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Searched defs:colorOperation (Results 1 – 19 of 19) sorted by relevance

/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/core/
H A Dtexture.h183 TexMixOperation colorOperation = TEX_MIX_OPER_DEFAULT; member
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/
H A DSDL_render.c50 #define SDL_COMPOSE_BLENDMODE(srcColorFactor, dstColorFactor, colorOperation, \ argument
2183 SDL_BlendOperation colorOperation, in SDL_ComposeCustomBlendMode()
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/direct3d11/
H A DSDL_render_d3d11.c486 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); in D3D11_CreateBlendState() local
1150 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); in D3D11_SupportsBlendMode() local
/dports/x11/controllermap/SDL2-2.0.18/src/render/direct3d11/
H A DSDL_render_d3d11.c363 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); in D3D11_CreateBlendState() local
1040 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); in D3D11_SupportsBlendMode() local
/dports/devel/sdl20/SDL2-2.0.18/src/render/direct3d11/
H A DSDL_render_d3d11.c363 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); in D3D11_CreateBlendState() local
1040 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); in D3D11_SupportsBlendMode() local
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/opengles/
H A DSDL_render_gles.c491 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); in GLES_SupportsBlendMode() local
/dports/x11/controllermap/SDL2-2.0.18/src/render/opengles/
H A DSDL_render_gles.c281 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); in GLES_SupportsBlendMode() local
/dports/devel/sdl20/SDL2-2.0.18/src/render/opengles/
H A DSDL_render_gles.c281 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); in GLES_SupportsBlendMode() local
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/direct3d/
H A DSDL_render_d3d.c649 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); in D3D_SupportsBlendMode() local
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/opengl/
H A DSDL_render_gl.c645 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); in GL_SupportsBlendMode() local
/dports/x11/controllermap/SDL2-2.0.18/src/render/direct3d/
H A DSDL_render_d3d.c380 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); in D3D_SupportsBlendMode() local
/dports/devel/sdl20/SDL2-2.0.18/src/render/direct3d/
H A DSDL_render_d3d.c380 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); in D3D_SupportsBlendMode() local
/dports/devel/sdl20/SDL2-2.0.18/src/render/opengl/
H A DSDL_render_gl.c373 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); in GL_SupportsBlendMode() local
/dports/x11/controllermap/SDL2-2.0.18/src/render/opengl/
H A DSDL_render_gl.c373 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); in GL_SupportsBlendMode() local
/dports/devel/sdl20/SDL2-2.0.18/src/render/
H A DSDL_render.c62 #define SDL_COMPOSE_BLENDMODE(srcColorFactor, dstColorFactor, colorOperation, \ argument
4303 SDL_BlendOperation colorOperation, in SDL_ComposeCustomBlendMode()
/dports/x11/controllermap/SDL2-2.0.18/src/render/
H A DSDL_render.c62 #define SDL_COMPOSE_BLENDMODE(srcColorFactor, dstColorFactor, colorOperation, \ argument
4303 SDL_BlendOperation colorOperation, in SDL_ComposeCustomBlendMode()
/dports/x11/controllermap/SDL2-2.0.18/src/render/opengles2/
H A DSDL_render_gles2.c359 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); in GLES2_SupportsBlendMode() local
/dports/devel/sdl20/SDL2-2.0.18/src/render/opengles2/
H A DSDL_render_gles2.c359 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); in GLES2_SupportsBlendMode() local
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/opengles2/
H A DSDL_render_gles2.c421 SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode); in GLES2_SupportsBlendMode() local