cpp | 310 int colorNumber = colors[j]; in generateHtml() local 474 int colorNumber) in writePartCell() 547 int colorNumber) in writeColorCell() 586 int colorNumber) in writeQuantityCell() 597 int colorNumber) in writeCell() 730 int colorNumber) in writePartRow()
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H A D | LDModelParser.cpp | 138 void LDModelParser::setDefaultColorNumber(int colorNumber) in setDefaultColorNumber() 161 int colorNumber = 7; in parseMainModel() local 379 int colorNumber = actualColorNumber(modelLine, activeColorNumber); in addSubModel() local 630 int colorNumber = 0; in substituteStud() local 1163 int colorNumber = actualColorNumber(shapeLine, activeColorNumber); in parseLine() local 1200 int colorNumber = actualColorNumber(conditionalLine, activeColorNumber); in parseConditionalLine() local 1225 int colorNumber = actualColorNumber(shapeLine, activeColorNumber); in parseTriangle() local 1287 int colorNumber = actionLine->getColorNumber(); in actualColorNumber() local 1321 int colorNumber = actualColorNumber(shapeLine, activeColorNumber); in parseQuad() local
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H A D | LDObiInfo.cpp | 59 int colorNumber = commentLine->getOBIColorNumber(); in start() local
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/dports/textproc/fop/fop-2.6/fop-core/src/main/java/org/apache/fop/render/rtf/rtflib/rtfdoc/ |
H A D | RtfColorTable.java | 123 private void addNamedColor(String name, int colorNumber) { in addNamedColor() 124 namedColors.put(name.toLowerCase(), colorNumber); in addNamedColor() local
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/dports/devel/itext/itext-4.2.0/rtf/com/lowagie/text/rtf/style/ |
H A D | RtfColor.java | 95 private int colorNumber = 0; field in RtfColor 118 protected RtfColor(RtfDocument doc, int red, int green, int blue, int colorNumber) { in RtfColor()
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/dports/graphics/pencil2d/pencil-0.6.6/core_lib/src/graphics/vector/ |
H A D | beziercurve.h | 73 void setColorNumber(int colorNumber) { this->colorNumber = colorNumber; } in setColorNumber() 112 int colorNumber = 0; variable
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | blend_func_extended.py | 21 def glBindFragDataLocationIndexed(program,colorNumber,index,name):pass argument
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | blend_func_extended.py | 21 def glBindFragDataLocationIndexed(program,colorNumber,index,name):pass argument
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/dports/editors/ted/Ted-2.23/docLayout/ |
H A D | docDrawUtil.c | 144 int colorNumber ) in docDrawSetColorNumber()
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES2/EXT/ |
H A D | blend_func_extended.py | 26 def glBindFragDataLocationIndexedEXT(program,colorNumber,index,name):pass argument
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/main/ |
H A D | shader_query.cpp | 267 const char *name, unsigned colorNumber, in bind_frag_data_location() 284 _mesa_BindFragDataLocation(GLuint program, GLuint colorNumber, in _mesa_BindFragDataLocation() 291 _mesa_BindFragDataLocation_no_error(GLuint program, GLuint colorNumber, in _mesa_BindFragDataLocation_no_error() 306 _mesa_BindFragDataLocationIndexed(GLuint program, GLuint colorNumber, in _mesa_BindFragDataLocationIndexed() 343 _mesa_BindFragDataLocationIndexed_no_error(GLuint program, GLuint colorNumber, in _mesa_BindFragDataLocationIndexed_no_error()
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/dports/graphics/pencil2d/pencil-0.6.6/core_lib/src/tool/ |
H A D | eyedroppertool.cpp | 177 int colorNumber = vectorImage->getColorNumber(getCurrentPoint()); in getVectorColor() local
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/dports/games/burrtools/burrtools-0.6.3/src/lib/ |
H A D | puzzle.h | 175 unsigned int colorNumber(void) const { return colors.size(); } in colorNumber() function
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | shader_query.cpp | 302 const char *name, unsigned colorNumber, in bind_frag_data_location() 319 _mesa_BindFragDataLocation(GLuint program, GLuint colorNumber, in _mesa_BindFragDataLocation() 326 _mesa_BindFragDataLocation_no_error(GLuint program, GLuint colorNumber, in _mesa_BindFragDataLocation_no_error() 341 _mesa_BindFragDataLocationIndexed(GLuint program, GLuint colorNumber, in _mesa_BindFragDataLocationIndexed() 378 _mesa_BindFragDataLocationIndexed_no_error(GLuint program, GLuint colorNumber, in _mesa_BindFragDataLocationIndexed_no_error()
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/dports/lang/clover/mesa-21.3.6/src/mesa/main/ |
H A D | shader_query.cpp | 302 const char *name, unsigned colorNumber, in bind_frag_data_location() 319 _mesa_BindFragDataLocation(GLuint program, GLuint colorNumber, in _mesa_BindFragDataLocation() 326 _mesa_BindFragDataLocation_no_error(GLuint program, GLuint colorNumber, in _mesa_BindFragDataLocation_no_error() 341 _mesa_BindFragDataLocationIndexed(GLuint program, GLuint colorNumber, in _mesa_BindFragDataLocationIndexed() 378 _mesa_BindFragDataLocationIndexed_no_error(GLuint program, GLuint colorNumber, in _mesa_BindFragDataLocationIndexed_no_error()
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/main/ |
H A D | shader_query.cpp | 302 const char *name, unsigned colorNumber, in bind_frag_data_location() 319 _mesa_BindFragDataLocation(GLuint program, GLuint colorNumber, in _mesa_BindFragDataLocation() 326 _mesa_BindFragDataLocation_no_error(GLuint program, GLuint colorNumber, in _mesa_BindFragDataLocation_no_error() 341 _mesa_BindFragDataLocationIndexed(GLuint program, GLuint colorNumber, in _mesa_BindFragDataLocationIndexed() 378 _mesa_BindFragDataLocationIndexed_no_error(GLuint program, GLuint colorNumber, in _mesa_BindFragDataLocationIndexed_no_error()
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