Searched defs:contactAngle (Results 1 – 5 of 5) sorted by relevance
68 void RailBullet::SignalGroundCollision(const Point2d& speed_before, const Double& contactAngle) in SignalGroundCollision()
98 … FlameThrowerBullet::SignalGroundCollision(const Point2d& speed_before, const Double& contactAngle) in SignalGroundCollision()
65 void WeaponBullet::SignalGroundCollision(const Point2d& speed_before, const Double& contactAngle) in SignalGroundCollision()
195 Double contactAngle; in NotifyMove() local333 Double contactAngle; in Collide() local
764 void Character::Collision(const Point2d& speed_vector, const Double& contactAngle) in Collision()804 void Character::SignalGroundCollision(const Point2d& speed_before, const Double& contactAngle) in SignalGroundCollision()