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Searched defs:contactAngle (Results 1 – 5 of 5) sorted by relevance

/dports/games/warmux/warmux-11.04/src/weapon/
H A Drail_gun.cpp68 void RailBullet::SignalGroundCollision(const Point2d& speed_before, const Double& contactAngle) in SignalGroundCollision()
H A Dflamethrower.cpp98 … FlameThrowerBullet::SignalGroundCollision(const Point2d& speed_before, const Double& contactAngle) in SignalGroundCollision()
H A Dweapon_launcher.cpp65 void WeaponBullet::SignalGroundCollision(const Point2d& speed_before, const Double& contactAngle) in SignalGroundCollision()
/dports/games/warmux/warmux-11.04/src/object/
H A Dphysical_obj.cpp195 Double contactAngle; in NotifyMove() local
333 Double contactAngle; in Collide() local
/dports/games/warmux/warmux-11.04/src/character/
H A Dcharacter.cpp764 void Character::Collision(const Point2d& speed_vector, const Double& contactAngle) in Collision()
804 void Character::SignalGroundCollision(const Point2d& speed_before, const Double& contactAngle) in SignalGroundCollision()